only777 on 13 November 2015
Wright said:
SOURCE is develop-online.net
AUTHOR is Matthew Jarvis
The whole article can only be read at the source.
Revolution co-founder reflects on the past golden age of independent development

British games industry legend Charles Cecil says that the first PlayStation led to the death of the UK indie sector during the 1990s.
The founder of Broken Sword studio Revolution was providing advice from his 35 years working in games development at this month's Interface event in London, which is taking place today (November 12th).
“The time of Broken Sword 2 was a golden era [...]"
“What brought everything to an end was the PlayStation in 1996. It inadvertently destroyed the indie scene the first time around. Because it was so successful, all of the retailers wanted to stock non-PC games. Not only did the cost of games escalate, but it was all about visceral 3D games.”
[...]
“Everything changed in 2007 with the iPhone,” he recounted.
“The App Store effectively had an infinite storefront, which meant the barrier to entry no longer existed for younger developers. Everything changed.
“We had a second golden era for indie developers. For a time, Flick Soccer was beating FIFA. It was insane.”
[...]
So, what do you think about his statements?
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I completely disagree with this.
For actual information on the subject from multiple sources I'd recomend watching this UK gaming documentry:
http://www.imdb.com/title/tt2404567/
It explains that it was the 16 Bit era that killed UK indie devs, due to how the studios piss poor relationships with publishers worked. During the 8 Bit home computer era, many studios sold the game themselves. Moving to the 16 bit era, they HAD to use publishers so they could get cash advances for development. Many studios were just not set up for this, and during the 16 Bit many went out of business.
By the time the 32 bit era started, the UK indie scene was almost dead.
Sony want to make money by selling art, Nintendo want to make money by selling fun, Microsoft want to make money.