setsunatenshi said:
zorg1000 said:
A 2016 release would give Wii U 4 years, not 3. It's not likely trying to compete directly with PS4 so that consoles success would really have little to no bearing on how successful a Nintendo console would do. I agree with u on option 1 & 2, no need to make it as powerful or more powerful than PS4.
I think option 3 is what they will and should go for along with a unified platform where all or most games are compatible between the console and handheld. The reason why not to simply stick with Wii U is because it's expensive due to the outdated components and they can't support 2 distinct platforms at once, especially since the 3DS successor will take more time/resources than 3DS so how are they supposed to give adequate support to Wii U at the same time?
I say release a handheld and console with the same architecture, operating system, online infrastructure, account system, rewards program, that share a library that has allows for cross-buy/play/save. Have the console be a slight boost over Wii U, similar to the jump from GameCube to Wii, basically faster CPU and more RAM, with the handheld version being a device that can run the same games at a lower resolution.
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Of course it's trying to compete with the x1 and ps4. If not, then why don't they release their games on ps4, x1, pc, etc? Obviously because they see those platforms as competition in thevideogame space.
Do i need to explain why this idea of a hybrid console is absolutely pathetic? I explained it before quite in detail in another thread and it's quite tiring making a long response from a cellphone in an airport lol
Basically you would be stuck with neither a good console nor cheap handheld. If you want to play your console games on a handheld there's something you should check. Ps4+ps vita. See if it makes sense to think about hybrid again
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Is that first question serious? Releasing their NX games on other consoles would put them in direct competition. U do realize there is this thing called demographics and different demographics have different tastes in things, right? Sony/Microsoft have a firm grip on the 13-35 year old male demographic that loves big budget titles in genres like Shooter/Sports/Racing/Action. That is obviously a very large demographic but there are a bunch of other demographics that they do not cater to. Are young kids, females of varying age, or family demographics being heavily supported by PS4/XBO? Not really.
Like I said, it's not a hybrid, it's separate devices with a unified software library. Nintendo has a hard time giving strong support to 2 separate devices that have little to no similarities, that will only grow as their hardware continues to get more powerful. They can end droughts without needing to increase their software output because all of their games will be accessible on either device. This also allows them to resurrect old and create new IP much easier since it will be unnecessary to make 2 separate versions of all their major franchises.
For example, they released Mario Kart 7 for 3DS in 2011 then got started on Mario Kart 8 for Wii U which released in 2014, instead they can release Mario Kart 9 in 2017 then make a completely new IP or bring back F-Zero in 2020 while still supporting MK9 with DLC in between. Take that and apply it to many of their franchises.
Another benefit is that their home console will get the 3rd party support that their handhelds recieve, games like Bravely Third, Monster Hunter 5, Yokai Watch 4, among others. So NX would be a family of devices that receives 100% support from Nintendo, strong Japanese 3rd party support, child/family friendly software and a ton of indies ensuring that it never has any software droughts.
The console could be slightly more powerful than Wii U and retail for $200 with the handheld being about halfway between Vita & Wii U while retailing for $200 as well and plays the same games at a lower resolution and some minor graphics downgrades. The PS4/Vita comparison is absolutely nothing like this at all.