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Forums - Gaming - An evaluation of the iphone's gaming graphics potential

jkimball said:

Let's end this "Super expensive" nonsense right now.

When did $60/month become super expensive? I started work in the US right around when the iPhone came out. The iPhone plans were cheaper than anything else I could find. Oh sure there were some great deals on 5000/mo minute plans..but oh wait data is extra...oh wait 0.10/pr text message..oh wait did you want voicemail with that?

Can you get me an unlimited data (not just 'email') plan, nights and weekends at 6pm, 1000 text messages, unlimited voice mail and 500 minutes a month for $60 on another top-tier carrier? No, you can't. The iPhone plans are actually LESS than the same plan from AT&T using a blackberry!

I just flipped through my old bookmarks...the iPhone plans are the best deal in America right now. Period.

Of course if you think $60/month is 'super expensive' then the iPhone is probably not for you anyway!


That is essentially the Apple-way.  They offer a lot of stuff at an affordable rate which is only affordable so long as you make use of all those features.  OSX is the same way; it offers a lot of features for its pricetag.

The catch is that the value of these items is not the same for everyone.  A person who doesn't need 85% of the services is not getting as much for their money as someone who needs all 100% of what is offered. 

So while you can argue it has a lot of inherent value, until you can prove that every single feature is essential to every single owner, you cannot definitively say it's the best plan.



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mr-money said:
Once Apple stops locking you into a super-expensive phone contract and increases the storage capacity to 160GB.

Man, why do you want wearing a hard-drive in your pocket? As for contract, iPhone + data plan is must for full experience, so I don't see much problem here. If you don't want to use internet-on-go then neither you need iphone.



A lot of you are worried about the high prices of the iPhone. I say instead of looking at the Mac, compare it to the iPod. The original iPod started at $399 in 2001. Then Apple added the iPod mini for $249 in 2004. Then they added the iPod shuffle for $99 in 2005.

And all the while prices dropped. Nowadays, the classic iPod starts at $249, the iPod nano (mini successor) starts at $149, and the iPod shuffle starts at $49.

The iPod nano of today can do much more than the original iPod from 2001 and at $149 vs. $399, it is 60 % cheaper (and no less then 80 % smaller, by the way).

Expect the same thing to happen to the iPhone. In a few years, there will be iPhones for less than $200 that can do everything the original iPhone could do and more.



Hardcore gaming is a bubble economy blown up by Microsoft's $7 $6 billion losses.

Your analysis is wrong, mostly because the iPhone isn't comparable to a handheld in the way that it's designed. In order to run something, it needs to run it on top of its OS, meaning that it's more akin to a PC than a console. That OS will take up a good bit of processing power.

Plus, no face buttons and no stylus support = very limited input options.



"'Casual games' are something the 'Game Industry' invented to explain away the Wii success instead of actually listening or looking at what Nintendo did. There is no 'casual strategy' from Nintendo. 'Accessible strategy', yes, but ‘casual gamers’ is just the 'Game Industry''s polite way of saying what they feel: 'retarded gamers'."

 -Sean Malstrom

 

 

Garcian Smith said:
Plus, no face buttons and no stylus support = very limited input options.

Yeah, stylus on iphone would be so nice to have. Wait.



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MDMAniac said:
Garcian Smith said:
Plus, no face buttons and no stylus support = very limited input options.

Yeah, stylus on iphone would be so nice to have. Wait.


From Wikipedia:

"The 3.5 in liquid crystal display (320×480 px at 160 ppi) HVGA touch screen topped with optical-quality, scratch-resistant glass[41] is specifically created for use with a finger, or multiple fingers for multi-touch sensing. Because the screen is a capacitive touch screen, no stylus is needed, nor can one be used.[42][13] Bare skin is a requirement; users wearing gloves would have to remove them to use the touchpad,[43] unless they are wearing electrically conductive gloves.[44]"

Emphasis mine.

The reason why no stylus support is a problem is because stylii allow for more precise touch commands than fingers do.



"'Casual games' are something the 'Game Industry' invented to explain away the Wii success instead of actually listening or looking at what Nintendo did. There is no 'casual strategy' from Nintendo. 'Accessible strategy', yes, but ‘casual gamers’ is just the 'Game Industry''s polite way of saying what they feel: 'retarded gamers'."

 -Sean Malstrom

 

 

Garcian Smith said:
MDMAniac said:
Garcian Smith said:
Plus, no face buttons and no stylus support = very limited input options.

Yeah, stylus on iphone would be so nice to have. Wait.


From Wikipedia:

"The 3.5 in liquid crystal display (320×480 px at 160 ppi) HVGA touch screen topped with optical-quality, scratch-resistant glass[41] is specifically created for use with a finger, or multiple fingers for multi-touch sensing. Because the screen is a capacitive touch screen, no stylus is needed, nor can one be used.[42][13] Bare skin is a requirement; users wearing gloves would have to remove them to use the touchpad,[43] unless they are wearing electrically conductive gloves.[44]"

Emphasis mine.

The reason why no stylus support is a problem is because stylii allow for more precise touch commands than fingers do.


And another tidbit from Wikipedia considering touchscreens, bolding by yours truly:

"Capacitive

A capacitive touch screen panel is coated with a material, typically indium tin oxide that conducts a continuous electrical current across the sensor. The sensor therefore exhibits a precisely controlled field of stored electrons in both the horizontal and vertical axes - it achieves capacitance. The human body is also an electrical device which has stored electrons and therefore also exhibits capacitance. When the sensor's 'normal' capacitance field (its reference state) is altered by another capacitance field, i.e., someone's finger, electronic circuits located at each corner of the panel measure the resultant 'distortion' in the sine wave characteristics of the reference field and send the information about the event to the controller for mathematical processing. Capacitive sensors can either be touched with a bare finger or with a conductive device being held by a bare hand. Capacitive touch screens are not affected by outside elements and have high clarity, but their complex signal processing electronics increase their cost."

So, you could use a stylus with iPhone, it just needs to conduct electricity and not ruin the glass surface. 



Plaupius said:

So, you could use a stylus with iPhone, it just needs to conduct electricity and not ruin the glass surface. 


Wow, that's intriguing. I didn't know that would be possible. Although then the problem with optional peripherals comes into play. You need to make people go out and buy this thing, otherwise there won't be games supporting it. And without games supporting it, nobody will go out and buy that thing. So what you need to jump-start the stylus is either EA or Activision or Apple themselves pushing it.



Hardcore gaming is a bubble economy blown up by Microsoft's $7 $6 billion losses.

Million said:
blaydcor said:
  
Yup, and the current gen of consoles and handhelds are showing us that its powerful graphics, not a creative interface, that sells more systems. The iphone + ipod touch will probably sell more than the PSP, so I see it as being a viable gaming system for the people who aleady own it. On the other hand, I don't see many non-apple fans going out to buy an Iphone simply for the gaming experince.

 


Neither the Iphone or the Ipod touch have near the life span of the PSP , how are they meant to outsell it ?

So you're saying that Apple is just going to abandon their new wunderchild after a year or two? 

 



Crusty VGchartz old timer who sporadically returns & posts. Let's debate nebulous shit and expand our perpectives. Or whatever.

reverie said:
Plaupius said:

So, you could use a stylus with iPhone, it just needs to conduct electricity and not ruin the glass surface.


Wow, that's intriguing. I didn't know that would be possible. Although then the problem with optional peripherals comes into play. You need to make people go out and buy this thing, otherwise there won't be games supporting it. And without games supporting it, nobody will go out and buy that thing. So what you need to jump-start the stylus is either EA or Activision or Apple themselves pushing it.

Just bundle the stylus itself with any game that requires one and problem solved.

 



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.