By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - PSVR is NOT its own gaming device or a 2nd system!!!.

zero129 said:

So like i was saying what it is and what every VR Device can be seen as, is an add on that adds to the experience you can already get and make some experience's more real and better and some worse (Cant really see myself playing many 3rd person action games or Beat em ups etc in VR). Sonys marketing talk cant change facts!.And how people can run with this and claim that PSVR is its own gaming Device is beyond me.

You don't understand where Sony (and anybody else who is aware) is seeing (PS) VR. You obviously never tried anything VR related at the utmost Google Cardboard.

There is no point in arguing with someone who has no actual idea what he is talking about.

 

 

zero129 said:
3. If Sony was real about PSVR being its own device it wouldnt need the PS4. It would have what it needs build in ~(3. If Sony was real about PSVR being its own device it wouldnt need the PS4. It would have what it needs build in ~(Like hololens) or be usable on other devices with its own online store like the rift. Maybe at some point in the future when the 2nd or 3rd gen PSVR launchs Sony might make it its own device by not having it linked to any system. But for now and for this first gen VR unit thats not the case.Maybe at some point in the future when the 2nd or 3rd gen PSVR launchs Sony might make it its own device by not having it linked to any system. But for now and for this first gen VR unit thats not the case.



This is ridiculus. It's like saying every device with external power pack isn't it's own device.

"be usable on other devices with its own online store like the rift"

Lol what? Even more ridiculousness. Why should it depend on having it's own seperate online store? In case of PS VR how would this make sense? It has it's own library. Not every game is going to be compatible. This alone makes it its "own gaming plattform". Also the Rift isn't usable on other devices. Not even all the games for the Rift are usable on other (VR) devices.

 



Hunting Season is done...

Around the Network

I agree with Arcane. It's not a system in the way a Vita or PS4 is, but it's also not a peripheral in the way the Kinect or Move are.

Looking at PSVR, or any VR headset, as strictly one or the other is quite frankly silly.



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.

Its its own platform though.... some titles might only be playable with a VR headset.



Come on op, I can understand why some see it as a device in its own right but I can also see why some see it as a peripheral.
There is no need for the antagonising thread and there's no need for the antagonising replies between you and rol. I'm sure you can be a bit more respectable about the way you want to put your opinion across.



While it's clearly not its own system in the literal sense, i don't think it's unreasonable for some people to treat it like one. It's certainly not so unreasonable that we should be mocking people that hold that view.

Bar actual independence, it has all the characteristics of an independent system, and will likely be treated as such by developers in many instances. It even requires a separate piece of hardware to the PS4 to fully function. So while it might lack the true independence it'd need for me to consider it a genuinely separate platform (and I've not actually seen anyone argue to the contrary), it differs significantly from how i see most other peripherals.

In essence, this is a battle of literal definitions versus real-world perception. Neither perspective is inherently wrong, nor do they actually contradict. I expect most will sit in the middle.



Around the Network
RolStoppable said:
SWORDF1SH said:
Come on op, I can understand why some see it as a device in its own right but I can also see why some see it as a peripheral.
There is no need for the antagonising thread and there's no need for the antagonising replies between you and rol. I'm sure you can be a bit more respectable about the way you want to put your opinion across.

How rude. The drunkard and I get called out, but the guy who posted marketing talk and "end of discussion" gets a free pass.

PSVR depends on another gaming device to do its computing, so it can't be its own gaming device. That leaves add-on or peripheral as other options.

1. An add-on works in conjunction with an existing gaming device and has its own games. Examples: TurboGrafx-CD, Sega's 32X, Nintendo's 64DD.

2. A peripheral works in conjunction with an existing gaming device, can have its own games, but usually offers other control options for the existing games of the gaming device it works with. Examples: Kinect, Move, NES Zapper.

PSVR is a peripheral.

 

Several devs have confirmed that VR games need to be built from the ground up to VR itself. It's really not enough to take an existing game and patching it up for vr.

 

Might be niche at first but VR is def a new platform just on that alone. Be it on pc or ps4 there will be such a thing as VR only games



Ka-pi96 said:
RolStoppable said:
Ka-pi96 said:
GribbleGrunger said:

No, Kinect is a peripheral just like the MOVE.

Then logic would dictate that PSVR is also a peripheral, no? I mean, it actually does less than Kinect/Move do so...

We got him pretty good.

*high fives polar bear*

*high fives Kim Possible*



 

That whole exchange made me laugh!



zero129 said:
Zoombael said:
zero129 said:

So like i was saying what it is and what every VR Device can be seen as, is an add on that adds to the experience you can already get and make some experience's more real and better and some worse (Cant really see myself playing many 3rd person action games or Beat em ups etc in VR). Sonys marketing talk cant change facts!.And how people can run with this and claim that PSVR is its own gaming Device is beyond me.

You don't understand where Sony (and anybody else who is aware) is seeing (PS) VR. You obviously never tried anything VR related at the utmost Google Cardboard.

There is no point in arguing with someone who has no actual idea what he is talking about.

 

 

zero129 said:
3. If Sony was real about PSVR being its own device it wouldnt need the PS4. It would have what it needs build in ~(3. If Sony was real about PSVR being its own device it wouldnt need the PS4. It would have what it needs build in ~(Like hololens) or be usable on other devices with its own online store like the rift. Maybe at some point in the future when the 2nd or 3rd gen PSVR launchs Sony might make it its own device by not having it linked to any system. But for now and for this first gen VR unit thats not the case.Maybe at some point in the future when the 2nd or 3rd gen PSVR launchs Sony might make it its own device by not having it linked to any system. But for now and for this first gen VR unit thats not the case.



This is ridiculus. It's like saying every device with external power pack isn't it's own device.

"be usable on other devices with its own online store like the rift"

Lol what? Even more ridiculousness. Why should it depend on having it's own seperate online store? In case of PS VR how would this make sense? It has it's own library. Not every game is going to be compatible. This alone makes it its "own gaming plattform". Also the Rift isn't usable on other devices. Not even all the games for the Rift are usable on other (VR) devices.

 

No its not saying that. Re read what i said..

Most of the games are going to be compatible, Pretty much all the big name ones No mans sky etc) can be played without one. PSMove also has its own library of games on PS3 but its still an add on.

No, most of the games won't be compatible. VR support for NMS hasn't been even confirmed yet. Eve Valyrie, London Heist and Rigs for example can't be played without VR because they heavily rely on head tracking/motion control.

PSMove an add on? It's just another input peripheral with the console as center.

 

 

Ka-pi96 said:
GribbleGrunger said:

No, Kinect is a peripheral just like the MOVE.

Then logic would dictate that PSVR is also a peripheral, no? I mean, it actually does less than Kinect/Move do so...



Then according to your logic the TV is a peripheral, since it does less than PS VR.

It does more than kinect and move. It has head tracking. You know "motion control". Furthermore, it gives motion control in general a purpose. It isn't a coincidence that all major VR HMDs will utilize motion control wands.

 

What do we have here? The HTC Vive with the two wands. Input devices ment to be used in a VR environment.

 

http://www.wareable.com/vr/htc-vive-vr-headset-release-date-price-specs-7929

The DS4 can also be used in a VR environment, just like the wands the gamepad can be integrated in the VR experience. They are input peripherals with the VR HMDs as center.

 

However, actually i don't disagree. Coudn't care less if PS VR is categorized as peripheral or not. But i do mind those naive attempts to impose this certain stigma on VR. That is "because its a peripheral, like kinect and move, it is a irrelevant gimmick and will be unsuccessful". This is the main purpose of this thread and all those who agree with the initial post.





Hunting Season is done...

Thanks to PSNow and other gaming apps the TV is its own gaming system. By your equation that means PSVR is also its own gaming system. QED



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

But the PS4 does not nearly have the processing power to render dual 1080p (one seperate image for each eye) with 120FPS, which is required for VR. So PSVR alone basically is much more powerful than the PS4 itself. This is why it would be wise to release a PS4K standalone system with integrated PSVR.