By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Nintendo an third parties - bad relationship?

oniyide said:
zorg1000 said:

U have completely missed the point.

3DS has Pokémon, Animal Crossing, Luigi's Mansion, Paper Mario, Kid Icarus, Fire Emblem, Tomodachi, etc.

Wii U has Nintendo Land, Pikmin, Tropical Freeze, Captain Toad, Splatoon, Mario Maker, Xenoblade X, etc.

That's just Nintendo IP, from 3rd parties u have a bunch of games like Bayonetta, Fatal Frame, Dragon Quest, Monster Hunter, Yokai Watch, Shin Megami Tensei, Story of Seasons, Fantasy Life, Etrian Odyssey, Final Fantasy Explorers, Affordable Space Adventures, Runbow, Minecraft, SteamWorld Heist, Terreria, Fast Racing Neo, Year Walk, etc. that are on one device but not the other. Even the Virtual Console on each device is completely different.

In order to have access to all of Nintendo's offerings, you are forced to buy two separate devices that cost a total of $500. They may lose some double dippers since people would no longer have to own both devices but there is also the potential increase of sales from people who own neither a 3DS or Wii U that would find a single device with all of Nintendo's support appealing.

Another thing that ur not factoring in is the ability to release less redundant titles. Like u said both devices have a 2D Mario, a 3D Mario, Smash Bros, Mario Kart, etc. that will no longer be necessary, instead of releasing a Mario Kart for the handheld followed by a Mario Kart for the console 3 or so years later, they can instead simply release 1 Mario Kart that is supported with DLC then move on and either create an entirely new IP or bring back a dormant franchise. The same goes for other teams.

3DS+Wii U are going to sell something like 80-85 million lifetime, a unified platform with a shared software library can certainly thrive with numbers like that. Ur correct that a unified setup probably won't help them get games like GTA or Fallout but that was my point, they will have enough exclusive content and can thrive without them, any multiplat support it gets would just be an added bonus.

all you had to do was just write the last paragraph which is all i was asking. Dont really care for the rest as i already know all that. Ninty has always thrived without them, just not in the home console space. Hell some may say dont even bother with a home console and just focus on a handheld.



I had to clarify since ur previous post said that adding the individual 3DS & Wii U libraries just doubles the amount of the same games which is absolutely false so those first few paragraphs were completely necessary.





When the herd loses its way, the shepard must kill the bull that leads them astray.

Around the Network

There is several reasons why Nintendo consoles don't have good 3rd party support and there is nothing with bad relationship, its all about money.

1. 3rd party is selling bad on Nintendo consoles. Fact, people in most cases buy Nintendo consoles to play Nintendo games, same couldnt said for PS3/Xbox360 and espacily now with X1/PS4 where majority of people buy console actuly to play 3rd party games. Because of that 3rd party games always had much worse attach rates on Nintendo console than on PS/Xbox consoles, there some exemptions like Just Dance games, Lego Games and similar..

2. I think Nintendo never invest such effort to have great 3rd party support like PS/MS are doing because they thought they dont needed to do thatm, and even if they dont have strong 3rd party support they can carry platform alone. Wii U prof them they were wrong.

3. Different hardware (power of hardware, difrent architecture and hardware, controls...), Wii and Wii U were much weaker than competition and they had motion controls and tablet controller (with Wii U that wasnt relly big problem). Difrent hardware makes 3rd party much harder to make ports.

4. Bad sales of console and low instal base. This goes only for Wii U, if we look Wii U at launch actually had solid 3rd party support, but fact is that after terrible sales in first year all abandoned them.


Wii U basically has all those things that I mention and that why dont have almost any 3rd party support. Saying that Nintendo with NX could fix most of those things and certainly make it much more attractive platform than Wii U was, for instance we can expect 3rd party support of level Game Cube had.
I expecting that NX will have similar architecture and power to PS4/X1, that means easy, cheap and fast ports, Nintendo will definitely invest bigger effort to have much better 3rd party support than Wii U had, and NX will definitely have better sales than Wii U had.



oniyide said:
bigtakilla said:

That's the point behind me saying a second chance....



what 2nd chance though? it was never in any danger of falling off. It simply moved from one portable to another, if it wasnt 3ds it would have been Vita



Lol, that's cute.





zorg1000 said:
oniyide said:

all you had to do was just write the last paragraph which is all i was asking. Dont really care for the rest as i already know all that. Ninty has always thrived without them, just not in the home console space. Hell some may say dont even bother with a home console and just focus on a handheld.



I had to clarify since ur previous post said that adding the individual 3DS & Wii U libraries just doubles the amount of the same games which is absolutely false so those first few paragraphs were completely necessary.



 

so you're expecting a lot of new IPs then?



oniyide said:
zorg1000 said:

I had to clarify since ur previous post said that adding the individual 3DS & Wii U libraries just doubles the amount of the same games which is absolutely false so those first few paragraphs were completely necessary.



 

so you're expecting a lot of new IPs then?

 

That's not what I said.

You said combining the 3DS & Wii U lineup just doubles the amount of the same games, that's not true, there are a bunch of franchises on 3DS that aren't of Wii U and vice versa. I also said due to not needing to release multiple entries in the same franchise during a single generation, it opens them up to diversifying, whether that be entirely new IP, return of old IP, or spinoffs of established IP.

Will Nintendo create a ton of new IP? Probably not. Will they create some new IP? Definitely, this generation saw Splatoon, Captain Toad, Codename STEAM, Dillon's Rolling Western, Steel Diver, Pushmo, Tomodachi (first outside of Japan), among others. Will they also resurrect old IP? Most likely, this generation saw the return of Pilotwings, Luigi's Mansion, Pikmin, Star Fox, Kid Icarus.



When the herd loses its way, the shepard must kill the bull that leads them astray.