| ioi said: How about designing a website of videogame sales charts for fun, is that geeky enough? ![]() |
I'm sorry sir, I have you beat. I designed a website of decklists for MTG.
My current website archives information about pocketwatches.
| ioi said: How about designing a website of videogame sales charts for fun, is that geeky enough? ![]() |
I'm sorry sir, I have you beat. I designed a website of decklists for MTG.
My current website archives information about pocketwatches.
| DragonLord said:
How's this?
|
That's pretty awesome, but I don't see a Power Glove.
Entroper said:
It gets worse, I did another version with rippling adders instead of a shift register. To top it off, I surrounded the new multiplier with some more hardware to make it handle signed multiplication. To be honest, I was surprised how easy it was.
|
I like the design but what program is that? It doesn't look like MultiSim and I wasn't aware that there were other programs out there =P The only reason I ask is because I know with multisim you can "block" a lot of the redundant parts and make the design cleaner.
If you're just doing this for practice you should do one with some "look-ahead" adders.
| Sqrl said: I like the design but what program is that? It doesn't look like MultiSim and I wasn't aware that there were other programs out there =P The only reason I ask is because I know with multisim you can "block" a lot of the redundant parts and make the design cleaner.
If you're just doing this for practice you should do one with some "look-ahead" adders. |
There's a ton of programs available. This one is called LogicWorks, and I got it at the campus bookstore for $40 (it was required for my course). It's a little bit clunky, but it does the job well.
I did a 4-bit adder with carry look-ahead and used that to make my 4-bit multiplier:
I went ahead and made an 8-bit adder out of two of the look-ahead ones. Also realized I could use incrementers for part of my multiplier design, so I rolled one of those. I should have learned the look-ahead principle on incrementers first, where it's easier to understand how it works. It took a while for me to convince myself that the propogate signals could be generated independently from one another.
The multiplier design could have benefited from grouping the signals, but I was tired. :)
I had myself pretty well confused for a while as to where I did and did not need to handle carries in this design. I'm not convinced that I need both of the two incrementers at the top, because I don't know if it's possible for both carry-ins to be set at the same time (if not, I could just OR them and get by with only one incrementer).
Just need to wire up an adder-subtractor now and make an ALU. :) What's driving me nuts isn't figuring out the logic or stringing it together; it's making the darn MUXes! I had to make an 8-bit-wide 4-to-1 MUX for my shift register, and naming all those pins... argh...
Heh heh, hrmmm.....
1. I cosplayed videogame characters, alone, in my backyard. Locke (FF6) was actually one of my favorite ones to do as the clothes and hair were easy and I could use my vast array of daggers.
2. I married another character in an MMO, and of course, it turned out to be a guy.
3. Instead of the word "Duh", I said "Indubitably".
4. I used to play Runescape quite a bit.
5. I obsessively collected pet caterpillars and rocks.
| MontanaHatchet said: Heh heh, hrmmm..... 1. I cosplayed videogame characters, alone, in my backyard. Locke (FF6) was actually one of my favorite ones to do as the clothes and hair were easy and I could use my vast array of daggers. 2. I married another character in an MMO, and of course, it turned out to be a guy. 3. Instead of the word "Duh", I said "Indubitably". 4. I used to play Runescape quite a bit. 5. I obsessively collected pet caterpillars and rocks. |
Don´t worry, what happens in WOW stays in WOW. It´s kinds like Vegas but without the hookers...

Yo' homes...I'm 2 cool for skool cuz I rule....I ain't no nerd like uz!!!111!!1! Man only V-GAME i play is teh one and only....Low Jeanz....Ya know now homeskilleyz????/////????I'm deh DAWG...
LOL... But seriously, I'm not a nerd...I hope..
This should sum me up nicely...:
http://youtube.com/watch?v=znKdI9VJCao