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I can quite agree.

The problem is not about the games being too difficult. The problem is about unbalanced difficulty, often raised with cheap and unfair ways: like bullet sponges, one-shot kills, etc.
Not that it matters too much though, since the game has checkpoints around every corner. The fact that you can die at any moment without the risk to lose any progress didn't even compell me to play it much seriously.

I can't tell about UC4 or Golden Abyss but any Ps3 entry has this kind of problems.