zero129 said:
Zoombael said:
zero129 said:
So like i was saying what it is and what every VR Device can be seen as, is an add on that adds to the experience you can already get and make some experience's more real and better and some worse (Cant really see myself playing many 3rd person action games or Beat em ups etc in VR). Sonys marketing talk cant change facts!.And how people can run with this and claim that PSVR is its own gaming Device is beyond me.
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You don't understand where Sony (and anybody else who is aware) is seeing (PS) VR. You obviously never tried anything VR related at the utmost Google Cardboard.
There is no point in arguing with someone who has no actual idea what he is talking about.
zero129 said:
| 3. If Sony was real about PSVR being its own device it wouldnt need the PS4. It would have what it needs build in ~(3. If Sony was real about PSVR being its own device it wouldnt need the PS4. It would have what it needs build in ~(Like hololens) or be usable on other devices with its own online store like the rift. Maybe at some point in the future when the 2nd or 3rd gen PSVR launchs Sony might make it its own device by not having it linked to any system. But for now and for this first gen VR unit thats not the case.Maybe at some point in the future when the 2nd or 3rd gen PSVR launchs Sony might make it its own device by not having it linked to any system. But for now and for this first gen VR unit thats not the case. |
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This is ridiculus. It's like saying every device with external power pack isn't it's own device.
"be usable on other devices with its own online store like the rift"
Lol what? Even more ridiculousness. Why should it depend on having it's own seperate online store? In case of PS VR how would this make sense? It has it's own library. Not every game is going to be compatible. This alone makes it its "own gaming plattform". Also the Rift isn't usable on other devices. Not even all the games for the Rift are usable on other (VR) devices.
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No its not saying that. Re read what i said..
Most of the games are going to be compatible, Pretty much all the big name ones No mans sky etc) can be played without one. PSMove also has its own library of games on PS3 but its still an add on.
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No, most of the games won't be compatible. VR support for NMS hasn't been even confirmed yet. Eve Valyrie, London Heist and Rigs for example can't be played without VR because they heavily rely on head tracking/motion control.
PSMove an add on? It's just another input peripheral with the console as center.
Ka-pi96 said:
GribbleGrunger said:
No, Kinect is a peripheral just like the MOVE.
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Then logic would dictate that PSVR is also a peripheral, no? I mean, it actually does less than Kinect/Move do so...
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Then according to your logic the TV is a peripheral, since it does less than PS VR.
It does more than kinect and move. It has head tracking. You know "motion control". Furthermore, it gives motion control in general a purpose. It isn't a coincidence that all major VR HMDs will utilize motion control wands.
What do we have here? The HTC Vive with the two wands. Input devices ment to be used in a VR environment.

http://www.wareable.com/vr/htc-vive-vr-headset-release-date-price-specs-7929
The DS4 can also be used in a VR environment, just like the wands the gamepad can be integrated in the VR experience. They are input peripherals with the VR HMDs as center.
However, actually i don't disagree. Coudn't care less if PS VR is categorized as peripheral or not. But i do mind those naive attempts to impose this certain stigma on VR. That is "because its a peripheral, like kinect and move, it is a irrelevant gimmick and will be unsuccessful". This is the main purpose of this thread and all those who agree with the initial post.