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curl-6 said:
Miyamotoo said:

Fact is that OoT is game with highest revives in history of gaming and that is widely considered by players too like one of the best games ever. But you can still denied that fact.

"Darker aesthetics that can still be styled" again wouldnt be "serious graphics" like we having today. Like I wrote, gamers don't want only "serious graphics" and same graphic all the time, they also want something unique and different. I saw so many comments and opinions of non Nintendo or Zelda fans about Zelda U art style, almost all were saying that looks beautiful. And Zelda U art style is not exactly children's cartoon, Wind Waker is children's cartoon, Zelda U art style is far more advanced and more appeling.

 The opinions of players and reviewers are still opinions though. "Best" is a matter of opinion, not fact. I think Ocarina is one of the best games ever made myself, but I know that's still just my opinion.

Zelda U's art style definitely has more appeal to the mainstream than Wind Waker's, I agree, but something along the lines of this would have a lot more:

It not just opinion of me and you, great number of people have same opinion, and if you have so many same opinions they becoming fact. And I already post your links where you have those facts. So basically fact is that OoT is most critically acclaimed game of all time.

And WW sold 4.5m, while Zelda U will very likely be on two platforms and launch title on one. Agree that something like that would probably be more appeal to the mainstream (personally I wouldn't have nothing against this type of art style for Zelda), but Nintendo definitely could not make something like that in open world Zelda game with Wii U hardware, maybe on NX..

On other hand Zelda U art style its perfect, looks beautiful and Nintendo despite weak hardware can make huge and detailed beautiful world with it.