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Forums - Gaming - Well I'm giving up the Uncharted series forever.

I know for UC1 2 and 3, you could shoot an enemy about 5 times. but they'd still be alive. I don't really like uncharted at all, so I didn't bother picking up 4.



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V-r0cK said:
Gotta be trolling, no way someone would enjoy Uncharted Golden Abyss more than the others.

I think it is better than Uncharted 1.



Wii U is a GCN 2 - I called it months before the release!

My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/

My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.

I'm confused about the "whack-a-mole" complaint.
This is what most AI programmers go for in terms of realism.

The alternative is guys who run at you without pause for their own safety, which is very unrealistic. Creating diversions for an enemy is good programming.



I can quite agree.

The problem is not about the games being too difficult. The problem is about unbalanced difficulty, often raised with cheap and unfair ways: like bullet sponges, one-shot kills, etc.
Not that it matters too much though, since the game has checkpoints around every corner. The fact that you can die at any moment without the risk to lose any progress didn't even compell me to play it much seriously.

I can't tell about UC4 or Golden Abyss but any Ps3 entry has this kind of problems.



Kerotan said:

Uncharted 4 is for you then.  Open levels and many more that aren't linear at all.  Not as many broken Ladders and ***********spoiler********** no zombies either. 

The levels aren't open as in open world, it's still guiding you along a path, it's no more open than a typical Halo game.

And I have spent enough cash on the franchise, maybe in a few years when I can pick up a PS4 and Uncharted 4 for next to nothing.
I get why people love it though and that's fantastic, but for me as a gamer it just doesn't hit the right spot, it was one of the reasons I purchased a PS3 though, that and the PS3 was the best Blu ray player money could buy for years.

Veknoid_Outcast said:

Oh my god, those ladders. It felt like every platform, ladder, and handgrip would break in that game. At one point, mid-way through, I lept for a platform knowing it would shatter beneath my feet and Drake would yelp out a few of his trademark "oh, crap!" lines. Uncharted 3 was such a mess.

Anyway, you might like 4 more. The game still shows some of the same warts - QTEs, automatic set pieces, etc. - but there are far fewer scripted fall scenes and a couple levels that allow a healthy amount of exploration, via jeep and boat.

Those events were stupidly predictable. You *knew* something was going to happen, 9 times out of 10 you would get it right, movies that do predictable "events" would also get an eye roll out of me. :P




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If you say any Uncharted game is too hard, then I don't think you really know what hard is. Definitely on Crushing difficulty I had some places where I died a lot and got pretty frustrated, but that's exactly what I was expecting by putting it to Crushing difficulty setting. If I want a play through where I don't die much I play it on normal. I usually play most games on normal first time through, but because I found UC 1 pretty easy on normal I decided to play UC2 and 3 on hard first run through, and I didn't die as often as I thought I might.



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