Roronaa_chan said:
JustBeingReal said:
KZ3 (2011) and Shadow Fall (2013) were one team, both of those games shipped more recently, KZ3 shipped in Feb 2011, KZSF took 2 & 1/2 years to make, it shipped November 2013.
Killzone 2 shipped in 2009, Hermen Hulst stated in the Gamespot interview back in August 2010 that Guerrilla had begun working on a new IP.
http://www.gamespot.com/articles/guerrilla-games-talks-rocky-starts-confirms-new-ip/1100-6273818/
The KZ2 Team are the guys making Horizon, they became free after they shipped that game in 2009.
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But both KZ2 and KZ3 were headed by Mathjis de Jonge. SF by Steven ter Heide, who until then was only a producer. Aside from the leads, it also makes more chronological sense that the team who made two older games has been making Horizon while another one got Shadow fall done in time for the PS4 launch.
KZ2 and KZ3 are their only games who share the same leaders so..
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One guy isn't a whole team of people, he's just one guy, I'm talking about the whole of the studios resources.
The Killzone 3 developers were busy making that game whilst Horizon began production, they were the only ones available for Shadow Fall after they shipped Killzone 3 in 2011.
Remember Killzone 3 shipped in Feb 2011, but Guerrilla Games confirmed in August of 2010 that they had been working on a new IP, the only guys freely available to make a game were the Killzone 2 guys.
Unless you wanna say that after Killzone 2 released the studios resources were split in half (probably likely), some hires made for new guys, one team went on to make Killzone 3, the other Horizon, Killzone 3 guys would not have had the time to put any time in to Horizon.