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Forums - Gaming - Opinion/rant: RPG's with level/city creators are stupid and lazy.

pokoko said:
ps3-sales! said:

Oh my no need for cursing. You know for my rant you do seem to be very angry. 

 

Let me break this down even further. You see my friend it's all about context. The "stupid mods" in that sentence refers to the level editor in fall out 4. It's still technically a mod in the game. Although a different type from the FAN MADE mods in Skyrim. 

 

Worded poorly? Possibly. But I've explained it so many times that I do just think you refuse to understand. 

 

Hope that cleared it up for ya. Cheer up m8 it'd a beautiful day outside. 

Yeah, that doesn't even make sense.  Don't make up crap on your own then act like people should understand it.  You could have at least put in a bit of effort.  Saying "creation tool" in quotes when Bethesda has always used "creation kit" to refer to their modding framework, using the word "mods" when you know everyone associates that with fan-made content in Bethesda games, saying "level creation", which doesn't even make any sense to begin with.

You simply made a really poor OP.

Beyond that, you're complaining about something you can mostly ignore.  You have to build up Sanctuary a tiny bit (unless you ignore that faction completely) and then you need to do a tiny bit of work on the Castle.  Of all the things to complain about, you pick something that you don't even have to do?

Also, I really don't care about you trying to define what should and should not be in an RPG.  Workshop mode in Fallout 4 has been very popular.  Personally, I love the option and have built some really nice settlements.  It's added an extreme amount of enjoyment to the game.

Finally, that you hold up Skyrim in counter-point makes no sense, either.  It barely had a story past "go do this next" and almost all the characters were flat and unimportant.  There are like two companions with an actual personality.

I very much disagree with you on pretty much every level.  I'd take Fallout 4 over Skyrim without a second thought.  In fact, I'm playing Skyrim right now and very much miss many of the improvements and hope the next Elder Scrolls game makes a similar jump in combat, character quality, and mechanics.

I hope you never ever watch Nitpick Theater or any Yahtzee videos.



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vivster said:
pokoko said:

Yeah, that doesn't even make sense.  Don't make up crap on your own then act like people should understand it.  You could have at least put in a bit of effort.  Saying "creation tool" in quotes when Bethesda has always used "creation kit" to refer to their modding framework, using the word "mods" when you know everyone associates that with fan-made content in Bethesda games, saying "level creation", which doesn't even make any sense to begin with.

You simply made a really poor OP.

Beyond that, you're complaining about something you can mostly ignore.  You have to build up Sanctuary a tiny bit (unless you ignore that faction completely) and then you need to do a tiny bit of work on the Castle.  Of all the things to complain about, you pick something that you don't even have to do?

Also, I really don't care about you trying to define what should and should not be in an RPG.  Workshop mode in Fallout 4 has been very popular.  Personally, I love the option and have built some really nice settlements.  It's added an extreme amount of enjoyment to the game.

Finally, that you hold up Skyrim in counter-point makes no sense, either.  It barely had a story past "go do this next" and almost all the characters were flat and unimportant.  There are like two companions with an actual personality.

I very much disagree with you on pretty much every level.  I'd take Fallout 4 over Skyrim without a second thought.  In fact, I'm playing Skyrim right now and very much miss many of the improvements and hope the next Elder Scrolls game makes a similar jump in combat, character quality, and mechanics.

I hope you never ever watch Nitpick Theater or any Yahtzee videos.

Okay.



If you don't like them, don't buy them. Other people do. The end.



I loved the building tools, it gave picking up all that crap a purpose and it made it more fun for me to play than the witcher 3. I had lots of fun making many big buildings with it, in between exploration and side quests.
The voice acting was meh, story brought out through the world was great. You could also ignore the whole base building stuff by doing just the minimal, yet I felt like I was making an impact on the world, actually making it better than simply killing its residents.



JWeinCom said:
If you don't like them, don't buy them. Other people do. The end.

It's not quite that simple. 

Because the game's quality suffered due to the time spent on making the creation tools. That's my main issue. 



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ps3-sales! said:
JWeinCom said:
If you don't like them, don't buy them. Other people do. The end.

It's not quite that simple. 

Because the game's quality suffered due to the time spent on making the creation tools. That's my main issue. 

It's always hard to say that. The people who built that system have most likely not that much to do with the shortcomings of the rest of the game. Several hundred people worked on it and I don't think having a separate team to work on a separate feature will impact the quality of the game as a whole. It's not even clear if that team even belonged to the core programming team. Might as well just been some freelancers they hired additionally.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.