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Forums - Gaming Discussion - Wii U version of Project CARS facing troubles, likely cancelled

Nuvendil said:
oniyide said:
Nuvendil said:
oniyide said:
Nuvendil said:



It is different than it was back then, they kept on pushing and pushing which is why they had to drop last gen versions. They probably thought they could get a lesser version running on Wii u but i can only guess they just couldnt. too optimistic yes, but i wouldnt say misleading

You are assuming that.  That interview was from after they had dropped the PS360 already.  If the problems with that are why Wii U is suddenly insufficient, then clearly he couldn't have "had a blast" racing in the rain on the Wii U at the time of that interview.  So I would say there are good odds that he was lying then or lying now.  Maybe they were hopeful and lied then to buy time, still not how you should do things. 

If that's the case, then - again - they shouldn't have continued to lead people on, talking up the Wii U and how awesome it was going to be.  And then their sudden - and I mean very sudden - change of tone after Bamco came in and gave them the big funding made it worse.  It was unprofessional conduct, a rampant problem in the industry.  "Good intentions" aren't an excuse for being an idiot in terms of your PR and at times jerks to people who you hyped up yourself. 

But frankly, I don't buy any of it.  Not what they said then, not what they say now.  I'm not convinced the Wii U version ever really existed in any real form at all.  No one ever actually saw it.  The PS4, Xbone, and PC all eventually got their showing at least behind closed doors.  The Wii U version was never seen by anyone.  Ever.  Anywhere.  We have nothing but a pinky promise from a developer who has a vested interest in not looking bad.  And pinky promises don't mean much in the industry anymore.  I don't cut any big company slack when they act this way, not going to do it for Slightly Mad just because they are sorta indie. 

they pretty much said they kept adding stuff from the initial build to the point where it could only run properly on current gen and PC HW considering thats the only versions we got im inclined to believe that. Now they could have been lying, sure. Maybe they never had a WIi U version(i do believe this). Hell maybe they never even had a PS360 version. But i do believe they had intentions of releasing those, but yeah they should have been more forward with the truth from the beginning.



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Alan Wake? thats still a last gen game. A old as hell one at that. Project CARS is not.



Fatal Frame 5 uses much simpler lighting, backgrounds are simple as well and no volumetric smoke etc.

And Alan Wake looked good back than but not that good.

By the way guys, do your math. Alan Wakes Res is 44% lower. Or Fatal Frames is 78% higher.



captain carot said:
Fatal Frame 5 uses much simpler lighting, backgrounds are simple as well and no volumetric smoke etc.

And Alan Wake looked good back than but not that good.

By the way guys, do your math. Alan Wakes Res is 44% lower. Or Fatal Frames is 78% higher.


and what do you mean by more simple lighting?

is this simple lighting?

 

no volumetric smoke?

 

And what about the water effects?

 

 

 

 



Well.
No dynamic shadows. Water that is basically standard since when? 2002? Mediocre textures, low detail and few vegetation.


Alan Wake hat lots of shaderheavy effects back then. As well as lots of particle effects etc.
Hell. Objects in Fatal Frame 5 dont even cast shadows from flashlight etc. Even Zombi U has way better dynamic lighting. The little bit of smoke looks like early 2000s texture effcts.

Nope. Artdesign is okay. But from the technical side Fatal Frame is pretty cheap.



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captain carot said:
Well.
No dynamic shadows. Water that is basically standard since when? 2002? Mediocre textures, low detail and few vegetation.


Alan Wake hat lots of shaderheavy effects back then. As well as lots of particle effects etc.
Hell. Objects in Fatal Frame 5 dont even cast shadows from flashlight etc. Even Zombi U has way better dynamic lighting. The little bit of smoke looks like early 2000s texture effcts.

Nope. Artdesign is okay. But from the technical side Fatal Frame is pretty cheap.

Fatal frame 5 may not have as good particle and volumetric effects as alan wake, buit still its good

 

and what do you mean by mediocre texturs and low detail?

 

 

And its not as if alan wake was perfect, no offense but Alan Wake for 360 looks so blurry, while some effects are in use, that anybody would have thought that someone pissed on the screen. Guess thats a trade off for using so many effects

 

On purpose, nice shot that one you showed us, but wouldnt that image happen to be from the pc version?

https://www.youtube.com/watch?v=yXdgxBZ_iOY

 

http://www.pcgamer.com/alan-wake-screenshot-comparison-360-vs-pc/

Xbox 360 screen

 

PC Screen

 

Over all i like more fatal frame graphics, and considering the resolution adventage to save resources(960x540) on xbox 360 then this game isnt that bad at 1280x720



So you basically need a really bad youtube capture from Alan Wakee to let Fatal Frame 5 look good?

Side note, never use screens of heavily youtube videos for comparison.



You just wont find any point in the whole game where Alan Wake looks that simple, to use very kind words.
THere are scenes where, resolution put aside, Resident Evil 4 Wii looks better than Fatal Frame 5 does.

Got a feeling some people aren't interested at all in facts.

Go and take some screen grabs of Alan Wake. All those effects really interact badly with youtubes video compression. And once again, that game never even was a reference.



captain carot said:
So you basically need a really bad youtube capture from Alan Wakee to let Fatal Frame 5 look good?

Side note, never use screens of heavily youtube videos for comparison.



You just wont find any point in the whole game where Alan Wake looks that simple, to use very kind words.
THere are scenes where, resolution put aside, Resident Evil 4 Wii looks better than Fatal Frame 5 does.

Got a feeling some people aren't interested at all in facts.

Go and take some screen grabs of Alan Wake. All those effects really interact badly with youtubes video compression. And once again, that game never even was a reference.

hahah, so using the worst screens you can find on the web?

why not a youtube of actual gameplay an take some shots like me?

here

https://www.youtube.com/watch?v=ZqwO_sY-_WM

 

on purpose, nice screen the one you showed us from alan wake

but wouldnt that be from pc version, would it?

 

lets see

https://www.youtube.com/watch?v=yXdgxBZ_iOY

 

yep, definetley that was from pc, this is how it looks on 360

 

I see now, so playing dirty with false screenshots and also putting the worst ones for wii u he?

You cheater

 

and on purpose, my shot from alan wake is based on facts

here

https://www.youtube.com/watch?v=shBi9jkAE2A




megafenix said:

and on purpose, my shot from alan wake is based on facts

here

https://www.youtube.com/watch?v=shBi9jkAE2A


You really don't understand...

Taking pics from youtube videos and showing them as proof? Youtube videos are heavily and badly comrpessed. They don't don't properly reflect the picture quality of the game.

If you want to be serious about your constant derailing of this thread which, in case you hadn't noticed, is about PROJECT CARS, then at least use actual direct feed pictures of the games you want to bring up. 



Hynad said:
megafenix said:

and on purpose, my shot from alan wake is based on facts

here

https://www.youtube.com/watch?v=shBi9jkAE2A


You really don't understand...

Taking pics from youtube videos and showing them as proof? Youtube videos are heavily and badly comrpessed. They don't don't properly reflect the picture quality of the game.

If you want to be serious about your constant derailing of this thread which, in case you hadn't noticed, is about PROJECT CARS, then at least use actual direct feed pictures of the games you want to bring up. 


of course there is compression and can hurt a little the quality of the videogame, but the screenshots were not taken from youtube(except for the one were alan wake is walking) and this guy used a pc version screenshot instead of the xbox 360 one

 

This is the 360 version

 

And this the pc version

 

the first image is from 360 and the second from pc version

here you can take a look of both versions

http://www.pcgamer.com/alan-wake-screenshot-comparison-360-vs-pc/

 

This is not just about alan wake graphics but also using the corresponding screesnhots of the 360 version, not the pc one

here are good quality comaprasion videos

https://www.youtube.com/watch?v=yXdgxBZ_iOY

https://www.youtube.com/watch?v=shBi9jkAE2A

https://www.youtube.com/watch?v=-rsAr5nEtWU

 

you are telling me that those comparasion videos are using extreme compression on the xbox 360 version on purpose to look bad while the pc version is not using compression?

What, xbox haters or something?