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Forums - Gaming - Do you think there'll ever be a time....?

So, this is something I've mentioned a few times here and there, but I'm curious about peoples thoughts on this.  Do people ever think there'll come a time where petty platform sniping can be put aside, to achieve what's probably better for the whole of gaming?  It's all well and good to be jabbing each other back and forth over who's winning, who's doing poorly etc... but when it comes to the broader issues that could have long lasting rammifications upon the industry (in a positive or negative light), thus far, we've been unable to band together to speak as one voice.  And I think it's generally important for consumers of a certain industry to remain vigilant against abuse that companies will attempt to try.

Take removal of local hosting capabilities (and thus, local admin control) of servers.  This occurred pretty abruptly during last gen, and while the large, large majority of PC users (granted, they would be most affected) warned about the consequences this could have moving forward, they were largely mocked/belittled/marginalized.  I'm not saying there aren't some PC gamer's who aren't outright obnoxious, I'm simply saying that the removal of that option (as opposed to instituting it on console, and then tweaking it until it worked the way the devs/pubs wanted) was overall, bad for the industry.  The reason being is, policing servers really can't be up to the platform holder/publisher/dev team.  We cannot expect these folks to be paying attention 24/7 (and if you do, that's silly).  It's not an immediate thing for them, because, well, like WoW gold farmers...they pay for the game, so why act quickly to crush it (not to mention it's just unrealistic to expect they'd employ round the clock server admins).  I don't think there's anything wrong with them offering their own servers...but, there used to be a pretty hefty industry devoted just to renting out game servers.  Other than monetary gain, I see no reason why they couldn't have continued that, and allowed players to police their own experience.  But, as I said, because it was the PC community, it was largely ignored while everyone retreated into their respective platform camps.  For example, during that timeframe, we actually rented 2 servers here at my house, running CoD 2 and CoD 1 UO.  They were policed by 3 people in the household, as was the TS (Teamspeak) server.  And for the very large part it was all in real-time.

Piggy-backing on that, another one of my serious gripes is the removal of Mod/map making tools (particularly painful for me, was CoD 2 to CoDs afterwards).  I will openly admit, the utter fury I felt towards the CoD franchise, the developers and the publisher, may cloud my overall judgement in this, however, for those who were able to experience the amazing variety of work put into CoD maps/mods on PC, was pretty amazing.  I've previously mentioned Barbarosa (By the After-Hourz team), as an example of what can happen when you have some really invested people putting their own time into developing an entirely new map from scratch (with new vehicles, artillery etc... all authenticly recreated in 3dsMax, and other 3d modeling programs).  This wasn't an over the top job, they did it very, very well.  This is the kind of thing I think gamer's miss out on these days.  I personally think it's unfortunate, and a sad thing, especially when we've seen how amazing user created content can be (LBP, the new Mario Maker, CoD 2, Skyrim, etc...).

Anyway, before this gets into a massive full-length novel, my point overall (and there are other examples I could put in here, it isn't just limited to the easy ones mentioned above) is, do you notice certain aspects of the industry that bother you, but the complaints seem to get ignored for whatever reason, and do you think we'll ever come to a point where regardless of what we play on, we're always looking out for each other, as a group?

 



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HAHAHAHHAHAHAHA

no.

not so long as im alive and kicking.

in all seriousness though, ive tried to make threads on what i think would make a better industry. a better industry to me would be one that doesnt involve selling an entire game in pieces to get more money, selling season passes that raises the price of games to the triple digits, etc. you see where im going with all this. people dont seem to agree. so since people cant agree on whats better for the industry.. it just isnt going to happen. sorry :/ 



RubberWhistleHistle said:

HAHAHAHHAHAHAHA

no.

not so long as im alive and kicking.

in all seriousness though, ive tried to make threads on what i think would make a better industry. a better industry to me would be one that doesnt involve selling an entire game in pieces to get more money, selling season passes that raises the price of games to the triple digits, etc. you see where im going with all this. people dont seem to agree. so since people cant agree on whats better for the industry.. it just isnt going to happen. sorry :/ 

I agree, everything you just said are very valid points, and I think had people been able to discuss these things more, and maybe see how buying into it/making it profitable could effect the future, maybe we could've had a bit more control over that aspect of the industry.  Good points though, thanks for replying and no need to apologize :)



Saddly It'll never happen.

And you know whose fault this is ?The damn Game Ratings, I'm shure if they were to be followed by law the comunity wouldn't be full of kids spreading hate and that rattle older gamers that due to their personal problems rage and create even more hate :v



mornelithe said:
RubberWhistleHistle said:

HAHAHAHHAHAHAHA

no.

not so long as im alive and kicking.

in all seriousness though, ive tried to make threads on what i think would make a better industry. a better industry to me would be one that doesnt involve selling an entire game in pieces to get more money, selling season passes that raises the price of games to the triple digits, etc. you see where im going with all this. people dont seem to agree. so since people cant agree on whats better for the industry.. it just isnt going to happen. sorry :/ 

I agree, everything you just said are very valid points, and I think had people been able to discuss these things more, and maybe see how buying into it/making it profitable could effect the future, maybe we could've had a bit more control over that aspect of the industry.  Good points though, thanks for replying and no need to apologize :)

i understand that development costs are going up, but i know there are better ways to go about making money and reducing the costs of making the game. also, id love it if we all had eachothers backs, but you honestly have people out there who seem to be more interested in making sure the publisher gets a certain amount of money over making sure that the consumer gets a quality product. baffles me, but as long as there are people out there who think like that, i will be against that mentality.. gamer or not.



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RubberWhistleHistle said:
mornelithe said:

I agree, everything you just said are very valid points, and I think had people been able to discuss these things more, and maybe see how buying into it/making it profitable could effect the future, maybe we could've had a bit more control over that aspect of the industry.  Good points though, thanks for replying and no need to apologize :)

i understand that development costs are going up, but i know there are better ways to go about making money and reducing the costs of making the game. also, id love it if we all had eachothers backs, but you honestly have people out there who seem to be more interested in making sure the publisher gets a certain amount of money over making sure that the consumer gets a quality product. baffles me, but as long as there are people out there who think like that, i will be against that mentality.. gamer or not.

Imo, I always thought really solid mods/maps were great publicity for games, as a showcase to the talent that the community has and is willing to invest in their IP.  Additionally, it's a great resource for companies looking for help as well.  We know MM hired a guy who'd made some jaw dropping LBP levels.  Just seems like a win-win to me.   Maybe not as profitable as the closed networks and pumping garbage DLC down our throat, but still provided legs to any game that allowed for it.



Nope



"Just for comparison Uncharted 4 was 20x bigger than Splatoon 2. This shows the huge difference between Sony's first-party games and Nintendo's first-party games."

No.. though it's ideal for many, it will never happen :/



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Ka-pi96 said:
Luke888 said:
Saddly It'll never happen.

And you know whose fault this is ?The damn Game Ratings, I'm shure if they were to be followed by law the comunity wouldn't be full of kids spreading hate and that rattle older gamers that due to their personal problems rage and create even more hate :v

Game ratings are followed by law. They only govern what age people need to be to buy games. Blame the parents, not the law.

well there should be fines for people who give a game rated 16+ (random rating) to a 7 yo imho



The world will always have crappy people.