kurasakiichimaru said:
Snoopy said: With digital that is about 600k+ on the xbox one. That is pretty darn good especially since it was a port. Porting is a lot easier now days because games run on the same engine and it all game systems (PC, Xbox one and ps4) have the same architecture. Also, in the long run this game will sell more than a couple million on xbox one probably. Defiantly worth the money, time and resource. |
The question was it's easy for Kojima and the fox engine. It surely wasn't. GZ XB1 run 720p just a year ago. The game was like delayed to March and then September. Speaks for something tbh. And damn at that 50% digital sales for Konami. Where did that come from. Haha
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Reducing resolution is the easiest way to get it running on Xbox One without too many adjustments. If anything you could argue about the last gen versions.
Porting engine and game to PS3 very likely was way more expensive than porting to Xbox One. It's not only always been a pain in the ass for devs, it's very likely they had to do a ton of adjustments for the old consoles. And maybe those PS3 and 360 owners would've bought current gen consoles earlier, thus buy more current gen games at higher prices.