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Forums - Nintendo Discussion - So, 13 seconds footage for Zelda HD during 2015...

 

Is that enough footage?

Yes 96 26.52%
 
No 266 73.48%
 
Total:362
curl-6 said:
zorg1000 said:

I don't really buy the argument that the number of people who are interested in Nintendo IP has gone down significantly, I don't think Wii U is proof that people no longer like Nintendo, more like when Nintendo doesn't adapt to certain changes in the market and makes a plethora of mistakes than their platform will suffer which means Nintendo IP won't reach their potential sales.

That's the thing though, it isn't just their hardware that has failed to adapt to the market, but their software as well.

People still want Mario Kart and Smash Bros, but they no longer want an almost entirely E-rated lineup. They want more diversity than that, yet Nintendo's output remains extremely homogenous.

 

Ya I agree to an extent that they need to diversify more to appeal to mainstream western gamers but I don't think they should go out and start making M-rated games or copying other games like the ones u mentioned.

Nintendo currently has 3 western 1st/2nd party developers, Retro Studios which has experience with first-person adventure/shooters, I think they would be a good team to work on a first-person action RPG that combines elements of games like Metroid Prime, Bioshock, Fallout.

Next Level Games is a studio previously known for sports games yet they have recently been making things like Luigi's Mansion or Federation Force. I think they should become Nintendo's sports studio, they shouldn't just be Mario Sports titles and they shouldn't aim to compete directly against EA Sports but a series of sports games that blends aspects of Mario/EA Sports together that can appeal to fans of both sides.

Monster Games is a studio known for making racing games yet they have been porting Wii games to 3DS for the last few years, make them the racing studio but dont make a game that tries to compete with Gran Turismo/Forza, have them bring back games like Wave Race or make an arcade style racer that's in the style of the old Cruis'n series. And also hire Shin'en to make a fucking F-Zero game already.

And even though they are a Japanese studio, the head of Monolith recently said he's more interested in western style games and that's kinda where he would like to head with his next game (he already did to an extent with Xenoblade X compared to the original but I think he wants to take it a step further) so his next game should be a western inspired RPG that blends elements of games like Skyrim, Witcher & Xenoblade X.

Just a few ideas I have for some of their studios to appeal to westerners that allows them to still pump out their traditional IP.



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curl-6 said:
Miyamotoo said:

Fact is that OoT is game with highest revives in history of gaming and that is widely considered by players too like one of the best games ever. But you can still denied that fact.

"Darker aesthetics that can still be styled" again wouldnt be "serious graphics" like we having today. Like I wrote, gamers don't want only "serious graphics" and same graphic all the time, they also want something unique and different. I saw so many comments and opinions of non Nintendo or Zelda fans about Zelda U art style, almost all were saying that looks beautiful. And Zelda U art style is not exactly children's cartoon, Wind Waker is children's cartoon, Zelda U art style is far more advanced and more appeling.

 The opinions of players and reviewers are still opinions though. "Best" is a matter of opinion, not fact. I think Ocarina is one of the best games ever made myself, but I know that's still just my opinion.

Zelda U's art style definitely has more appeal to the mainstream than Wind Waker's, I agree, but something along the lines of this would have a lot more:

It not just opinion of me and you, great number of people have same opinion, and if you have so many same opinions they becoming fact. And I already post your links where you have those facts. So basically fact is that OoT is most critically acclaimed game of all time.

And WW sold 4.5m, while Zelda U will very likely be on two platforms and launch title on one. Agree that something like that would probably be more appeal to the mainstream (personally I wouldn't have nothing against this type of art style for Zelda), but Nintendo definitely could not make something like that in open world Zelda game with Wii U hardware, maybe on NX..

On other hand Zelda U art style its perfect, looks beautiful and Nintendo despite weak hardware can make huge and detailed beautiful world with it.



curl-6 said:
Miyamotoo said:
curl-6 said:
zorg1000 said:

I don't really buy the argument that the number of people who are interested in Nintendo IP has gone down significantly, I don't think Wii U is proof that people no longer like Nintendo, more like when Nintendo doesn't adapt to certain changes in the market and makes a plethora of mistakes than their platform will suffer which means Nintendo IP won't reach their potential sales.

That's the thing though, it isn't just their hardware that has failed to adapt to the market, but their software as well.

People still want Mario Kart and Smash Bros, but they no longer want an almost entirely E-rated lineup. They want more diversity than that, yet Nintendo's output remains extremely homogenous.

You mean that same software that very critically acclaimed, that won prizes and that is selling like hot cake!? That's not true at all, point is that nobody wants Wii U because its totaly failed platform, not because Mario Kart and Smash Bros. are still E rated.

Nintendo's software output is extremely lacking in variety. It's fine to make some E-rated games like Kart and Smash, but you need to balance it out with games like Uncharted, Halo, Gears of War, or The Last of Us.

I agree, and I wrote that to you few pages ago, "Agree about need for diversity, and exatly that why we have game like Bayonetta 2, Fatal Frame, Xenoblade X..and we need more game like this (Metroid is certain for NX), but we definitely don't need Nintendo changing own already great IPs and games (espacily Zelda).





zorg1000 said:

 

Certainly it was a factor but with a series like Zelda that has a very strong dedicated following, install base doesn't matter nearly as much as a more kid/family/casual focused game would, like Super Paper Mario was. U can see that LttP & WW sold pretty identical despite being on platforms with over 2x difference same goes for OoT/MM & TP/SS, the N64 & Wii Zelda titles sold similar numbers despite Wii having 3x the install base.

 


His point was Wii was a factor in boosting sales, Zelda normally hits 4-5m, some are arguing that TP sold that well because of the visual style and claim its sales prove it's the type of game Zelda fans want, TP would have most likely sold around WW level of sales if it weren't for the Wii. SPM sold more then any other PM game but is one of the more unpopular titles in the franchise which highlight's Wii's early momentum and affect on sales, I'd bet you could release any of the console Zelda games in TP's place it would have sold just as well.

Truth is Zelda has one of the most dedicated fanbases in gaming and under certain conditions and factors in the market can hit 8-9m, OOT and TP had those factors and conditions, if NX is handled right the next game could have that as well.



Miyamotoo said:

So you counting GC and Wii numbers!? In that case WW and WW HD sold more than 6m, LT will probably be around 6.5m, so 6.5m vs 8.8m. 

I already wrote, WW had very bad reception on revile and on launch from fans beacuse art style, but again ended with sales of 4.5m on very small instal base and become one of the most loved Zelda aftere people actualy played game, today people think that WW has great art style and that game is great itself.

 

And the gap will grow again next year with TPHD. But if you don't want to count, then 4.5M vs 7.5M. Again, TP wins.

And you have not explained how OoT sold that well without being a launch title. First 3D Zelda? Is that an excuse? Ah no. It is not.



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Miyamotoo said:
oniyide said:

 

thats nothing to be proud of when the game was on there worst selling home console(not counting Wii U). People tout this like its a good thing, if anything it just shows how poorly the system sold.

I referring to attach rate, Zelda WW sold 4.5m on instal base of 22m, thats a great number for such small instal base.



 

so what? you think the exes are happy about that? thats a crap number for a console to sell, so it doesnt matter how good the attach rate is for the game. The only people who carea bout that are fans



Miyamotoo said:
oniyide said:
zorg1000 said:
oniyide said:
Miyamotoo said:

T

 

some fans will do anything to make the situation look better than it actually is. Its hilariously pathetic. Im sure the execs arent sitting around saying "but the attach rate is good!" There probably saying "God damn this system is selling like crap!"

Who is making situation look better than actualy is, what are you talking about!?

We talking about sales of of Zelda WW and TP, and if talking about that there two huge differences between WW and TP, TP was launch title on system that was probably fastest selling system ever and ended up with more 100m instal base and game sold around 7.5m, WW wasn't launch title and sold 4.5m on system that ended up at 22m. Those are facts that you cant ignore if you comparing sales of WW and TP, what exatly here is hilariously pathetic!?

 

the attach rate is, explain to me why does it matter and if you are an exec, why would you be happy about it? 4.5 mil sales is still just 4.5 mil sales, which would still be a drop from OOT, those are facts. ANd if we wanna talk attach rate, lets bring up Skyward Sword, cause that game should have done way better. ANd no it needing motion plus isnt an excuse as it came bundled with the game, Resort came before it, which a LOT of people bought, and by that time Wiis were being sold with it.



Pavolink said:
Miyamotoo said:

So you counting GC and Wii numbers!? In that case WW and WW HD sold more than 6m, LT will probably be around 6.5m, so 6.5m vs 8.8m. 

I already wrote, WW had very bad reception on revile and on launch from fans beacuse art style, but again ended with sales of 4.5m on very small instal base and become one of the most loved Zelda aftere people actualy played game, today people think that WW has great art style and that game is great itself.

 

And the gap will grow again next year with TPHD. But if you don't want to count, then 4.5M vs 7.5M. Again, TP wins.

And you have not explained how OoT sold that well without being a launch title. First 3D Zelda? Is that an excuse? Ah no. It is not.

Of Course TP wins by only 3m, but it was launch title on best selling Nintendo console ever, while WW wasnt launch title and was on worst selling console till that date.

I explained few times, first 3D Zelda game and one of the bests games ever. Excuse!? Of Course not excuse, pure fact, OoT bringed so many completely new things and mechanics to industry never seen before, with Mario 64 one of the most influenced games in gaming industry.

 





oniyide said:
Miyamotoo said:

I referring to attach rate, Zelda WW sold 4.5m on instal base of 22m, thats a great number for such small instal base.

so what? you think the exes are happy about that? thats a crap number for a console to sell, so it doesnt matter how good the attach rate is for the game. The only people who carea bout that are fans

Again, what are you talking about!? Who mentioned exes at all!? Who said they were happy about GC console sales!?

 

oniyide said:
Miyamotoo said:
oniyide said:
zorg1000 said:
oniyide said:
Miyamotoo said:

T

 

some fans will do anything to make the situation look better than it actually is. Its hilariously pathetic. Im sure the execs arent sitting around saying "but the attach rate is good!" There probably saying "God damn this system is selling like crap!"

Who is making situation look better than actualy is, what are you talking about!?

We talking about sales of of Zelda WW and TP, and if talking about that there two huge differences between WW and TP, TP was launch title on system that was probably fastest selling system ever and ended up with more 100m instal base and game sold around 7.5m, WW wasn't launch title and sold 4.5m on system that ended up at 22m. Those are facts that you cant ignore if you comparing sales of WW and TP, what exatly here is hilariously pathetic!?

the attach rate is, explain to me why does it matter and if you are an exec, why would you be happy about it? 4.5 mil sales is still just 4.5 mil sales, which would still be a drop from OOT, those are facts. ANd if we wanna talk attach rate, lets bring up Skyward Sword, cause that game should have done way better. ANd no it needing motion plus isnt an excuse as it came bundled with the game, Resort came before it, which a LOT of people bought, and by that time Wiis were being sold with it.

If you comparing sales of some games you cant ignore facts like if some game was launch title or not and instal base.

Actual MM was released after OoT and had huge drop in sales, WW that was relase after MM with 4.5m is above MM sales. Also fact.

Yes, required Motion Plus or Remote Plus is excuse. It came bundled with game but at what price!? Resort has sales of 33m so basically 1/3 of all Wii owners had Remote Plus. Wii with Remote Plus arrived at end of 2010, basically when Wii sales were already in fall. Not to mention that Skyward Sword arrived on Wii when already was dead and huge number of Wii owners already migrated to other platforms.



Miyamotoo said:
oniyide said:

the attach rate is, explain to me why does it matter and if you are an exec, why would you be happy about it? 4.5 mil sales is still just 4.5 mil sales, which would still be a drop from OOT, those are facts. ANd if we wanna talk attach rate, lets bring up Skyward Sword, cause that game should have done way better. ANd no it needing motion plus isnt an excuse as it came bundled with the game, Resort came before it, which a LOT of people bought, and by that time Wiis were being sold with it.

If you comparing sales of some games you cant ignore facts like if some game was launch title or not and instal base.

Actual MM was released after OoT and had huge drop in sales, WW that was relase after MM with 4.5m is above MM sales. Also fact.

Yes, required Motion Plus or Remote Plus is excuse. It came bundled with game but at what price!? Resort has sales of 33m so basically 1/3 of all Wii owners had Remote Plus. Wii with Remote Plus arrived at end of 2010, basically when Wii sales were already in fall. Not to mention that Skyward Sword arrived on Wii when already was dead and huge number of people already migrated to other platforms.

 

false, the wii motion plus came out summer of 09 with Sports resort. dont know where the 2010 came from.  and 1/3rd is also false, that only accounts of the Wii SPORTS RESORT bundle sales. other games had bundles (that sold like crap) and Ninty started bundling it with the system shortly after, that winter. So its probably closer to half of Wii owners having motion plus. So thats stil an install base of nearly 50mil. more than N64 and GC. yet it still sold less than WW for GC and far less than OOT for N64. so attach rate really doesnt mean anything at the end of the day.