Entroper said:
It gets worse, I did another version with rippling adders instead of a shift register. To top it off, I surrounded the new multiplier with some more hardware to make it handle signed multiplication. To be honest, I was surprised how easy it was.
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I like the design but what program is that? It doesn't look like MultiSim and I wasn't aware that there were other programs out there =P The only reason I ask is because I know with multisim you can "block" a lot of the redundant parts and make the design cleaner.
If you're just doing this for practice you should do one with some "look-ahead" adders.








