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Forums - Nintendo Discussion - So, 13 seconds footage for Zelda HD during 2015...

 

Is that enough footage?

Yes 96 26.52%
 
No 266 73.48%
 
Total:362
curl-6 said:

You're setting yourself up for some major disappointment there. Only darker Zelda games have crossed the 7 million threshold (on a single platform, 8 million for multiplats) and it's going to stay that way.

 

You can keep posting that until the sun burns out it won't change any views I hold especially as MM is the lowest selling console game and it uses that style, the are alot more factors to it then what you want to believe and it doesn't come down purely to visual approach the's more to it. As I said keep believing that but don't keep parroting that view to me.



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Wyrdness said:
curl-6 said:

You're setting yourself up for some major disappointment there. Only darker Zelda games have crossed the 7 million threshold (on a single platform, 8 million for multiplats) and it's going to stay that way.

You can keep posting that until the sun burns out it won't change any views I hold especially as MM is the lowest selling console game and it uses that style, the are alot more factors to it then what you want to believe and it doesn't come down purely to visual approach the's more to it. As I said keep believing that but don't keep parroting that view to me.

I actually never said visuals were the only factor affecting sales, but if you want to ignore the reality of the industry, that's up to you. See you when Zelda U falls short of Twilight Princess/Ocarina numbers.



curl-6 said:

I actually never said visuals were the only factor affecting sales, but if you want to ignore the reality of the industry, that's up to you. See you when Zelda U falls short of Twilight Princess/Ocarina numbers.

 


Well that's the point you're arguing right now so if you replied with out reading properly that's not my problem, Zelda U will reach the usual 4m and if it's on NX I can see it reaching those numbers in the long run.



Wyrdness said:
curl-6 said:

I actually never said visuals were the only factor affecting sales, but if you want to ignore the reality of the industry, that's up to you. See you when Zelda U falls short of Twilight Princess/Ocarina numbers.

Well that's the point you're arguing right now so if you replied with out reading properly that's not my problem, Zelda U will reach the usual 4m and if it's on NX I can see it reaching those numbers in the long run.

Again, I never said that. Visuals are a very strong factor, but not the only factor.

Look at the industry right now, look at the games that sell the most. You won't see many toon games. Like it or not, graphics affect sales.



Wyrdness said:
Miyamotoo said:

According to opinion of Zelda fans and greet reception of Zelda art style!?



 

I'll also add that only TP and OOT have sold better with that style, MM of the console games is the least selling highlighting it's not necessrily the style, OOT was the first 3D Zelda game and had a large technical impact on the industry, in a way it's like FFVII being the first 3D FF game, TP was the first Zelda game to have a multiplatform release. These are factors that contributed more to the sales then the visual style, TP was also one of 3 launch games for the Wii with the other 2 being Red Steel and the packed in Wii Sports, if you released any other console Zelda game at that point instead of TP it would have still sold as well considering the Wii's momentum at the time and the only other game on the shelves being Red Steel.

Exactly, people keep saying that OoT and TP espacily sold because realistic art style, but they completely ignoring fact that OoT is first 3D Zelda and one of best games ever, while TP was launch title on best selling console ever, while completely ignoring fact that MM that also had realistic graphic is worst selling 3D Zelda.



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Pavolink said:
Miyamotoo said:

According to opinion of Zelda fans and greet reception of Zelda art style!?



Ahahahahaha, so nothing. Can I have to point how everyone wanted the next Zelda to be like the E3 2011 demo?

No, I don't need. Fact is that realistic artstyle is what majority wants. Whether we are happy with the actual one or not, doesn't change that.

If that was a fact Zelda U art style certainly wouldn't praised so much and people would be very disappointed with Zelda U art style. But we know that isn't case at all, doesnt we!?





curl-6 said:
Miyamotoo said:
oniyide said:
i want to know how Zelda U is supposed to do OoT and TP numbers? No. its releasiing on a system with the worse install base for a Ninty home console. (Im under the assumption there will be no NX version) And its coming really late in the system's life cycle.

Because its looks great and looks like it will be one of the best Zeldas ever, and looks like Zelda fans always wanted. Zelda like that if its cross platform and launch title for NX, could had similar numbers (Wii+NX numbers) to TP.

No offense, and I'm gonna try to say this in the nicest way possible, but the common thread with you is that you see things through the lens of a diehard Nintendo loyalist. You see things as you want them to be, not as they actually are.

No, I see things like I think they will be and have good chance to be. 

What exactly is unrealistic to expect that Zelda U will be one of the best Zelda games or that LT Zelda U numbers both of Wii U and NX (especially when probably will be launch title on NX) can be similar to TP numbers!? Its not like I said that Zelda U will best game ever or that will pass 10m+ easily.

I'm gonna try to say this in the nicest way possible, but you see everything in worst case scenario and you not considering any other scenario.



curl-6 said:
Wyrdness said:
curl-6 said:

Discounting the 3 you mentioned, other launch titles like Need for Speed Carbon, Call of Duty 3, and Rayman Raving Rabbids cleared the million mark in sales, so clearly consumers didn't feel like Twilight Princess et al were the only worthwhile Wii launch titles.

Many Wii titles crossed the 1m mark eventually it doesn't mean they were all viewed as worth while especially those games you mentioned here it's like saying Wiiplay is worth while. Many Wii consumers were new gamers so some happened to pick up those games over the coming months, only Red Steel sold really well at launch alongside TP and it didn't hold a candle to it after launch window as TP was the main flagship title that wasn't packed in.

The sales say there were several games offering an alternative to TP. It's success cannot be diminished as "there was nothing else worth buying". 

Pavolink and oniyide are right; TP sold as well as it did because that is was kind of game that non-fans can get on board with, the kind who scoff at toon graphics, as well as the fanbase who'd buy it either way.

TP sold well because it's great Zelda launch game on best selling Nintendo console ever, not because of art style. You completely ignoring fact that TP was Zelda that was launch title, that itself is huge thing, but we are also talking about launch on best selling Nintendo console ever.



curl-6 said:
Wyrdness said:
curl-6 said:

If you think a toon Zelda can sell Ocarina/Twilight Princess numbers, you're in for a big disappointment when Zelda U's sales come back. (And any future entries that continue to shun mainstream preferences)

If the next Zelda is on NX I can see it reaching those sales regardless of visual style tbh but you're free to keep trying to convince otherwise.

You're setting yourself up for some major disappointment there. Only darker Zelda games have crossed the 7 million threshold (on a single platform, 8 million for multiplats) and it's going to stay that way.

While TP and MM are darker games, we cant say same thing for OoT, OoT definitely isn't dark Zelda game.





curl-6 said:
Wyrdness said:

You're lying to yourself, non fans like those on 360 and PS3 didn't buy TP, the reason for its sales was more geared towards the series' reputation and the Wii's momentum, new gamers came in and TP was the go to game for them. The Zelda fanbase itself is always at 9m or so consumers it's just a case of each game finding a balance to cater to most of them as each game changes.

It's nothing to do with cartoon visuals that's just downright BS as games like Borderlands sold well that's just you and Pav throwing your preference in, It's more down other factors. One of the largest factors is Japan, the region's shift away from console games has had more of an impact then visuals, western sales have actually been very consistent.

If you think a toon Zelda can sell Ocarina/Twilight Princess numbers, you're in for a big disappointment when Zelda U's sales come back. (And any future entries that continue to shun mainstream preferences)

Do you realise that Wind Waker have sales of 4.5m on user base of 21.5m!?

And you saying that game that is much more hyped and that will be bigger in any possible way and that which will sell on two platforms, can't pass WW numbers for around 2-3m and have similar numbers to OoT/TP!?