Most of the time it was difficult to make the game longer, other times the games didn't get easier the player got better IE the Zelda series after it hit 3D each new Zelda seemed easier then the last, when it isn't the game its the player, I can go back and play OoT now and it feels like nothing, but when it came out and then you had to figure out the best way to beat an enemy/boss with certain item, etc. When you get to Zelda TP its like you figured out how the game flows by now so you know what to look for (when its a weak point) you generally know what items to use unlike on the N64 version, so the core gamer is getting smarter.
And your Doom comment I went back to Doom I had put it on my DS I beat that game on the hardest difficulty in about an hour, and Doom doesn't have anywhere near the advanced controls of modern day FPS games, if a game gets easier because controls are better, I'll take the better controls ANY day.
PS: if you're going to talk about graphics covering up lack of gameplay quit spouting off about graphics of the PS3 and PS2 in all the forums if you believed that so much and you ARE a core gamer, then don't care about the graphics buy a game based on gameplay the best way to change a companies mind is the power of your own dollar ;)
MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"
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