I think VR is a gimmick anyway.
bigtakilla said:
But for what we actually see, no. They are not of the same quality. |
You clearly see what you want to see.
FFV is a retail game with over a year pumped into it, and it still suffers from low qyality geometry, textures, filtering, AA, transparencies, Summer Lessons was at the time of those screenshots, a 2 month old demo rushed out for the Morpheus press event, and still looks great despite that.
FFV actually looks worse in person. and for the majority of the game, dont make me pop it in my WiiU and make a thread to point that out to you.
https://www.youtube.com/watch?v=z4VMCoH-i34
in just 2 months, the character for this rushed demo shows more realistic movement, interaction and emotion than the ones in FFV and all of the footage for XCX weve seen.
bigtakilla said:
I know they do to you Kerotan. |
Actually now that you mention it, the top one looks better.
Aura7541 said:
We also have to take animations into account, as well. The faces in the Xenoblade picture look "flat" (hard to describe in words, but a great example is the facial animations in Kingdom Hearts) and I won't be surprised if the face animations are flat, as well. In contrast, the facial animation in Summer Lesson is more natural (e.g. lip movements correspond with syllables). |
I was just giving two examples of the type of visuals we can expect to see. So far, visually what we see will not even be on par with Wii U titles. We could talk about facial animations, or we could talk about the scale of both games, ect. All I'm saying is from the 4 or 5 games we have been shown, none of the games looked all that visually great. I didn't even bring up Wii U games, I was just replying about them in a response.
bigtakilla said:
I was just giving two examples of the type of visuals we can expect to see. So far, visually what we see will not even be on par with Wii U titles. We could talk about facial animations, or we could talk about the scale of both games, ect. All I'm saying is from the 4 or 5 games we have been shown, none of the games looked all that visually great. I didn't even bring up Wii U games, I was just replying about them in a response. |
what you DID say is that they "look on par" early Wii games, which is complete bullshit.
vs
If ya say so.
Kerotan said:
|
Yet again, I know.
Tachikoma said:
what you DID say is that they "look on par" early Wii games, which is complete bullshit. |
And yet, we aren't discussing that.
Tachikoma said:
You clearly see what you want to see. FFV is a retail game with over a year pumped into it, and it still suffers from low qyality geometry, textures, filtering, AA, transparencies, Summer Lessons was at the time of those screenshots, a 2 month old demo rushed out for the Morpheus press event, and still looks great despite that. FFV actually looks worse in person. and for the majority of the game, dont make me pop it in my WiiU and make a thread to point that out to you. https://www.youtube.com/watch?v=z4VMCoH-i34 in just 2 months, the character for this rushed demo shows more realistic movement, interaction and emotion than the ones in FFV and all of the footage for XCX weve seen. |
With a girl in just one room being rendered. Wonder what a full scale game would look like.
bigtakilla said: With a girl in just one room being rendered. Wonder what a full scale game would look like. |
Rather, I wonder what a full scale game would look like with a more polished SDK and time.
Aura7541 said: Rather, I wonder what a full scale game would look like with a more polished SDK and time. |
Probably something a little like "The Hiest" (screenshots i posted on previous page).