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Forums - Gaming - Project Cars 1080p PS4, 900p XBO, and 12k PC

I have a feeling this will flop like a fish out of water.



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Samus Aran said:

Nintendo must be working magic then as Super Mario 3D World, Mario Kart 8, Yoshi's Woolly World, Donkey Kong Country: Tropical Freeze, Super Smash Bros. Wii U look far better than similar PS3 games.

Even gamecube remasters (Wind Waker HD) look better than similar games like Sly Cooper HD collection and Sly Cooper: Thieves in Time (a game built from the ground up for the PS3). 

LittleBigPlanet 1-3 run at terrible framerates for a 2.5D platformer. Constant 60 fps should be a must for such games. 

Playstation All Stars Battle Royale runs at 720p and can't even hold a firm 60 fps while Super Smash Bros. Wii U runs at 1080p and 60 fps even when 8 characters are on screen at the same time. 

Modnation Racers looks a lot worse than Mario Kart 8 and runs at a meagre 30fps while Mario Kart 8 runs at a solid 60fps.

Ratchet and Clank into the Nexus is a 4 hour game that can't even hold 30fps most of the time... Super Mario 3D World looks a lot better with a perfect 60fps. 

Xenoblade Chronicles X has a much bigger overworld than any PS3 open world game and it looks much better than let's say Skyrim. Of course the PS3 has games with better graphics than XBX, but those aren't huge open world games. 

I'm not agreeing with bonzobanana, but many of those are really dreadful examples. Stuff like MK8 provides some of the best graphics the WiiU has to offer. The same can't be said of any of those PS3 titles.

I can understand that there's a limited list of games on the PS3 for some of those specific genres (making direct comparisons hard), but comparing SSB to PAS is like comparing ZombiU to Halo 4. The dramatically different pedigrees of each play a large role in the gap between them.



Tachikoma said:
Materia-Blade said:

Just correcting that ps3 doesn't have any games with better graphics than XBX.

Off the top of my head, Mirrors edge, Burnout PAradise and Final Fantasy 13 categorically show this statement to be false, a large majority of xbox 360 multiplatform games did look better than the ps3 counterparts, but claiming that NONE look better on the playstation 3 shows either tremendous bias or a serious lack of knowledge.

I think they're both referring to Xenoblade X rather than Xbox. That would fit the context better at least.



Zekkyou said:
Tachikoma said:

Off the top of my head, Mirrors edge, Burnout PAradise and Final Fantasy 13 categorically show this statement to be false, a large majority of xbox 360 multiplatform games did look better than the ps3 counterparts, but claiming that NONE look better on the playstation 3 shows either tremendous bias or a serious lack of knowledge.

I think they're both referring to Xenoblade X rather than Xbox. That would fit the context better at least.

doesnt really make it any more true, though



Samus Aran said:
bonzobanana said:


Yes the wii u gpu definitely has the superior feature set but ultimately getting a game to run even with reduced graphic quality is about memory and cpu performance. If the wii u had a  hard drive then fair enough you could give wii u the advantage but lack of hard drive means no fast streaming of data from hdd which on 360 and PS3 massively helps stream in textures and new graphic data which the wii u lacks. Lets not also forget while the wii u has that 32MB of very fast memory it is also hindered by main memory which is slower than that of 360 and PS3 and the 360 has 10MB of very fast memory itself. The ps3 splits its memory into 2 camps with one fast to the cell processor and one fast to the gpu. There is more cpu performance in its dual thread main powerpc cpu than the wii u and the ps3 still has 6 more cell processors on top.  

Your comment 'haphazardly ported to wii u' is a biased comment. A large number of developers have made games for the wii u now, it has a well established and dated cpu architecture and probably a mobile radeon gpu in addition to an older integrated wii gpu chip.  There is no reason to think all these developers have got lazy and have all failed to achieve good results on wii u. By far the most logical conclusion is the wii u spec is weak with poor performance. Lets also not forget the wii u is based on a dated 45/40nm fabrication process like 360 and PS3 yet uses far less power even allowing for the lack of hard drive. You simply can't expect such a console to have good performance. It is what it is a console that performs roughly in line with the last generation, weaker in some areas, stronger in others. The design is basically achieve last gen performance but with significant cost savings using low cost low bandwidth memory chips for example and no hard drive. If the wii u had sold well it would have been  hugely profitable for Nintendo on the hardware alone.

I'm a wii u owner myself as well as 360 and PS3 and its pretty clear the console is struggling to even match those consoles much of the time.

Nintendo must be working magic then as Super Mario 3D World, Mario Kart 8, Yoshi's Woolly World, Donkey Kong Country: Tropical Freeze, Super Smash Bros. Wii U look far better than similar PS3 games.

Even gamecube remasters (Wind Waker HD) look better than similar games like Sly Cooper HD collection and Sly Cooper: Thieves in Time (a game built from the ground up for the PS3). 

LittleBigPlanet 1-3 run at terrible framerates for a 2.5D platformer. Constant 60 fps should be a must for such games. 

Playstation All Stars Battle Royale runs at 720p and can't even hold a firm 60 fps while Super Smash Bros. Wii U runs at 1080p and 60 fps even when 8 characters are on screen at the same time. 

Modnation Racers looks a lot worse than Mario Kart 8 and runs at a meagre 30fps while Mario Kart 8 runs at a solid 60fps.

Ratchet and Clank into the Nexus is a 4 hour game that can't even hold 30fps most of the time... Super Mario 3D World looks a lot better with a perfect 60fps. 

Xenoblade Chronicles X has a much bigger overworld than any PS3 open world game and it looks much better than let's say Skyrim. Of course the PS3 has games with better graphics than XBX, but those aren't huge open world games. 

And then you have Ratchet and Clank Tools of Destruction, a 2007 PS3 game running at smooth 60fps with graphical fidelity matching all nintendo games you mentioned



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Tachikoma said:
Zekkyou said:

I think they're both referring to Xenoblade X rather than Xbox. That would fit the context better at least.

doesnt really make it any more true, though

I won't disagree with you there, but Materia-Blade recently stated that "neither set of pics has an obvious winner for graphics" in regards to http://i.imgur.com/adNPXPQ.jpg (TW3 maxed on PC vs XCX), so it's not an argument you want to bother having.



Tachikoma said:
Materia-Blade said:

Just correcting that ps3 doesn't have any games with better graphics than XBX.

Off the top of my head, Mirrors edge, Burnout PAradise and Final Fantasy 13 categorically show this statement to be false, a large majority of xbox 360 multiplatform games did look better than the ps3 counterparts, but claiming that NONE look better on the playstation 3 shows either tremendous bias or a serious lack of knowledge.

XBX = xenoblade X



Kane1389 said:
Samus Aran said:

Nintendo must be working magic then as Super Mario 3D World, Mario Kart 8, Yoshi's Woolly World, Donkey Kong Country: Tropical Freeze, Super Smash Bros. Wii U look far better than similar PS3 games.

Even gamecube remasters (Wind Waker HD) look better than similar games like Sly Cooper HD collection and Sly Cooper: Thieves in Time (a game built from the ground up for the PS3). 

LittleBigPlanet 1-3 run at terrible framerates for a 2.5D platformer. Constant 60 fps should be a must for such games. 

Playstation All Stars Battle Royale runs at 720p and can't even hold a firm 60 fps while Super Smash Bros. Wii U runs at 1080p and 60 fps even when 8 characters are on screen at the same time. 

Modnation Racers looks a lot worse than Mario Kart 8 and runs at a meagre 30fps while Mario Kart 8 runs at a solid 60fps.

Ratchet and Clank into the Nexus is a 4 hour game that can't even hold 30fps most of the time... Super Mario 3D World looks a lot better with a perfect 60fps. 

Xenoblade Chronicles X has a much bigger overworld than any PS3 open world game and it looks much better than let's say Skyrim. Of course the PS3 has games with better graphics than XBX, but those aren't huge open world games. 

And then you have Ratchet and Clank Tools of Destruction, a 2007 PS3 game running at smooth 60fps with graphical fidelity matching all nintendo games you mentioned

No. (And the following is being generous to R&C as its almost certainly a bullshot, versus a raw capture from 3D World)



Zekkyou said:
Tachikoma said:

doesnt really make it any more true, though

I won't disagree with you there, but Materia-Blade recently stated that "neither set of pics has an obvious winner for graphics" in regards to http://i.imgur.com/adNPXPQ.jpg (TW3 maxed on PC vs XCX), so it's not an argument you want to bother having.

Almost. seems like you switched the users.



I will be purchasing the Wii U port day one.



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