Hello all!
As I have filled my limit on level uploads I thought I would share my creations with the community to a.)See what more seasoned mario veterans think (the average player seems to be pretty bad) and b.) see if I can't get some more stars and up my upload limit! I have listed them with their code, name, theme, and my own difficulty ranking (tempered by clear percentages) You can also just follow me and access all of them from there.
And if you like them, please star!
Name | Code | Difficulty |
Traditional | 5634-0000-0023-BC88 | 4/10 |
Description: A traditional Mario level designed to be a challenge for beginners and intermediates, but fairly easy for seasoned Mario veterans | ||
Risk to Reward | C3B9-0000-0021-EEA5 | 5/10 |
Description: An underwater level where risks of death can help make the rest of the level easier at other parts | ||
Haunted Factory | 561C-0000-0028-44DB | 5/10 |
Description: You find yourself in the factory where they make the items for Super Mario World, and it has been haunted. Find the items so that you may get to the next section of the factory, and ultimately to freedom | ||
The Great Yoshi Sacrifice | 20D6-0000-003D-709D | 5/10 |
Description: Many a yoshi must perish to bottomless pits for you to make it through this level. Say goodbye to your dear friend over and over as you leap off of him to saftey (my wife hates this one) | ||
Lakitu - Foe to Friend | 7F1B-0000-0018-2D1F | 6/10 |
Description: Tight quarters and a persistent lakitu start this level. Stealing his cloud will make the path a bit smoother. | ||
Bowser Jr.'s Airship | AAA9-0000-0026-22BD | 6/10 |
Description: An airship guarded by a Bowser Jr at the end. The autoscrolling makes this one a bit of a challenge | ||
Regret | FD87-0000-0018-1560 | 7/10 |
Description: Getting, and keeping, a hard to reach mushroom early will makes things MUCH easier later. Be prepared for a difficult finish without it | ||
Bowser Jr's Flying Fiery Fun | 4B4E-0000-00240CC03 | 8/10 |
Description: An auto scrolling fiery lava filled dungeon with some tricky timing portions, capped off by a nasty battle with Bowser Jr. | ||
After That Mushroom! | 0F21-0000-0017-15F2 | 9/10 |
Description: A puzzle level where you must guide a mushroom from beginning to end using trampolines and block hits. A very tricky section waits for you about half way through. If you grab the mushroom before the end, it is impossible to complete. | ||
The Pit | F8BE-0000-0022-C075 | 10/10 |
No floors, just bouncing off enemies. Zig-zag your way up and out of this level using cheep cheeps, koopa paratroopas, and a lakitu cloud. Truly tests your enemy bouncing skills. |
Sorry about the formatting, the merged cells don't seem to want to work outside of editing :-
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