Nuvendil said:
You are assuming that. That interview was from after they had dropped the PS360 already. If the problems with that are why Wii U is suddenly insufficient, then clearly he couldn't have "had a blast" racing in the rain on the Wii U at the time of that interview. So I would say there are good odds that he was lying then or lying now. Maybe they were hopeful and lied then to buy time, still not how you should do things. If that's the case, then - again - they shouldn't have continued to lead people on, talking up the Wii U and how awesome it was going to be. And then their sudden - and I mean very sudden - change of tone after Bamco came in and gave them the big funding made it worse. It was unprofessional conduct, a rampant problem in the industry. "Good intentions" aren't an excuse for being an idiot in terms of your PR and at times jerks to people who you hyped up yourself. But frankly, I don't buy any of it. Not what they said then, not what they say now. I'm not convinced the Wii U version ever really existed in any real form at all. No one ever actually saw it. The PS4, Xbone, and PC all eventually got their showing at least behind closed doors. The Wii U version was never seen by anyone. Ever. Anywhere. We have nothing but a pinky promise from a developer who has a vested interest in not looking bad. And pinky promises don't mean much in the industry anymore. I don't cut any big company slack when they act this way, not going to do it for Slightly Mad just because they are sorta indie. |
they pretty much said they kept adding stuff from the initial build to the point where it could only run properly on current gen and PC HW considering thats the only versions we got im inclined to believe that. Now they could have been lying, sure. Maybe they never had a WIi U version(i do believe this). Hell maybe they never even had a PS360 version. But i do believe they had intentions of releasing those, but yeah they should have been more forward with the truth from the beginning.