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Forums - Gaming Discussion - 1080p standard needs to stop.

 

1080p or 60 frames?

Without 1080p games arent playable 90 23.62%
 
Without 60 frames games arent playable 154 40.42%
 
Both (PC Master Race) 137 35.96%
 
Total:381
KiigelHeart said:
DonFerrari said:

Each game have its compromise and sweet spot... we don't need 720p30fps or 1080p60fps standard... we need each game to perfom to a level that is satisfying to play... screen tearing and framrate dips don't bother me on Uncharted SP, but probably get people on rage for MP.

Yep I agree it really depends on the game you play, no need for standards. For example, framedips and screen tearing would be pain in the ass when playing Gears: UE, given the nature of the game where you have to perform your best constantly to get kills, but with intense and more casual Titanfall high-speed action screen tearing and dips don't bother me the slightest, gameplay is still smooth.

It's for a reason that the top sellers get a lot of "free passes" and excessive sling on their games... because they deliver on what is important for their userbase so they will forgive what isn't important in that game, but the people that don't really care about it make a mount of the molehill of that problem.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

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Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

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Azzanation: "PS5 wouldn't sold out at launch without scalpers."