Wright said:
pokoko said:
I'm not sure what you mean by that. I'm here right now because Fallout 4 just crashed when I used a mod so I'm taking a break. Locked Windows up so hard I had to restart. Modding your game means crashing a lot more than normal, sometimes a LOT more. Now I've got to find out why this mod is crashing the whole game when it worked previously or I've got to uninstall it and--if I really want it--wait and see if there are bug fixes. Bethesda update, conflict with another mod, problem with the load order, even one tiny little mistake by the author, maybe even a few of these caused the problem. I've already endorsed this mod, too.
|
Ugh, I knew I had worded that sentence badly, especially talking about Bethesda. I meant videogame crash as in, the market videogame crash that already happened. 
|
Oh, hah, sorry. I thought that was odd.
I know it's not going to crash but I'd still like to see an effort made to keep consumer confidence high when talking about closed systems.
When I download a mod from Nexus, I know I'm taking risks. When downloading a mod directly from Bethesda, though, is it really unreasonable to ask that they at least check and see if the file will even run? Mods on Bethesda games are a genuine selling point, even if they don't make the mods themselves. They've made millions on Fallout and Skyrim and mod appeal is part of that. They showed off mods on their Twitch stream for Xbox--at least one of which did not work.
As I said before, I wouldn't do what Sony is doing if I were in charge but, honestly, I can see why they might have an objection about quality control. Bethesda is raking in money because of mods while at the same time refusing to do more than censor nudity and sexual content. Even their mod download resource is a piss poor shadow of the privately run Nexus, despite all the money they have.