KiigelHeart said:
This is not true :) Pace is less effective yes but fast players still outrun slower defenders. Defendes have better positioning though so you'll need to pass around a little to create space for running and also have a player with enough strenght and balance to shrug off defenders.
That sounds good actually and maybe next year I'll give it a shot. It's just that I play on X1 and I've read there isn't many people playing and online overall is not as good as Fifa. Hopefully sales pick up on Xbox too. PES might be a better offline experience but I want to play against another player. I do like it that the best special cards are rare in FUT. Would be a pain to face TOTY Ronaldos and Aubameyangs in every match :D |
If you're running with the ball, those slow defenders catch you for sure, especially if the distance is more than 10-15 meters. Movement on the ball is where they made the biggest changes. Did you use the sliders? I have about 300 hours on FIFA 15 and 16 and the slow CB's catch my fast wingers and strikers all the time when they're moving with the ball (in FIFA 16).
Movement on the ball was slower than pure sprinting on FIFA 15 as well, but not nearly as much, it sometimes feels almost like the rubber band mechanics of racing games where the AI catches you by essentially cheating.
Pace was overpowered in FIFA 15, but underpowered in FIFA 16, according to reports though, they seem to have finally struck the balance in FIFA 17. Agility was also overpowered in FIFA 15, you could make such incredibly fast turns to avoid defenders, this combined with the committed tackling mechanics made defending against pace a real pain, they fixed the latter in 16 though, when you could slide right back up on your feet and continue giving chase if you missed a slide tackle.








