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Forums - Nintendo - Nintendo's unused IP's.(Wii)

@Twesterm:

Fair enough, but there's still one thing I strongly disagree with: "It took what Super Mario 64 and Sunshine started and built upon things learned from both games."

This is simply not true. The game does not play like Sunshine and 64, and that has always been my main problem with the game. Super Mario Galaxy is far more linear than it's pedecessors. What made Super Mario 64 revolutionary was how wide open the game was. You had to do much more than get from point a to point b. Most of Mario Galaxy's stars were merely a basic obstacle course. There's no problem solving, puzzles, ect. All you got was basic, primitive platforming. That's not building upon what made Super Mario 64 and Super Mario Sunshine great. Instead, it's taking a step backwards and reverting back to life before Mario 64.



I am Washu-bot B, loyal servant of Final-Fan, the greatest scientific genius in the universe!


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regin2005 said:
SMG did have its share of flaws though. For instance, SMG is WAY too easy in terms of difficulty compared to SM64.

 EASY!? 

 

If you get the bare minimum of stars to be at Bowser, yes.

 

If you actually play the whole game, HELL NO! It's bloody hard. 



I'm a mod, come to me if there's mod'n to do. 

Chrizum is the best thing to happen to the internet, Period.

Serves me right for challenging his sales predictions!

Bet with dsisister44: Red Steel 2 will sell 1 million within it's first 365 days of sales.

stof said:
regin2005 said:
SMG did have its share of flaws though. For instance, SMG is WAY too easy in terms of difficulty compared to SM64.

EASY!?

 

If you get the bare minimum of stars to be at Bowser, yes.

 

If you actually play the whole game, HELL NO! It's bloody hard.


lol

Are you joking?



I am Washu-bot B, loyal servant of Final-Fan, the greatest scientific genius in the universe!


Eternal Darkness is not Nintendo's. However, I think Faxanadu from the NES is.




stof said:
regin2005 said:
SMG did have its share of flaws though. For instance, SMG is WAY too easy in terms of difficulty compared to SM64.

 EASY!? 

 

If you get the bare minimum of stars to be at Bowser, yes.

 

If you actually play the whole game, HELL NO! It's bloody hard. 


 So you mean to tell me that getting all 120 star in Galaxy (and I'm not talking about the Luigi segment either) is HARDER than getting all 120 stars in Mario 64.  I kinda find that hard to believe.  I played Galaxy (didn't beat the game only because I didn't have enough time too) and I didn't see a Game Over screen not once.  I had about 91 stars at the time!  I don't even think they have one nor do I know what it looks like.  The ONLY thing that's hard in SMG is getting Game Over.  You can't lose.  You can get about 5 extras PER stage/star and on top of that...that little mail toad gives you ANOTHER 5 1-up mushrooms from Peach everytime you START THE GAME!! Probably every time you get a star.



Generation 8 Predictions so far.....(as of 9/2013)

Console that will sell most: Nintendo Wii U

Who will sell more consoles between Microsoft/SONY: SONY

 

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Oh and I don't even play Mario platformers that much because of that Mario 64 game. It was very difficult back then and that was good.



Generation 8 Predictions so far.....(as of 9/2013)

Console that will sell most: Nintendo Wii U

Who will sell more consoles between Microsoft/SONY: SONY

 

stof said:
regin2005 said:
SMG did have its share of flaws though. For instance, SMG is WAY too easy in terms of difficulty compared to SM64.

EASY!?

 

If you get the bare minimum of stars to be at Bowser, yes.

 

If you actually play the whole game, HELL NO! It's bloody hard.


 I'm totally with stof on this. SM64 was far, far easier to finish completely. It's debatable if you just mean doing the bare minimum, but I found Galaxy infinitely more difficult when going for every star. I can't think of any part of SM64 that really gave me trouble, but I died like 50+ times on some Galaxy levels.



slacker164 said:
stof said:
regin2005 said:
SMG did have its share of flaws though. For instance, SMG is WAY too easy in terms of difficulty compared to SM64.

EASY!?

 

If you get the bare minimum of stars to be at Bowser, yes.

 

If you actually play the whole game, HELL NO! It's bloody hard.


 I'm totally with stof on this. SM64 was far, far easier to finish completely. It's debatable if you just mean doing the bare minimum, but I found Galaxy infinitely more difficult when going for every star. I can't think of any part of SM64 that really gave me trouble, but I died like 50+ times on some Galaxy levels.


 But did you get GAME OVER in Galaxy??



Generation 8 Predictions so far.....(as of 9/2013)

Console that will sell most: Nintendo Wii U

Who will sell more consoles between Microsoft/SONY: SONY

 

The thing about Mario Sunshine and 64 is that you have to actually use your brain.

Mario Galaxy is just speed rushing to the star... and nothing else.



I am Washu-bot B, loyal servant of Final-Fan, the greatest scientific genius in the universe!



Mario Intercoursing Golf. DO YOU HEAR ME NINTENDO?