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Forums - Gaming - Bethesda are crap, they need a new engine and team.

 

They should...

...take time to polish an... 72 32.00%
 
...wait for Modders to fi... 20 8.89%
 
...changes their engine, ... 133 59.11%
 
Total:225

Nope, got the PS3 platinum and only had a couple hard freezes.



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Wouldn't it be nice if Bethesda leased the rights to the FOX Engine for Elder Scrolls 6 and future games?



Abun said:
SvennoJ said:

All this hate, yet when I read this I know it'll be fine

And yet I can't bring myself to slam the game too hard. For every minute spent cursing the inconvenience of some random glitch, there are 30 more where I'm completely, wilfully lost in the desolate ruins of Boston, dreading the moment when real life intrudes and pulls me back out. Maybe such creaky, chaotic rough edges are just the price that must be paid for game environments that are this detailed and alive.

You can always wait for the remaster or the fixed pc version if you can't live with glitches. I enjoyed the witcher 3 too despite occasional massive pop in, slowdown and a few broken quests. It's just the nature of these games. The witcher 3 has had 10 major patches so far, should be almost ready for consumption.

It seems to be an improvement over last gen. With Skyrim I had to turn off autosave and restart the game every 20 minutes after 60 hours. Was still fun. Fallout NV crashed about 7 times during my play through and had the world literally turn inside out a few times. Plus I had to go back to an old save from before a critical decision point as the path I had initially chosen was broken. Still was one of my fabrourite RPGs last gen. Compared to that Fallout 4 seems to run pretty well :)


That's the problem,it shold not be the nature.I guarantee Horizon won't have these problems and neither will Xenoblade.

Maybe the problem lies with multiplatform development. Sticking to one piece of hardware is always easier.
It's also a trade off in content I guess. Infamous SS ran flawlessly, yet got accused of being too short. Fallout 4 400 hours of content, maybe with 60 it would have worked better. I don't have 400 hours to spend on it anyway, ridiculous amount of content.



John2290 said:
Miyamotoo said:

I love Bethesda games, but I always expect that their games are broken on launch and that I need to wait at least 3 months (better 6 months) before I start playing.
Graphic in Fallout 4 certainly would be better but I really don't mind at all, I think it looks good enuf.


Have you asked yourself why you're okay with it, though? Would you let other major releases have a six month free pass?

Because it's great game and I dont find any similar game on market for me. Of Course that isn't good, but I expect that from them, same I expect from Nintendo to always deliver bug free and top polished game on release.



spemanig said:


Fallout 4 could defy the laws of gaming and Bethesda would still be shit in my eyes. There's absolutely no excuse for any version of any game ever to hit 0 fucking frames. That teams priorities are completely out of wack. Imagination and charm mean jack shit when your game is an unplayable mess.


I guess it's how you want to see it. For me, it's more of an unplayable mess a game that has bugged quests unable to be completed which also suffers from heavy stuttering when in crowded areas, than a game that suffers from heavy framerrate drops from time to time. Of course, I'd prefer a game with none of the previous issues, but those - in conjunction with being awesomely fun - are not so common. For me, imagination and charm means much more even if the game is a trainwreck in it's technical side; which doesn't seem to be the case in Fallout 4 (not in comparison to Skyrim, at least).



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Pretty well said. Fallout 4 does seem to have an incredible gameplay, but graphics and bugs shouldn't have a free pass because of that since games are supposed to be functional. I find it hilarious that several PC gamers jump into a conversation explaining how mods can fix problems to make the game playable on their platform. Why the free pass? Why excusing a game that functions poorly across all three platforms? I like good graphics, but I prefer a solid gameplay. But when drastic framerate drops and bugs and crashes interfere, it definitely affects gameplay.

They have made this mistake a bunch of times before with Fallout 3, New Vegas and Skyrim, and they just swept it under the carpet. But the mound of dirt is so obvious to everyone that Bethesda's most rabid defenders justify that the dirt under the carpet bothers no one.



Wright said:

I guess it's how you want to see it. For me, it's more of an unplayable mess a game that has bugged quests unable to be completed which also suffers from heavy stuttering when in crowded areas, than a game that suffers from heavy framerrate drops from time to time. Of course, I'd prefer a game with none of the previous issues, but those - in conjunction with being awesomely fun - are not so common. For me, imagination and charm means much more even if the game is a trainwreck in it's technical side; which doesn't seem to be the case in Fallout 4 (not in comparison to Skyrim, at least).


I'm not on this Witcher vs. Fallout escapade - they both have issues and both are unacceptable to me. It blows my mind that this kind of shit is just seen as okay and dealt with.



spemanig said:


I'm not on this Witcher vs. Fallout escapade - they both have issues and both are unacceptable to me. It blows my mind that this kind of shit is just seen as okay and dealt with.


Fair enough, then.



SvennoJ said:
Abun said:


That's the problem,it shold not be the nature.I guarantee Horizon won't have these problems and neither will Xenoblade.

Maybe the problem lies with multiplatform development. Sticking to one piece of hardware is always easier.
It's also a trade off in content I guess. Infamous SS ran flawlessly, yet got accused of being too short. Fallout 4 400 hours of content, maybe with 60 it would have worked better. I don't have 400 hours to spend on it anyway, ridiculous amount of content.

It's not the multiplatform nature as much as the size and budget of their team combined with such an old engine.  Bethesda Game Studio is actually not that big a team.  Skyrim was made by under 100 people, iirc.  That's big, but not compared to other big sandbox or open world RPG teams.  And they're relatively restrained when it comes to the extravagance.  And this does them no favors dealing with the aging engine.



Ruler said:
outlawauron said:
Well the reason why Witcher 3 is going to be done on a smaller budget is because Bethesda is American and CD Projekt is Polish where they can get away with paying their employees far less.

That aside, they really need to just toss that engine and start over. The games can't stay this broken.


No its because the polish currency is more undervalued to the US dollar. The budget is actually a pretty high one for them in their currency but lower in the US. Its about equal i would say


The currency is not undervalued, why would that be?

I don't know how much IT guys earn in US, but in Poland they earn a lot in comparison to other professions. This is surely because of the fact that programmers can find a job in any country in the world as language isn't really a problem. In the case of Poland, our neighbour is the richest country in Europe, so the brain draining is real and Polish companies have to pay competitive wages. Also The Witcher team was very international, with people from all over the world, so they have to pay enough to attract these people. Witcher 3 isn't a game made is a shack or garage, they have prime talent and had to pay these people. Hence, I have no idea how they managed to get the budget so low. They surely pay a bit less, but it's not like they are paying in peanuts. I guess it's more the consequence of money being wasted in bigger companies and CD Projekt RED being governed more effectively. Efficiency is huge companies is much lower than is smaller ones. I guess we'll see when we get to know the numbers for Cyberpunk 2077



Wii U is a GCN 2 - I called it months before the release!

My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/

My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.