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Forums - Microsoft Discussion - Gears of War: Judgement's creative director claims that "people don't want innovation", as he refers to the approach taken in the development of GeOW Judgement

Versus_Evil said:
"director and designer of The Vanishing of Ethan Carter" thanks for the heads up, BS and Judgement are to of the worst games ive ever played, good to know i can avoid this trash aswell.

Ethan Carter is actually a very good game, if you like mystery and exploration games I would recommend it.



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What the!?! Don't you try to pin this on me! I preordered Judgment and got it on day one. It sucked.

Whereas the other GeoW games actually had a compelling narrative and felt like you were facing an intelligent enemy that has a strategy and actually had battles that escalated at a decent pace, Judgment just felt like DLC full of random badguys and an inconsequential story.

I never bothered to finish it because nothing was at stake.



he cannot be more wrong, people want innovation but not 100% new innovation game formula. Mario is when of the best exemple of this.

from release to release they were always something new a + to the formula.

Mario was never 100% innovation but it was enougth to make it feel fresh.



I admit, gameplay wise, it was actually very good. It just felt half added.