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Forums - Gaming - NEW WII U EMU - Splatoon CEMU 1.1.2b Gameplay!! + Mario KArt 8 gameplay

captain carot said:

 

It's been some time since i read through Dolphin docs and FAQ's but i remind that the way the GPU works can be a major problem with games, especially integer calculations from the GPU seemed to be a problem. That was some time ago though.

Integers are used in the WII's GPU so it can potentially pose a performance issue when Nvidia GPUs were known to be once notorious for poor integer performance but that didn't cause a problem in the end ... 

Some Dolphin devs actually think the GPU is the problem, not the CPU when it comes to WII U emulation ... 



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FromDK said:
  sc94597 said:

FromDK said:
Your will.. this is only early beta.. for people with high specs pc's..  And even when emulators can run most WiiU games (almost) as good WiiU itself.. there still is no gamepad.

Nintendo do sell them (in japan) and emulators will eventuly support them.. but still.. much more easy and "full experinces" to just buy a WiiU

Why does it seem unlikely that they will get the game pad working? People with Wii U's can already connect their game pads to PC for basic controls.  it would then just be a matter of streaming the data over wifi, like the Wii u does.

"and emulators will eventuly support them" We agree.. :)

But you do also agree that we are in the (very) early stages of WiiU emulation.. ?

A lot of the hard work has been done. Having a fully running game is about 50% there in my opinion (and they are almost there.) Give it 2-3 years and it will probably be as featured as Dolphin circa 2013, and give it another few years and it would run well on the common gaming PC. Considering the PS3 and 360 emulators are so much further behind, it is very impressive. 





sc94597 said:
FromDK said:
  sc94597 said:

FromDK said:
Your will.. this is only early beta.. for people with high specs pc's..  And even when emulators can run most WiiU games (almost) as good WiiU itself.. there still is no gamepad.

Nintendo do sell them (in japan) and emulators will eventuly support them.. but still.. much more easy and "full experinces" to just buy a WiiU

Why does it seem unlikely that they will get the game pad working? People with Wii U's can already connect their game pads to PC for basic controls.  it would then just be a matter of streaming the data over wifi, like the Wii u does.

"and emulators will eventuly support them" We agree.. :)

But you do also agree that we are in the (very) early stages of WiiU emulation.. ?

A lot of the hard work has been done. Having a fully running game is about 50% there in my opinion (and they are almost there.) Give it 2-3 years and it will probably be as featured as Dolphin circa 2013, and give it another few years and it would run well on the common gaming PC. Considering the PS3 and 360 emulators are so much further behind, it is very impressive. 



Yes also what I said.. :) (For a near.. WiiU experinces a minimum of 6 years sounds right)

 

- Even if we say (and this is not tatally sure) that they do get the gamepad to function 100% like on WiiU.. You would still need to buy it

- Then there are the online thing.. They may never get that to work.. or if.. it may be alot lesser smooth/good as on the WiiU

- Then there are the price of playing.. A gamer Pc uses much more power than a WiiU

 

If you are not a pirat.. theere is no reason not just to buy the real deal.. Its better/smoother/cheaper.. more WiiU.



well WiiU has soem of the best games this gen (as usually ninty) so I am not surprised people wants to emulate them ...



Switch!!!

cant nintendo like take these down? or is that impossible?



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FromDK said:
sc94597 said:
FromDK said:
  sc94597 said:

FromDK said:
Your will.. this is only early beta.. for people with high specs pc's..  And even when emulators can run most WiiU games (almost) as good WiiU itself.. there still is no gamepad.

Nintendo do sell them (in japan) and emulators will eventuly support them.. but still.. much more easy and "full experinces" to just buy a WiiU

Why does it seem unlikely that they will get the game pad working? People with Wii U's can already connect their game pads to PC for basic controls.  it would then just be a matter of streaming the data over wifi, like the Wii u does.

"and emulators will eventuly support them" We agree.. :)

But you do also agree that we are in the (very) early stages of WiiU emulation.. ?

A lot of the hard work has been done. Having a fully running game is about 50% there in my opinion (and they are almost there.) Give it 2-3 years and it will probably be as featured as Dolphin circa 2013, and give it another few years and it would run well on the common gaming PC. Considering the PS3 and 360 emulators are so much further behind, it is very impressive. 



Yes also what I said.. :) (For a near.. WiiU experinces a minimum of 6 years sounds right)

 

- Even if we say (and this is not tatally sure) that they do get the gamepad to function 100% like on WiiU.. You would still need to buy it

- Then there are the online thing.. They may never get that to work.. or if.. it may be alot lesser smooth/good as on the WiiU

- Then there are the price of playing.. A gamer Pc uses much more power than a WiiU

 

If you are not a pirat.. theere is no reason not just to buy the real deal.. Its better/smoother/cheaper.. more WiiU.

Correction: 2-3 years for a superior experience than on Wii U. 1080p, better textures, bwtter shaders, and higher frame rates plus mods makes it better. Especially when we can probably assume the NX won't be fully backwards compatible(won't have PPC architecture.)

 

As for online, that is the least of the issues emulators face. Game aervers are pretty easy to make. Emulators allow games to be played online well after the official servers go down  and even allow things like  local multiplayer over internet.

 

If anything this emulator appeals to non-pirates. People who want to play their Wii U games long after they retired this system with better visuals and frame rates. Additionally the game pad is not necessary to play most games  and I can even see a sort of gamepad emulation for tablets. If DS and Wii emulation can be pulled off flawlessly so can Wii U.

 

 





sc94597 said:
FromDK said:
  sc94597 said:

FromDK said:
Your will.. this is only early beta.. for people with high specs pc's..  And even when emulators can run most WiiU games (almost) as good WiiU itself.. there still is no gamepad.

Nintendo do sell them (in japan) and emulators will eventuly support them.. but still.. much more easy and "full experinces" to just buy a WiiU

Why does it seem unlikely that they will get the game pad working? People with Wii U's can already connect their game pads to PC for basic controls.  it would then just be a matter of streaming the data over wifi, like the Wii u does.

"and emulators will eventuly support them" We agree.. :)

But you do also agree that we are in the (very) early stages of WiiU emulation.. ?

A lot of the hard work has been done. Having a fully running game is about 50% there in my opinion (and they are almost there.) Give it 2-3 years and it will probably be as featured as Dolphin circa 2013, and give it another few years and it would run well on the common gaming PC. Considering the PS3 and 360 emulators are so much further behind, it is very impressive. 



 

3 weak cpu cores, slow memory bandwidth and a gpu marginally ahead of ps3 and 360 probably means the wii u is far easier to emulate. So while the wii u needs powerpc emulation on a x86 processor its far less demanding than the 360 and much, much easier than ps3 with its cell processor. gpu performance may have higher demands but only marginally. The wii u was always very low cost, low performance hardware. I think recent games like Xenoblade X really have to develop at a low level to get that sort of performance and even then there is horrible compromises including missing collision detection etc.

Most of the early wii u games performed at a sub par level compared to ps3 and 360 with missing features, inferior graphics and lower frame rates.  Clearly there is some advantages in the graphics hardware though with a complete absense of screen tear for most games.



FromDK said:
sc94597 said:
FromDK said:
  sc94597 said:

FromDK said:
Your will.. this is only early beta.. for people with high specs pc's..  And even when emulators can run most WiiU games (almost) as good WiiU itself.. there still is no gamepad.

Nintendo do sell them (in japan) and emulators will eventuly support them.. but still.. much more easy and "full experinces" to just buy a WiiU

Why does it seem unlikely that they will get the game pad working? People with Wii U's can already connect their game pads to PC for basic controls.  it would then just be a matter of streaming the data over wifi, like the Wii u does.

"and emulators will eventuly support them" We agree.. :)

But you do also agree that we are in the (very) early stages of WiiU emulation.. ?

A lot of the hard work has been done. Having a fully running game is about 50% there in my opinion (and they are almost there.) Give it 2-3 years and it will probably be as featured as Dolphin circa 2013, and give it another few years and it would run well on the common gaming PC. Considering the PS3 and 360 emulators are so much further behind, it is very impressive. 



Yes also what I said.. :) (For a near.. WiiU experinces a minimum of 6 years sounds right)

 

- Even if we say (and this is not tatally sure) that they do get the gamepad to function 100% like on WiiU.. You would still need to buy it

- Then there are the online thing.. They may never get that to work.. or if.. it may be alot lesser smooth/good as on the WiiU

- Then there are the price of playing.. A gamer Pc uses much more power than a WiiU

 

If you are not a pirat.. theere is no reason not just to buy the real deal.. Its better/smoother/cheaper.. more WiiU.

^This.





zero129 said:
97alexk said:

cant nintendo like take these down? or is that impossible?

Pretty much impossible since its not using any of Nintendo's code.

If it was then they would have a ground to stand on.



but dont they have like patent on there characters?



bonzobanana said:
sc94597 said:

A lot of the hard work has been done. Having a fully running game is about 50% there in my opinion (and they are almost there.) Give it 2-3 years and it will probably be as featured as Dolphin circa 2013, and give it another few years and it would run well on the common gaming PC. Considering the PS3 and 360 emulators are so much further behind, it is very impressive. 



 

3 weak cpu cores, slow memory bandwidth and a gpu marginally ahead of ps3 and 360 probably means the wii u is far easier to emulate. So while the wii u needs powerpc emulation on a x86 processor its far less demanding than the 360 and much, much easier than ps3 with its cell processor. gpu performance may have higher demands but only marginally. The wii u was always very low cost, low performance hardware. I think recent games like Xenoblade X really have to develop at a low level to get that sort of performance and even then there is horrible compromises including missing collision detection etc.

Most of the early wii u games performed at a sub par level compared to ps3 and 360 with missing features, inferior graphics and lower frame rates.  Clearly there is some advantages in the graphics hardware though with a complete absense of screen tear for most games.

The 360 and Wii U should require similar effort to emulate. Both use standard PPC chips. The  point is that the 360 emulator hasn't even had many non-XBL games running on it, so the point about CPU performance makes very little sense since we are not talking about optimization, but rather functionality. Same applies to slow memory bandwidth. How quickly an emulator can be developed doesn't depend  directly on the capabilities of the platform (only indirectly.).For all three platforms the GPU's are causing issues just as often as the CPU emulation. Anyway, the PS3 emulator is actually further ahead than the 360 one, due to interest and effort mostly I suppose. So there are even factors beyond hardware to consider. 

 

As for the Wii U's relative power. I think it is evident that almost every non-port runs at 720p vs. sub-HD and/or has many more advanced graphical features. Why? More ram and a better equipped GPU can go a long way when the bottleneck of the 7th Gen were these two things. And you honestly believe PS350 games didn't have low level programming? Games like Uncharted, The Last of Us, Killzone, Forza and Gears of War 2 come to mind.