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Forums - Gaming Discussion - Wii U version of Project CARS facing troubles, likely cancelled

Good. I'd rather it be cancelled so that Nintendo continues focusing its efforts towards expanding the Wii U's library with unique titles. Multiplats aren't helping third parties nor the Wii U.



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KLAMarine said:
Good. I'd rather it be cancelled so that Nintendo continues focusing its efforts towards expanding the Wii U's library with unique titles. Multiplats aren't helping third parties nor the Wii U.


Are these mutually exclusive?



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

MikeRox said:
KLAMarine said:
Good. I'd rather it be cancelled so that Nintendo continues focusing its efforts towards expanding the Wii U's library with unique titles. Multiplats aren't helping third parties nor the Wii U.

Are these mutually exclusive?

Not necessarily but seeing third parties walking away puts additional pressure on Nintendo to develop software. Consoles are a means to sell software and if no software is being released on their console, Nintendo makes no money thus they develop software or bring in outside studios to make stuff for them, titles exclusive to their platform.



Hynad said:
megafenix said:
Yea, i think this generation has been the worst about selling hype, killzone 1080p 60fps in multiplayer, ifnamous second son downgrade, watch dogs promised graphics, cd project witcher 3, etc
https://www.youtube.com/watch?v=lheaGel6lwY


You take this occasion to take potshots at thoses non-nintendo games, but I don't see how any of what you said is relevent to Project Cars.


Well, maybe the nintendo game that has recieved a downgrade would be xenobalde, as for the rest i havent noticed, but you must admit that xenoblade downgrade cant compare to the other company games downgrade



megafenix said:
Hynad said:


You take this occasion to take potshots at thoses non-nintendo games, but I don't see how any of what you said is relevent to Project Cars.


Well, maybe the nintendo game that has recieved a downgrade would be xenobalde, as for the rest i havent noticed, but you must admit that xenoblade downgrade cant compare to the other company games downgrade


How is this relevent to Project Cars and this thread?



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Hynad said:
megafenix said:

Read accurately, if the 60fps is the 100% that we want to reach, then 30fps is 50% of that goal, meaning that if we increase 30fps again that would be another 50%

 

the same applies for 23fps to 30fps

how much is 23fps from 30fps(100% we want to reach), then the 7fps that we are missing are the ?% we still have to accomplish to get the 100%(30fps) since the 23fps percentage has already been achieved

 


The base isn't 30fps. That's the wanted outcome. You're looking at it in the wrong direction.

To achieve 30 fps, they don't have to work from 30 to 23. They need to get a percentage increase from 23 to 30.
They need to work up from 23. Not down from 30.

So, the % increase from 23 to 30 is 30%. Since 7 fps are missing to achieve that, and that number (6.9, in fact) is 30% of 23.

I have to agree with Hynad here. There is a convention for how we state these things, for a reason.

30 is 50% of 60, 60 is the comparator i.e. what you are comparing to. When you are are talking about an increase e.g. from 30, 30 is the comparator. So a 50% increase is 45, a 100% increase is 60.

If we consider 30fps as the ultimate goal, then 30 is the comparator and they have achieved 23 of 30 or 77% of their goal. If we are talking about an increase from 23, 23 is the comparitor. They require a 7 frame improvement from the current base (=7/23), they require a 30% increase from 23.

So we could say:

- We need a 30% increase from our current frame rate (23)

- We have achieved 77% of our goal (30)

Any other way is unconventional and bound to cause confusion.



Hynad said:
megafenix said:

Well, maybe the nintendo game that has recieved a downgrade would be xenobalde, as for the rest i havent noticed, but you must admit that xenoblade downgrade cant compare to the other company games downgrade


How is this relevent to Project Cars and this thread?


Sorry, didnt get at first what you were trying to say. For project cars for the wii u to reach the 30fps goal, the only way would be to reduce the numebr of draw calls from cpu to gpu and some culling(frustrum, occlussion) so that not only the draw calls would be fewer but also the gpu wont have to draw complex geometry and will save up resources.



megafenix said:
Hynad said:


How is this relevent to Project Cars and this thread?


Sorry, didnt get at first what you were trying to say. For project cars for the wii u to reach the 30fps goal, the only way would be to reduce the numebr of draw calls from cpu to gpu and some culling(frustrum, occlussion) so that not only the draw calls would be fewer but also the gpu wont have to draw complex geometry and will save up resources.


That is not what I was referring to. But whatever....



I think this was one of the (very) few games announced for 8th gen platforms (XOne, PS4 and PC) and the WiiU (which a lot of people insist on calling 8th gen) and not being released on the X360 and PS3.

By now, I guess it's more than proved that the WiiU is not from the same generation as the PS4 and XOne.

We have a lot of games just for XOne, PS4 and PC. We have some (specially in 2013/2014) for those and X360, PS3 and WiiU (multi-gen). I don't recall anyone being released only on XOne, PS4, PC and WiiU.

- M, Carl



Prediction made in 14/01/2014 for 31/12/2020:      PS4: 100M      XOne: 70M      WiiU: 25M

Prediction made in 01/04/2016 for 31/12/2020:      PS4: 100M      XOne: 50M      WiiU: 18M

Prediction made in 15/04/2017 for 31/12/2020:      PS4: 90M      XOne: 40M      WiiU: 15M      Switch: 20M

Prediction made in 24/03/2018 for 31/12/2020:      PS4: 110M      XOne: 50M      WiiU: 14M      Switch: 65M

Wii U is 8th gen with (much) less power.

With IBM Power, far less power and so on ports of big AAA games are difficult to impossible. But there would be at least some ports or special versions if Wii U was selling better and the Wii U crowd was buying third party.

Which in the majority they are not.

And that is the basic point Ian Bell made in the WMD forums. They'd have to make some major cutdowns. Wii U version could not be in leaderboards etc. because of those differences. Basically it wouldnt really be the same game.
And he asked the bad economic question. How much will that cost, who is gonna buy it in the end? And is that what anyone wants from Project CARS?