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Forums - Nintendo - In what ways will Zelda Wii U be more ambitious than Xenoblade X?

bigtakilla said:

I would completely disagree about the voice actors thing, but you already know that. I would say making Xeno X as big and seemless as it is takes just as much ambition as LoZ. With less of a budget, smaller dev team, and less time to create it.


XCX is an ambitious game but it doesn't have to deal with a number of issues a Zelda game would, XCX has been in development since 2010 so that's 5 years which is the same amount of time as a Zelda game.



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Both games have their own ambitions and whatnot.

Honestly, I don't find Xenoblade and Zelda all too comparable.



"Just for comparison Uncharted 4 was 20x bigger than Splatoon 2. This shows the huge difference between Sony's first-party games and Nintendo's first-party games."

Wyrdness said:
bigtakilla said:

I would completely disagree about the voice actors thing, but you already know that. I would say making Xeno X as big and seemless as it is takes just as much ambition as LoZ. With less of a budget, smaller dev team, and less time to create it.


XCX is an ambitious game but it doesn't have to deal with a number of issues a Zelda game would, XCX has been in development since 2010 so that's 5 years which is the same amount of time as a Zelda game.

You're not counting the time Monolith Soft had to help with Skyward Sword, and the fact that Xeno X is already released in Japan. That leaves development time at roughly 3.5 years, and with no help from other studios.



bigtakilla said:

You're not counting the time Monolith Soft had to help with Skyward Sword, and the fact that Xeno X is already released in Japan. That leaves development time at roughly 3.5 years, and with no help from other studios.


The team working on Xenoblade has nothing to do with SS, the team at Monolith who help out with other projects are a separate team altogether do you really think that the entire studio worked on SS? 



twintail said:
bigtakilla said:


An opinion that would hardly equal more ambition.


Your entire topic is based around opinions... and better  gameplay would be ambitious in itself.

 

I get what you want to say but honestly, if the quality of the gameplay equals ambition, then Fallout, Skyrim and The Witcher are very humble games, but Splatoon is the most epic thing since The Valkyries. And I don´t think that´s the general opinion.



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why do gamers feel the need to put things against eachother, thats a really bad habit. why cant we just look at both games and see they both very ambigous and good in their own ways. we like to simplify things, so to say.



97alexk said:

why do gamers feel the need to put things against eachother, thats a really bad habit. why cant we just look at both games and see they both very ambigous and good in their own ways. we like to simplify things, so to say.


I agree, the only thing we achieve is a bunch of people destroying a fantastic game that they probably love just to make the one they love the most look better. It ends up being a bitter situation.



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I think Zelda Wii U could do a number of things to be more 'ambitious' then Xenoblade X.

I am eagerly awaiting both games but from what I have heard XCX's open world while massive, doesn't have a lot of variety in missions, usually it is go to area or kill this creature(s) or talk this guy and kill this creature. It is similar to standard RPGs in that MMORPG or standard action RPG/Hunting game mold.

Zelda Wii U could be more ambitious being similar to other more successful open sandbox world games, giving the player a number of things to do besides monster killing and dungeon crawling like fishing, racing, farming, etc. It could also go something of the route seen Majora's Mask or more recently the Mass Effect series plus the Witcher 3 and have a lot of deep side stories that may or may not lead to one of multiple endings.

'Ambition' is relative, XCX the ambition was to make a massive world with multiplayer components and the Xenoblade battle system. With Zelda Wii U, one would hope given all the hype, they are aiming toward a truly unique Zelda experience that will surpass the classics that came before it and match some of the freedoms other more modern games have provided players.



As it stands, zelda is not more ambitious. Everyone likes to say "it's zelda, of course it's gonna be big." But I like to base opinions on facts and shown gameplay. Zelda has not shown the full seemless world that it claims to have. We have not seen a single dungeon. Aside from galloping in an open plain and a few arrow shots, we don't know much about the action mechanics. We don't know about the music, online capabilities, or story.

Xenoblade isn't exactly game of the year, and for all we know it could end up worse than zelda, but the fact that they actually finished their game with most of their goals intact, I will say that it is the more ambitious game