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Forums - Nintendo Discussion - Super Mario Maker - My 10 levels

Hello all!

As I have filled my limit on level uploads I thought I would share my creations with the community to a.)See what more seasoned mario veterans think (the average player seems to be pretty bad) and b.) see if I can't get some more stars and up my upload limit!  I have listed them with their code, name, theme, and my own difficulty ranking (tempered by clear percentages)  You can also just follow me and access all of them from there.

And if you like them, please star!

Name Code Difficulty
Traditional 5634-0000-0023-BC88 4/10
Description: A traditional Mario level designed to be a challenge for beginners and intermediates, but fairly easy for seasoned Mario veterans
 
Risk to Reward C3B9-0000-0021-EEA5 5/10
Description: An underwater level where risks of death can help make the rest of the level easier at other parts
 
Haunted Factory 561C-0000-0028-44DB 5/10
Description: You find yourself in the factory where they make the items for Super Mario World, and it has been haunted.  Find the items so that you may get to the next section of the factory, and ultimately to freedom
 
The Great Yoshi Sacrifice 20D6-0000-003D-709D 5/10
Description: Many a yoshi must perish to bottomless pits for you to make it through this level.  Say goodbye to your dear friend over and over as you leap off of him to saftey (my wife hates this one)
 
Lakitu - Foe to Friend 7F1B-0000-0018-2D1F 6/10
Description:  Tight quarters and a persistent lakitu start this level.  Stealing his cloud will make the path a bit smoother.
 
Bowser Jr.'s Airship AAA9-0000-0026-22BD 6/10
Description:  An airship guarded by a Bowser Jr at the end.  The autoscrolling makes this one a bit of a challenge
 
Regret FD87-0000-0018-1560 7/10
Description: Getting, and keeping, a hard to reach mushroom early will makes things MUCH easier later.  Be prepared for a difficult finish without it
 
Bowser Jr's Flying Fiery Fun 4B4E-0000-00240CC03 8/10
Description: An auto scrolling fiery lava filled dungeon with some tricky timing portions, capped off by a nasty battle with Bowser Jr.
 
After That Mushroom! 0F21-0000-0017-15F2 9/10
Description: A puzzle level where you must guide a mushroom from beginning to end using trampolines and block hits.  A very tricky section waits for you about half way through.  If you grab the mushroom before the end, it is impossible to complete.
 
The Pit F8BE-0000-0022-C075 10/10
No floors, just bouncing off enemies.  Zig-zag your way up and out of this level using cheep cheeps, koopa paratroopas, and a lakitu cloud.  Truly tests your enemy bouncing skills.  

Sorry about the formatting, the merged cells don't seem to want to work outside of editing :-



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lol you havent seen a 10/10 difficulty until youve played the current level in this thread:
http://gamrconnect.vgchartz.com/thread.php?id=207860&page=1#

 

however, i will be playing your 10/10 when i get off work, and i will beat it.



RubberWhistleHistle said:

lol you havent seen a 10/10 difficulty until youve played the current level in this thread:
http://gamrconnect.vgchartz.com/thread.php?id=207860&page=1#

 

however, i will be playing your 10/10 when i get off work, and i will beat it.


I haven't seen that yet but will give it a try.  However, think of this as a relative scale (the level is certainly not unbeatable by any stretch)



Monument Games, Inc.  Like us on Facebook!

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Nintendo Netword ID: kanageddaamen

Monument Games, Inc President and Lead Designer
Featured Game: Shiftyx (Android) https://market.android.com/details?id=com.MonumentGames.Shiftyx

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kanageddaamen said:
RubberWhistleHistle said:

lol you havent seen a 10/10 difficulty until youve played the current level in this thread:
http://gamrconnect.vgchartz.com/thread.php?id=207860&page=1#

 

however, i will be playing your 10/10 when i get off work, and i will beat it.


I haven't seen that yet but will give it a try.  However, think of this as a relative scale (the level is certainly not unbeatable by any stretch)

ok that makes sense. its just whenever i see 10/10 for something, im thinking of it in the absolute most extreme way possible. i wouldnt even rate my level a 10/10. there are things i could do to make it harder.



I played your last four levels and couldn't complete "After that Mushroom", I couldn't escape the Goomba pit since they keep falling in.



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Gaming on: PS4 Pro, Switch, SNES Mini, Wii U, PC (i5-7400, GTX 1060)

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spurgeonryan said:
RubberWhistleHistle said:

lol you havent seen a 10/10 difficulty until youve played the current level in this thread:
http://gamrconnect.vgchartz.com/thread.php?id=207860&page=1#

 

however, i will be playing your 10/10 when i get off work, and i will beat it.


In one try?

lol no, probably not. maybe like 5-8, but i havent see the level so i really have no idea how hard it is. i know that jumping on enemies isnt that hard for me. avoiding things while jumping on enemies would be a lot harder. 



Solid-Stark said:
I played your last four levels and couldn't complete "After that Mushroom", I couldn't escape the Goomba pit since they keep falling in.

If you ground pound from above, and about right in between the 2 pipes you should kill the goombas and hit the block, then immediately wall jump up and no more should spawn



Monument Games, Inc.  Like us on Facebook!

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Free ad supported version:
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