I just watched the RoTR 13 minutes Gamescom demo and I must say that this game is a more of the (bad) same of the prequel.
- Animations for me are an important part of a game like this and they are very bad, there's no connection between them when she climbs, when Lara is escaping from the collapsing temple it looks like she's jogging and everything felt unnatural and mechanical;
- Lara keeps moaning and talking in an annoying way, and it wouldn't be so bad if the voice acting was decent, but no, it's painful to hear it;
- It seems there's going to be a lot of QTE again, I counted four or five in 13 minutes and there was no need for them, it makes you feel like developers are always holding your hand;
- About holding hands, for being a supposedly open world game it was VERY linear, like there was only one way to get to the temple and it was always the same stuff, climbing onto collapsing things and jump quickly with a cheesy slow motion stunt;
- Discovering the tomb didn't give me no sense of mystery at all, pretty much no exploration, it just looked like a one way roller coaster full of traps;
+ Only good thing was the graphics, nice to look at but competitors did a much better job in my opinion (I'm looking at you Uncharted 4).
So, it's pretty much what I was expecting from this game, a huge blockbuster full of destruction and explosions without a soul like the prequel... How I miss the original Tomb Raiders...
I guess I'll try out the game when it will be 5 euro on Steam.
For the record, this is the link to the demo: https://www.youtube.com/watch?v=lJQwDnoRueU










