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Forums - Gaming - 2016 The Year Of VR


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I am all over VR and even I think they're a bit too optimistic and excited about it.



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2016 may be the year of VR, but not the year of VR for everybody

Palmer Luckey hints that Oculus Rift CV1 may be quite expensive

http://www.kitguru.net/components/vr/jon-martindale/palmer-luckey-hints-that-oculus-rift-cv1-may-be-quite-expensive/

In a number of tweets over the past few hours, Oculus VR founder Palmer Luckey seems to have been easing us into the idea that the first generation of the Rift is going to be quite expensive.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

I just hope OR will be expensive, that means they actually put some proper hardware into it. We can't afford to have subpar first experiences with VR when that's everything that counts.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Yeah, it will take time. 2016 only the early adopters will buy it.

In the video they compare it to smartphones, "which were suddenly everywhere over night"... That also at least 2 - 3 years.

The first generation of VR tech will be mostly experimental and the PS4 will set hardware limitations. VR will get probably a big push with the PS5 + PSVR2 and XBox Two + "Xbox VR" (more affordable, smaller and lighter goggles, wireless...) in 2019/2020.



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I don't think it will ever take off.



I'm actually thinking that VR is going to flop pretty badly. A lot of people don't want to game with an annoying headset over their eyes, and especially not if the headset's expensive. If it was bundled with a really cheap console like the Wii's motion control, then maybe, but it's definitely not gonna take off in its current form. Look at how irrelevant 3D became after its peak in 2011.



Zach808 said:
I'm actually thinking that VR is going to flop pretty badly. A lot of people don't want to game with an annoying headset over their eyes, and especially not if the headset's expensive.

Don't worry, VR won't replace the "normal" gaming on TVs. Many genres aren't even suited for VR.

VR will offer new gaming experiences that you can't get otherwise, some new genres or subgenres will be born. And a few existing genres will work very good in VR... For example slow paced exploration games like "The Vanishing of Ethan Carter" or suspense horror games like "Alien: Isolation".





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Conina said:
Zach808 said:
I'm actually thinking that VR is going to flop pretty badly. A lot of people don't want to game with an annoying headset over their eyes, and especially not if the headset's expensive.

Don't worry, VR won't replace the "normal" gaming on TVs. Many genres aren't even suited for VR.

VR will offer new gaming experiences that you can't get otherwise, some new genres or subgenres will be born. And a few existing genres will work very good in VR... For example slow paced exploration games like "The Vanishing of Ethan Carter" or suspense horror games like "Alien: Isolation".

A group of gamers that will jump into VR in a blink of an eye are the hardcore simulator fans. Flight sims, Train sims or Racing sim fans already spend hundreds on special controllers and have expensive set-ups to enjoy their games.

The promise to really feel to be in the cockpit would be too tempting for them.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.