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Forums - Gaming - Did Square Enix make make the right decision?

 

Which is better?

Turn Based 49 48.51%
 
Free flow 22 21.78%
 
Both 30 29.70%
 
Total:101
The Fury said:
Jpcc86 said:

Bold - Right. Cause you said so, no? The entire industry should fit into what a few people like, no? 

Not Bold - Im 30, so not under 22, as if age even matters, but whatever. you brought it up - I've played FF since the NES. All of them besides the online ones or chronicles, so im gonna be as arrogant as to say I understand this game very well and "how it developed over the years" I've loved -almost- all of them. But a game is designed according to its time and place and the market is not "people over 30", if anything its the opposite. The very games you mentioned are what get audience and critical acclaim, why wouldn't you follow a winning formula? Im not saying thats the right or only path to follow, im just saying its the obvious one.  Has nothing to do with the final quality a game has. In a franchise that reinvents itself with every new entry, does it even surprise you that the gameplay would change from game to game? If you don't like it thats you problem and its fine. I didnt like FF13's gameplay. I thought it was shit. But to go ahead and suggest  "this game HAS to be this way because I don't like change" well kid, you're the problem. 

First point. Not because I said so, no but because isn't that what FF is? A turn based RPG? Unless I've played something else the last 20 years. Even the FF13 with it's press X to attack style was still turn based in a sense, it had the ATB.

The 22 age thing was a generalisation, and sorry about that, saying turn based combat is prehistoric is too, no? I do understand your point but even then your point conflict with the subject. 

"The very games you mentioned are what get audience and critical acclaim, why wouldn't you follow a winning formula?"

But Final Fantasy is the winning formula, it has sold more than all those game can dream of, why aren't they replicating FF traditional gameplay? Because that's not their style, that's not what people like about those games. Maybe a turn based Witcher could be a success, but those who like Witcher for what it is now would wonder why it's not like the other Witcher games. The game was developed for a time and era, what has changed over the years and made it the winning success it is, it wasn't the drastic change of gameplay that made it succeed but a change it setting, tone and a different magic system with the same basic gameplay. 

Nothing to do with not liking change, more wanting what I liked about something not to be totally removed. I'd have similar concern if Namco decided to stop doing a 3D Tekken and decided to make it on a 2D plane to replicate Street Fighter's success, when Tekken is already the best 3D fighting game on the market.

Plus, "kid"? Older than you.


Im gonna agree that I was wrong in saying turn base is prehistoric because Dragon Quest still plays that way and that franchise is fantastic the way it is. I was actually thinking about random encounters which is an entirely different thing - and even that still works for some games, like, let's say,  Dragon Quest. 

I do think, however, that FF is as succesfull as it is because it keeps reinventing itself with every new game, something most jrpg dont do. And thats what I meant that I think its wrong to expect it to keep the same gameplay - or aything besides a few nods -  from game to game.  Personally, I like action based rpgs. Or even active turn based, like FF12 for example. I do think classic turn based takes you out of the game sometimes in a time when we can make the enviroment of the game part of the gameplay or interact with the gameplay is some ways. 

 I apologize if I was condescending. More often than not people on the internet dismiss other's opinions with "you don't know youre just a kid". And thats annoying. 

Jdog535 said:
Jpcc86 said:

 

Bold - Right. Cause you said so, no? The entire industry should fit into what a few people like, no? 

Not Bold - Im 30, so not under 22, as if age even matters, but whatever. you brought it up - I've played FF since the NES. All of them besides the online ones or chronicles, so im gonna be as arrogant as to say I understand this game very well and "how it developed over the years" I've loved -almost- all of them. But a game is designed according to its time and place and the market is not "people over 30", if anything its the opposite. The very games you mentioned are what get audience and critical acclaim, why wouldn't you follow a winning formula? Im not saying thats the right or only path to follow, im just saying its the obvious one.  Has nothing to do with the final quality a game has. In a franchise that reinvents itself with every new entry, does it even surprise you that the gameplay would change from game to game? If you don't like it thats you problem and its fine. I didnt like FF13's gameplay. I thought it was shit. But to go ahead and suggest  "this game HAS to be this way because I don't like change" well kid, you're the problem. 

See right here a trade off of opinion is why I am sometimes ashamed of the gamer community. Where as I have no problem with the people, I have a problem with their actions, and how they think of things. I was hoping that people could come on here and be respectful, and discuss withought having to say anything harsh towards others. However I find it that when someone disagress with another person, more than often they will result to insulting, and getting deffensive. I will ask you to not insult him like htat, he is not the problem. The problem is the fact that people are so dumbfounded by the fact that people have a different opinion that they won't accept it at all. Are we not gamers so that we can enjoy the games of now, and of the past? Plus I do not see where you find him saying "this game HAS to be this way because I don't like change" he just stated his opinion. Yes he should not have said the part about people under 22 because that is wrong, but you do not need to react in such a way.

Well I am dumbfounded by the fact that you say I insulted him when I didn't, I agree I was being condescending but so was he and now I feel like a 12 year old and youarerightabouteverythingimsorrybye. 

 



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Jpcc86 said:
The Fury said:

First point. Not because I said so, no but because isn't that what FF is? A turn based RPG? Unless I've played something else the last 20 years. Even the FF13 with it's press X to attack style was still turn based in a sense, it had the ATB.

The 22 age thing was a generalisation, and sorry about that, saying turn based combat is prehistoric is too, no? I do understand your point but even then your point conflict with the subject. 

"The very games you mentioned are what get audience and critical acclaim, why wouldn't you follow a winning formula?"

But Final Fantasy is the winning formula, it has sold more than all those game can dream of, why aren't they replicating FF traditional gameplay? Because that's not their style, that's not what people like about those games. Maybe a turn based Witcher could be a success, but those who like Witcher for what it is now would wonder why it's not like the other Witcher games. The game was developed for a time and era, what has changed over the years and made it the winning success it is, it wasn't the drastic change of gameplay that made it succeed but a change it setting, tone and a different magic system with the same basic gameplay. 

Nothing to do with not liking change, more wanting what I liked about something not to be totally removed. I'd have similar concern if Namco decided to stop doing a 3D Tekken and decided to make it on a 2D plane to replicate Street Fighter's success, when Tekken is already the best 3D fighting game on the market.

Plus, "kid"? Older than you.


Im gonna agree that I was wrong in saying turn base is prehistoric because Dragon Quest still plays that way and that franchise is fantastic the way it is. I was actually thinking about random encounters which is an entirely different thing - and even that still works for some games, like, let's say,  Dragon Quest. 

I do think, however, that FF is as succesfull as it is because it keeps reinventing itself with every new game, something most jrpg dont do. And thats what I meant that I think its wrong to expect it to keep the same gameplay - or aything besides a few nods -  from game to game.  Personally, I like action based rpgs. Or even active turn based, like FF12 for example. I do think classic turn based takes you out of the game sometimes in a time when we can make the enviroment of the game part of the gameplay or interact with the gameplay is some ways. 

 I apologize if I was condescending. More often than not people on the internet dismiss other's opinions with "you don't know youre just a kid". And thats annoying. 

Jdog535 said:

See right here a trade off of opinion is why I am sometimes ashamed of the gamer community. Where as I have no problem with the people, I have a problem with their actions, and how they think of things. I was hoping that people could come on here and be respectful, and discuss withought having to say anything harsh towards others. However I find it that when someone disagress with another person, more than often they will result to insulting, and getting deffensive. I will ask you to not insult him like htat, he is not the problem. The problem is the fact that people are so dumbfounded by the fact that people have a different opinion that they won't accept it at all. Are we not gamers so that we can enjoy the games of now, and of the past? Plus I do not see where you find him saying "this game HAS to be this way because I don't like change" he just stated his opinion. Yes he should not have said the part about people under 22 because that is wrong, but you do not need to react in such a way.

Well I am dumbfounded by the fact that you say I insulted him when I didn't, I agree I was being condescending but so was he and now I feel like a 12 year old and youarerightabouteverythingimsorrybye. 

 

Lol I know him real life he's certainly not 12 lol but I don't really see where you were insulting him rather than just disagreeing. but we don't know how he read it, text can be hard to interpert sometimes lol but I agree with you on the FF keeps evolving itself, cause every FF is vastly different from the other so there is a final fantasy game for everyone but not everyone will like Final fantasy. I know people who love 13 and I know people who don't like 7, Each Final Fantasy feels so different imo



Jpcc86 said:
The Fury said:

First point. Not because I said so, no but because isn't that what FF is? A turn based RPG? Unless I've played something else the last 20 years. Even the FF13 with it's press X to attack style was still turn based in a sense, it had the ATB.

The 22 age thing was a generalisation, and sorry about that, saying turn based combat is prehistoric is too, no? I do understand your point but even then your point conflict with the subject. 

"The very games you mentioned are what get audience and critical acclaim, why wouldn't you follow a winning formula?"

But Final Fantasy is the winning formula, it has sold more than all those game can dream of, why aren't they replicating FF traditional gameplay? Because that's not their style, that's not what people like about those games. Maybe a turn based Witcher could be a success, but those who like Witcher for what it is now would wonder why it's not like the other Witcher games. The game was developed for a time and era, what has changed over the years and made it the winning success it is, it wasn't the drastic change of gameplay that made it succeed but a change it setting, tone and a different magic system with the same basic gameplay. 

Nothing to do with not liking change, more wanting what I liked about something not to be totally removed. I'd have similar concern if Namco decided to stop doing a 3D Tekken and decided to make it on a 2D plane to replicate Street Fighter's success, when Tekken is already the best 3D fighting game on the market.

Plus, "kid"? Older than you.


Im gonna agree that I was wrong in saying turn base is prehistoric because Dragon Quest still plays that way and that franchise is fantastic the way it is. I was actually thinking about random encounters which is an entirely different thing - and even that still works for some games, like, let's say,  Dragon Quest. 

I do think, however, that FF is as succesfull as it is because it keeps reinventing itself with every new game, something most jrpg dont do. And thats what I meant that I think its wrong to expect it to keep the same gameplay - or aything besides a few nods -  from game to game.  Personally, I like action based rpgs. Or even active turn based, like FF12 for example. I do think classic turn based takes you out of the game sometimes in a time when we can make the enviroment of the game part of the gameplay or interact with the gameplay is some ways. 

 I apologize if I was condescending. More often than not people on the internet dismiss other's opinions with "you don't know youre just a kid". And thats annoying. 

Jdog535 said:

See right here a trade off of opinion is why I am sometimes ashamed of the gamer community. Where as I have no problem with the people, I have a problem with their actions, and how they think of things. I was hoping that people could come on here and be respectful, and discuss withought having to say anything harsh towards others. However I find it that when someone disagress with another person, more than often they will result to insulting, and getting deffensive. I will ask you to not insult him like htat, he is not the problem. The problem is the fact that people are so dumbfounded by the fact that people have a different opinion that they won't accept it at all. Are we not gamers so that we can enjoy the games of now, and of the past? Plus I do not see where you find him saying "this game HAS to be this way because I don't like change" he just stated his opinion. Yes he should not have said the part about people under 22 because that is wrong, but you do not need to react in such a way.

Well I am dumbfounded by the fact that you say I insulted him when I didn't, I agree I was being condescending but so was he and now I feel like a 12 year old and youarerightabouteverythingimsorrybye. 

 

I'm sorry that I thought you were insulting him, that is just how it came off to me when I read it. My friend in the other comment hit that on the head, it is harder to interpert, however I do appoligize for jumping to a conclusion on it before allowing it to play out a bit further. When I saw the part with you saying "you are the problem" as that, however I saw after reading the comments you madee back to each other that it was meant differently.



Ka-pi96 said:
Jdog535 said:

See when I think of it I think that the new ay of battle (free flow) it creates more opportunity for fighting styles, and combos. I also think that the old way (turn based) is a really good method, and it was really fun and interesting at all times. I do think that it can still be worked out at current times to a way that it would work it would be amazing. I also want to wait for my final decision on XV for when I play the game after release, but I can respect from where you are coming from. 

 

Just to clarify what do you mean for Tomb Raider? I do not really follow SE as much as I should, but I would like to be enlightened. :)

For Tomb Raider I mean that I thought this was going to be a thread asking whether it was a mistake for SE to make it Xbox timed exclusive, surprised you didn't realise since that's been one of the main SE related topics recently

I have been relativelt inactive lately, sorry



ATB is the best battle system for Final Fantasy. I would really love for Square Enix to return to this battle system in future Final Fantasy games, especially since FFXV kind of looks like a mess and from what I've seen from the demo, the battle system is pretty awful.



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Turn base. Simply because that is how the franchise started. I was interested in the series, because that. Not for free play. When you change the game series style, like SE did with FF. I'm not going to care about it anymore. Just like Capcom and RE. And Donkey Kong. Cause the Bongo games.



BasilZero said:
Doesn't matter to me.

I love both turn based and action RPGs

Same here.

But if turn based, I like when things are fast paced like in FF X-2. FF IX, while one of my favourite in the series, is really slow, and it can become a chore when you need to grind even just a bit. FF X-2, while being quite attrocious on most fronts, has the best turn-based battle system in the series, I think. 

In any case, I really can't wait to finally play FF XV. I've watched Kingsglaive and really enjoyed the lore and got really intrigued by the story, and I think it serves as an intro to the game quite remarkably. The game's battle system looks dynamic, fast paced and fun, and is quite awesome to look at so I have no complaints about it. I played Episode Duscae, and while it took me quite a bit to get into it, at one point it finally clicked and I was sold on what they are going for. 




Ka-pi96 said:
Intrinsic said:

Boring gameplay?

errrr... ok.

Based on the 2 demos I've played so far... yeah! Probably the worst RPG battle system I've ever encountered.

Kingdom Hearts at .5 the speed.



"You should be banned. Youre clearly flaming the president and even his brother who you know nothing about. Dont be such a partisan hack"

man, id go full xenoblade style. the best system for me.