setsunatenshi said:
Johnw1104 said:
It was done so that they can market it as being $400 with a convenient little asterisk where it mentions you should really purchase the camera and controller separately. It is now listed as $400 all over the place even though, for the vast majority of us who quite reaonsably had no interest in move or the camera, it is much more than $400. Taxes included, most people will now be looking at around a $500 entry fee.
It was a clever way appear to stay under that $400 price point that many felt was too high to begin with while actually coming in a fair amount over.
|
now we're factoring taxes here is it? i'm pretty sure US prices never take taxes into account on advertising, unless you believe there should be different rules for Sony on this.
again, plenty of people have cameras and/or ps moves, especially the type of people that are more likely to support new tech as well as being hardcore fans of the platform. those will be the first people buying up PSVR when the rest waits in the sidelines to test at their friend's place before buying.
|
It is immaterial if some Dance Dance people have these things lying around, to market a product as being $400 when really you can't actually use it as intended without dropping another $70 or so is deceptive. It is akin to when the Wii U had a lower price but virtually no hard drive and would use that price in all the marketing with a tiny asterisk beside it, except in that case people actually gave them shit for it.
For all intents and purposes, the entry cost for Sony's VR is much closer to $500 than it is $400, not including the actual console which it requires and exclusively runs on. Consider that the Oculus, a superior piece of hardware, costs $600 while INCLUDING a headset, sensor, remote, cables, Xbox1 Controller, and a game, and it's fairly evident how Sony managed to leave crucial pieces out to make their VR look like it's a far better deal than it actually is.
That they've actually succeeded in convincing everyone to list their VR as being $400 next to Oculus's $600, despite being incomplete while Oculus includes everything you could need, is some of the most successful deceptive marketing I've seen in some time in the industry. Everyone knew they'd get raked over the coals if it came in over $400 (especially as the man in charge of the project expressed "surprise" at the other two costing $600 and $800, as if that was unreasonable) so they took a few necessary components out of the bundle to meet the price ceiling.