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Forums - Nintendo Discussion - NintenDomination! Your quest is over. We present you a new thread.

 

Rate Platina's Reign

10 15 62.50%
 
9 3 12.50%
 
8 0 0%
 
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6 1 4.17%
 
5 3 12.50%
 
4 1 4.17%
 
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Ultrashroomz said:

In all seriousness, I'll be hosting some MK8 battle mode this Saturday at 4PM EST.

Share your Friend Code with me to sign up.

MK8 SIGNUPS

User Friend Code
Ultrashroomz 0731-6937-5596
ktay95 2067-7123-5045
   
   
   
   
   
   
   
   
   
   
   

Rules aren't finalized yet.

If i coverted the time correctly i should be there although I might be a little sleepy



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Ultrashroomz said:

In all seriousness, I'll be hosting some MK8 battle mode this Saturday at 4PM EST.

Share your Friend Code with me to sign up.

MK8 SIGNUPS

User Friend Code
Ultrashroomz 0731-6937-5596
ktay95* 2067-7123-5045
   
   
   
   
   
   
   
   
   
   
   

Rules aren't finalized yet.

Unfortunately I don't have a Switch yet, or else I'd participate!



Is there like a download play for MK8D? Like MK7 in the 3DS?



Pocky Lover Boy! 

Jranation said:
Is there like a download play for MK8D? Like MK7 in the 3DS?

No, there is none. Everyone has to have the game in order to play.



Intel Core i7 8700K | 32 GB DDR 4 PC 3200 | ROG STRIX Z370-F Gaming | RTX 3090 FE| Crappy Monitor| HTC Vive Pro :3

Does anybody remember the "What are Nintendo developing?" thread that used to be updated fairly regularly? Whatever happened to that?

It'd be interesting to have a new one to track what Entertainment Planning and Development (the reformed internal structure), plus Nintendo's subsidiaries, are making now.



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Peh said:
Jranation said:
Is there like a download play for MK8D? Like MK7 in the 3DS?

No, there is none. Everyone has to have the game in order to play.

Dang! I thought they would implement that from their handhelds



Pocky Lover Boy! 

Jranation said:
Peh said:

No, there is none. Everyone has to have the game in order to play.

Dang! I thought they would implement that from their handhelds

We can only assume that the Switch wouldn't be able to handle it. Atleast in MK8D's case, you can have portable local multiplayer on a single system, and pretty much everyone who has a Switch has this game already.



Einsam_Delphin said:
Jranation said:

Dang! I thought they would implement that from their handhelds

We can only assume that the Switch wouldn't be able to handle it. Atleast in MK8D's case, you can have portable local multiplayer on a single system, and pretty much everyone who has a Switch has this game already.

It has absolutely, positively nothing whatsoever to do with hardware capabilities.  It's purely about 1) file sizes (it would be much slower to transfer a chunk of MK8 than MK7) and most likely 2) the ability of the Switch to do split screen in any one of its configurations.  Download Play only ever existed due to the imposibility of splitscreen on handhelds like 3DS. 



Nuvendil said:
Einsam_Delphin said:

We can only assume that the Switch wouldn't be able to handle it. Atleast in MK8D's case, you can have portable local multiplayer on a single system, and pretty much everyone who has a Switch has this game already.

It has absolutely, positively nothing whatsoever to do with hardware capabilities.  It's purely about 1) file sizes (it would be much slower to transfer a chunk of MK8 than MK7) and most likely 2) the ability of the Switch to do split screen in any one of its configurations.  Download Play only ever existed due to the imposibility of splitscreen on handhelds like 3DS. 

1 falls under what I said, and 2 would only make sense if splitscreen and download play couldn't simply co-exist like splitscreen and online play do, but who cares, the explanation one want's to believe matters not.



Einsam_Delphin said:
Nuvendil said:

It has absolutely, positively nothing whatsoever to do with hardware capabilities.  It's purely about 1) file sizes (it would be much slower to transfer a chunk of MK8 than MK7) and most likely 2) the ability of the Switch to do split screen in any one of its configurations.  Download Play only ever existed due to the imposibility of splitscreen on handhelds like 3DS. 

1 falls under what I said, and 2 would only make sense if splitscreen and download play couldn't simply co-exist like splitscreen and online play do, but who cares, the explanation one want's to believe matters not.

I only emphatically emphasize this is because it promotes a misconception of the demandingness of a feature.  Download play is certainly less demanding than splitscreen.  And yeah, they could theoretically coexist.  But the reason they probably didn't bother is because download play is just patently less efficient.  With splitscreen a posibility on the Switch out of the dock, you can play local multiplayer with one system.  And if you have two systems, you can still use the split screen function only now with two full controllers in the form of two pairs of joy cons rather than with one joy con a piece.