| sc94597 said: I think this thread illustrates the real issue. People want quality mods for free. Quite selfish in my opinion. I've seen many mods suffer from real-world costs getting in the way of vision, and in my opinion that is why it was a decent idea to monetize them. As for myself, I would've donated at least $20 well before the mod released. |
O you could say people want mods made with passion, not with monetary gains in mind.
How are let's players monetizing games? Isn't it based on commercials?
you get plenty of those when you download mods outside of steam workshop.
We already have kickstarter and early access for projects that require money to complete a vision.
Monetizing mods in the way of direct pay opens a whole new can of worms, support, copyright, plagiarism, cheat mods.
I can already see a company forming that does nothing but repackage other people's mods and make a quick buck befoe the author finds out.










