"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."
Satoru Iwata, Nintendo President. Only slightly paraphrased.
"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."
Satoru Iwata, Nintendo President. Only slightly paraphrased.
"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."
Satoru Iwata, Nintendo President. Only slightly paraphrased.
"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."
Satoru Iwata, Nintendo President. Only slightly paraphrased.
-I said 'lightgun' (whit '). -Please, do you have played or seen Police 24/7 (Konami,2000) at arcades?, do you have played or seen The House of the Dead 4 (Sega,2006)?, nevermind the implementation of a thecnique, becouse the final results is the impact and Wii controls suchs (none of these games seems to have a port for the home systems.). ¿how can you kick a soccer/football ball?, giving a kick to Wii mote?. -Another example: Red Steel, Namco released an arcade game whit swords and the people not turn crazy. -Wii is an old invent reaporfited such as Nintendo DS (Also Kredited As): Nintendo's Game & Watch whit PDA functions.
"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."
Satoru Iwata, Nintendo President. Only slightly paraphrased.
I feel like people are missing several things... 1. Videogames are a momentum based industry. Sales breeds support, and support breeds sales. If you have neither, you have to do something to break into the cycle. Even if its a "gimmick", if it gets you sales, then it will get you more support, which will get you more sales. If you have both, but due to a higher price tag are losing sales, or due to longer development times and higher costs are losing support, you are in danger of this becoming a continuing cycle of less sales meaning less support and less support meaning less sales. This can happen regardless of what your competition does, but can be acclerated if they are moving in the opposite direction. Even at some point in the future, if no console has a price advantage, and no console is cheaper to develop for, the console with the momentum will keep gaining momentum. 2. The videogame market is currently very small. Less than 40% of homes have home consoles in the three major markets for them. Oftentimes, most people in a home with a console don't play the console. It is because of the content and gameplay of games that only the 14-34 male demographic buys so many games. If the content and gameplay changes, and appeals to a different demo, they WILL buy games. We see this time and again, with the DS being the biggest example. With 20/20 hindsight people say "of course girls and older people will play portable gaming systems", but we didn't know that 3 years ago. And early home games like Pong appealed to everyone; slowly that universal appeal was lost. Nintendo mostly appealed to little kids, and PlayStation increasingly only appeals to teens and twenty-something males. Increasing the cost of gaming while not expanding the demos aimed at will result in less sales than previous generations, like the pre-DS shrinking Japanese market. 3. There is no such thing as a "strong industry" or a "strong company" but only strong business plans. In videogames, there is even no such thing as a "strong hardware brand." Only strong business plans. Despite people's insistence in saying "Nintendo always owned the handheld market," if Sony had approached making their handheld the way Nintendo did, coming up with something which created a better user experience and would encourage the development of new types of games for new audiences, while Nintendo had Sony's approach, focusing on system power, storage space and multi-media functionality, Sony would be winning that war. When talking about the home consoles, some people say that yes, Sony has made awful moves, and yes, Nintendo has made great moves, but the strength of the Sony brand, and their past ability to garner support and sales will eventually catch up to them. Well, theres nothing that says it will. The plan behind the Wii is not so unlike what was behind the PSone or the DS or the iPod for that matter.
"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."
Satoru Iwata, Nintendo President. Only slightly paraphrased.
Back from the dead, I'm afraid.
Sony have messed up with PS3 no matter how you wish to look at it...
yeah yeah yeah, the PS3 sucks and the Wii is god. that's why it's hard to find a PS3 in TN where the average household income is under 40,000/year. Just like the Wii... Oh... Wait... damn... that means the PS3 is selling as well as the Wii... Almost... just... 350$/more. So really you look at cash spent. It's about the same. And considering the only thing worth buying for the PS3 is Resistance... that's not saying much. Let's see if the PS3 starts doing a little better when word of mouth spreads around. Very few people who have bought a PS3 have bad things to say about it. Alot of people who have a x-box360, dont care for their Wii that much. and I'm not going to get into compareing the PS3 to the X-Box. But I think 2007 will be the decider as to if the x-box will make it another 5 years... or not. Things arent looking too good from the marketing side of things. if this site's numbers are right at ~8.5million, it's better than if the other websites who are saying ~10million. if they only plan on shipping 2million 360's over the next 6 months. Worldwide. They've already give up. But I think this site's sales are if anything a little high. I see 360's everywhere I go. and lots of them. And it is fitting to microsofts marketing theory. Stop makeing them for 400$/each, wait 6 months, as stock will hold, and start makeing them at ~250/each. Why continue makeing them for 400$/each when you have more than enough. It's microsoft makeing a good guess to stop takeing such large losses. Microsoft wont sellout. and if they do, it would be a very big mistake. The european launch for the PS3 is what everyone should be looking at and waiting for. Japan's PS3 isnt doing that well... but compareing it with PS1 and PS2, it's WAYY more than PS1. and it is just a little lower than PS2. (the PS2 had no competition in japan, the fact the PS3 is doing almost as well, without 1,000,000 units on launch week is saying it's doing very well in japan) When people talk about the PS3 being a super machine. I just wanna say. the GeForce3 had JUST come out, and the PS2 was almost as fast as a GeForce2. That was a year later when it came in america. on launch day, it was quite powerful. So really Sony is repeating their process. The only diffrence is sony is useing a IBM based steaming CPU, instead of a home baked one. So once agian, it's all in the publicity. The Cell processor is estimated at 70$/cost. Is that alot? no not really. the RSX, comes in at about 100 as well. Not really alot either. The only thing you can really hit sony for doing overkill was the BluRay drive. Wich on the original PS3 was costing them near 200$/unit. However in 6 months, I doubt it will cost them 50$. So those who bash the PS3 for haveing a bluray drive is well... moot. in 2 years the PS3 will be able to the HD-video standard. and the X-Box 360, wont be able to get within 10 feet of it. HD-DVD is already on the gangplank. Sony is tieing the chain-shot to it's legs right now, and just waiting for the people to give a little shove. BluRay has won. That means the 360 is nothing more than a DVD player. as the HD-DVD player is well... you cant buy new stuff for it. In refrence to makeing games for the VC. I havent read anywhere that they will get new content. The PS3 and X-Box 360 are great on that. The PSN has great content. the fact it's only a few months old. there are I think? 4 games to download through it. and dozens of trailers for upcomming games/movies. And almost a demo of every PS3 game. I have over 1GB of stuff downloaded on my PS3. That would fill your wii. Wii news is nice and all. But... I cant read that stuff. it's so small, and impossible to read on SDTV. and if you make it big enough to read, it's so big, it's annoying. I have a 40inch 1080p Samsung TV. Not everyone has one. but my PS3 emulating PS2 looks better than my Wii looks. Dont judge the PS3 untill it has software. The Wii has stupid minigame software. America loves that crap. Japan has seemed to fall in love with it too. I dont like it, and I would like for it to stop. I have lost ALOT of faith in nintendo, as they seem to have found out, people will pay for a 10$ budget game full of mini-games, with the nintendo name on it. well over 40$. It's a rip off, and I blame nintendo. Let's go though a game for game comparison. On exclusives. AA Great games. Wii: Zelda PS3: Resistance A Good games Wii: Trauma center B Decent games PS3: Lost Kingdom PS3: Full Auto2 C games to avoid PS3 has about 1 or 2 Wii has none D Games that rip you off. There arent really any exclusives in this one. F Games that are trash. Wii has two. (I'm not going to say wich one, but it was made by Ubisoft, and another by nintendo) There is a game for the Wii that is a multiplatform, that was the worst game I've played in years as well. The controls make me sick. They are stupid and not thought out. I bought the game, played it for 30 minutes, put it back in the box, and sold it for 25$. Never has a game in that series not... entertained me. Their not great games, but fun. The controls for the Wii made me sick. The PS3 has 1 great game. the Wii does too. The main diffrence is... Everyone says... OMGZOR MY WII ROXXORS MY SOXXORS YOU MUST BUY ONE! THEY AREZ 250$ AND A HOMELESS MAN CAN AFFORD ONE. YOU MUSTZOR GET ONE DUDEZOR!!@ THEY EVEN WORK ON YOUR 50 YEAR OLD SDTV DUDEZOR! SO YOU DONT NEED TO BUY A NEW 400$ LCDHDTV!!! OR A 50INCH LCD PROJECTOR TV FOR 1000$ THAT'S RIPOFF. 250$ AND IT WORKZ MAN! I'm sorry. I have taken a dislike to people who like Wii's. They dont understand gameing. Gameing is NOT about innovation in controls. Yes, it can be fun, it has alot of potential. But the most INNOVATIVE game comming out this year, is not for PS3, Wii, or X-Box 360. It's comming for the PC. Search SPORE. That is innovation. That is what launches games forward. I have seen 500$ 3D joysticks come and go. They all failed. I've seen games use 200$ controllers. Damn those are fun. But alas. They didnt sell many, and didnt make more sequels. (they made one but it was stupid online excluisve) My point is. The Controller on the Wii is creative, and has potential. The only thing that uses it to give it justice, is Wii sports. Everything else... Can seriously bite the bit hard. As Zelda's only bonus is the pointer. Everything else is a turnoff for me. It's not fluid enough. Alot of people agree with me. People I have played my Wii with say "OMGZOR THIS IS FUN." after about 8 hours their bored, and want to do something else. there are a total of about 3 games you can do that with... That's not much playtime. I've spent over that playing Resistance online... myself. (beat the game twice, about 12 hours each time, played halfway through about 5 times as well) Resistance isnt innovative, and in all honesty not a 100% complete game. but Boy the gameplay is fun! Another bash at the Wii. Online. I'm not saying more. omg... yet another bash. Wii+DS = where? If I didnt have 10 DS games I'd sell my 2 DS' and buy a PSP. You can download PS1 games for the PSP for 5.99/each. That's cheaper than a SNES game on the VM. And it works on your handheld wherever you go. I'm tired of typing.
PSN ID: Kwaad
I fly this flag in victory!
"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."
Satoru Iwata, Nintendo President. Only slightly paraphrased.