tak13 said:
KLXVER said: Great to see some negative news. Don't want Nintendo to focus too much on mobile. |
It's not really negative news...
The decry is about the price not the gameplay!
Who cares if someone writes a bad review just because of the allegedly high price of a game?
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The reviews based on gameplay are just average. It's sporting a 78 on Metacritic, and that's with a few unreasonably high scores that seem to think this title comes together to create a better and more cohesive experience than it actually does. I mean, scores of 100? Perfect scores for a game that is short, lacking in overall content, and who's secondary feature of kingdom building has no real impact or worthwhile reward, thus making the entire Toad Rally mode kind of pointless? It's inflating critical judgment on a title that screams a rush job that Nintendo was scared to put too much content into because heaven forbid they see their mobile games as more than just a demo of their full experiences. Of course, charging outside of standard market pricing for a demo is totally cool because it's Nintendo, right?
Super Mario Run is a waste of time and money. If you've actually played it, everyone is entitled to their opinion, but if you haven't and are insisting it's great because it's Mario and thus everyone is wrong, then you have no place in the very topic you created.
Nintendo defied mobile market pricing practices, and have charged too much for too little. They fully deserve any and all criticism.