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Forums - Gaming - What's up with the luminous engine?

It seems like it's hard to use.



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Mystro-Sama said:

The last I heard FF Remake won't use it and KH3 dropped it a while back. I mean it looks perfectly fine to me, actually better than fine FFXV looks fantastic. So why is SE not using it in their other games. Do games take longer to make on it?

if the Agni demos are any indication the tech of the engine is really impressive, but the big thing is productivity

UE4 makes the development process so streamlined that even a bunch of artists can make a lot of progress in asset and game creation, while for custom engines they usually have to check back with engine developers all the time which both influences the development of the game aswell as the engine

the guys at epic have a looooot more experience in engine development (afaik that has been their main source of income for a decade+), which is why they were able to bring all the tools for content creation together and it works in their engine without much drama



Mystro-Sama said:

The last I heard FF Remake won't use it and KH3 dropped it a while back. I mean it looks perfectly fine to me, actually better than fine FFXV looks fantastic. So why is SE not using it in their other games. Do games take longer to make on it?

No it doesn't. You haven't seen anything of the engine, only what can be produced by it. Which is the least important aspect when comparing it to better alternatives.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

In this day and age, there are two good reasons to make your own engine:

#1: If you licence your engine to tons of other studios and it's widely used, so that licencing revenue/revenue cut are bigger than the costs of updating and developping the engine. This is the situation with UE4 and a few others.

#2: If the publisher makes so many games with this engine that it costs less than just licencing another engine. This is the situation with all 1st party engines, Frostbite, etc.

In Luminous' situation, I'd argue it doesn't quite fit with scenario 2, and if you add that it is (most likely) complicated as heck to use, which increases dev time, and as such increases budgets and reduces output, it's just not worth using Luminous. I could see it possibly being used for the rest of the mainline 8th gen FFs, but nothing else.