The Xbox One S will still run on semi-custom AMD SoCs which is obviously more powerful as it will enable 4K video streaming and HDR support. The Xbox team shared more technical details in a blog post yesterday.
On the official product page for the Xbox One S, Microsoft clarified that HDR functionality will be “available with supported games and TVs” which means that it’s up to developers to implement it into their games. Furthermore, according to what The Coalition studio head Rod Fergusson explained yesterday to Polygon it’s up to developers optimize their games for the Xbox One S.
According to Fergusson, the Xbox One S has additional raw GPU and CPU power compared to the Xbox One, and The Coalition’s engineers have been able to take advantage of that to reduce the frequency of frame rate or resolution penalties in more demanding sections of the game.









