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Forums - Gaming - The Elder Scrolls: Skyrim Special Edition has gone gold

Zkuq said:
That's some really steep system requirements for what's essentially a five-year-old game with only minor improvements. I've said it before and I'll say it yet again: optimization is dead. There's absolutely no excuse for the game requiring that level of hardware. Nothing against the recommended specs but the minimum seems quite steep.

It might not require hardware that robust but ... then again, it might.

I played Fallout 4 on an AMD system that was slightly under spec and it was a terrible experience.  As I leveled up and left more and more of an impact on the world, my game started crashing like crazy.  At high levels, I was crashing multiple times a day on transitions and I had insane loading periods.  Some areas were unplayable because of lag, usually because of shadows, especially from spot-lights.

Now, on a newer Nvidia system, it's rock solid stable with short loading periods.  I can only think of 3 or 4 crashes by level 115 and I know most of them were caused by a mod.

Of course, I don't think Skyrim had nearly as many objects in the world so maybe it wouldn't be as demanding.



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pokoko said:

As I leveled up and left more and more of an impact on the world, my game started crashing like crazy.  At high levels, I was crashing multiple times a day on transitions and I had insane loading periods.

I don't think this results from having weak hardware. This sounds like a bug, which Bethesda is pretty notorious for.



I didn't know PC version’s existence.



Zkuq said:
pokoko said:

As I leveled up and left more and more of an impact on the world, my game started crashing like crazy.  At high levels, I was crashing multiple times a day on transitions and I had insane loading periods.

I don't think this results from having weak hardware. This sounds like a bug, which Bethesda is pretty notorious for.

This happened with multiple restarts.  It's probably related to the way the Fallout/Elder Scrolls game engine saves everything that has changed in the world.  This is what killed the PS3 version of Skyrim.  Since Fallout 4 has an absolutely massive amount of objects in the world, far more than Skyrim, that's why the game could not work on last gen hardware and those versions were scraped.  It is true, though, that the Bethesda engine does not play well with AMD, though that's true for a lot of games.