For a while it seemed console games were either huge budget/$200 million/300 employee titles(IE Uncharted, Battlefield, Gears of War, Metal Gear Solid V, Gran Turismo) or independent titles made by a handful of people on a very limited budget(Shovel Knight, Fez, etc) and it seemed like there was very little middle ground. It appeared that AA games died during/just after the PS2 era.
However lately we have seen No Mans Sky which was developed on a good budget by 7-8 people and certainly does not look like a completely independent game as well as the likes of Firewatch, The Witness, Ori and the Blind Forest etc which are a league above the typical independent title. Yooka-Layee is a good example of a game made by a small team(20 or so) that graphically looks amazing, maybe not Ratchet and Clank calibre but not far off it.
I for one welcome this as smaller teams tend to not have inflated budgets and can take more chances and risks with innovation compared to a title like Halo 5 where it has to sell X million copies to recoup its costs and can't make radical changes to the formula. What do you guys think?







