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Forums - Nintendo - Will Xenoblade Chronicles X Have One of the If not The Best Open Worlds In Gaming to Date in Terms of Exploration?

spemanig said:
Cloudman said:

Don't get me wrong. Those are some great visuals. That can't be argued. However, in comparison to the areas you can traverse in X, so far XV just doesn't look as great and interesting as X. Some areas feel too modern, and the open worlds feel too realistic. It doesn't have that fantasy feel like X does. X looks like a strange world that I want to explore. XV isn't doing it for me, so far at least. The settings and the monsters in them just seem to clash with me, like 2 things that don't look so well together. That's just me though.

 


...I think you're confusing fantasy with SciFi. X is definitely not fantasy. Like not even a little. Fantasy is magical, natural, and almost medeival. X is futuristic, alien, and mechanical. It's SciFi all the way. I would say XV is strict fantasy, but compared to X, it may as well be. Even if it's modern, it still retains those core fantasy elements. Medeival elements like knights and kings, giant castles, and fights with swords when there is clearly superior gun weaponry. Mythological creatures as enemies as opposed to alien ones, magic everywhere, large and rustic expanses. It oozes fantasy. X does not.

Yet again you're basing your view off of other things than the environment. The genre of the game is science fiction, but Planet Mira has many fantasy elements. 

There is mostly no scientific influence on the native creatures that live on Planet Mira. With little to no scientific influence it is extremely hard to say that the world and its environments are science fiction. 

We inhabit a fantasy world using science fiction.



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bigtakilla said:
Hynad said:

It has aspects of foreign alien worlds, yes. Can look like anything. Still not more of a fantasy looking game than any FF game.

I respect your opinion.

Not even mentioning multiple moons and the floating islands. You know... The fantasy stuff.


I wouldn't call that an opinion. It's a defined catagory. None of what you posted is that of a fantasy setting, and multiple moons is definitely not a fantasy trope. It's a Sci-Fi one. Those are all alien settings with alien creatures. The plantlife is unfamiliar, yet biological. The stuctures are alien and often times mechanical. The wildlife is alien in design. They are meant to look completely unfamiliar and strange. Even gross looking. Not inspired to be remenicnent of mythological creatures or uncannily familiar to Earth animals like with fantasy. Even the floating island can be explained away with a science mcguffin involving gravity and atmosphere.

And that's completely ignoring all the futuristic alien cities, militant alien races, existance of alien races at all, giant mechanical flying robots, futuristic space ships, alien space ships, blah blah... 

It's not stylistically or practically fantasy. Not even a little bit. And there's nothing wrong with that. There are very few works that actually attempt to blend the Sci-Fi and Fantasy. Star Wars is one of them. Xenoblade X definitely is not one of them. Xenoblade 1 was fantasy. Xenoblade X is sci-fi. Maybe Xenoblade 3 will blend the two. Or maybe it'll be something completely different like steam punk. Who cares? I guess I do. I like catagorization and organization. They matter. That's an opinion. X being science fiction is a fact.



bigtakilla said:

Yet again you're basing your view off of other things than the environment. The genre of the game is science fiction, but Planet Mira has many fantasy elements. 

There is mostly no scientific influence on the native creatures that live on Planet Mira. With little to no scientific influence it is extremely hard to say that the world and its environments are science fiction. 

We inhabit a fantasy world using science fiction.


Oh, I see. Your definition of science fiction is wrong. Science fiction doesn't mean that the areas and creatures are influenced by science. It means that they are expected to be explained (loosely) by science. Hardly anything organic in science fiction is meant to take influence directly from science. The creatures aren't influenced by science at all. They aren't technolical or gene spliced or anything. But they are alien. They can be explained scientifically by the unique alien enfironment the live in, the type of gravity they are exposed to thanks to the many moons, the almost prehistoric look in some cases and ice age look in other cases to all the creatures that almost tease what wild life on earth could have looked like if natural occourances didn't cause their extinction. The giant fungi and pollonous plants largely replacing the more grounded trees, leaves, and flower of traditional fantasy settings. Irregularly shaped langmarks caused by strange occurances of erosion. You can call them fantastical, but you can't call them fantasy.

In fantasy, your expected believe the fanstastic settings you're thrown in, purely based on the fact that you're in a magic and fantastic world where anything can happen. In science fiction, you expected to believe that everything you're seeing can be explained, to some loose degree, by science. There are rules to science fiction grounded in scientific principals and laws. Fantasy is the polar opposite, completely throwing away those principals infavor of allowing what ever your imagination can come up with with no consequence because magic.



spemanig said:
bigtakilla said:

I respect your opinion.

Not even mentioning multiple moons and the floating islands. You know... The fantasy stuff.


I wouldn't call that an opinion. It's a defined catagory. None of what you posted is that of a fantasy setting, and multiple moons is definitely not a fantasy trope. It's a Sci-Fi one. Those are all alien settings with alien creatures. The plantlife is unfamiliar, yet biological. The stuctures are alien and often times mechanical. The wildlife is alien in design. They are meant to look completely unfamiliar and strange. Even gross looking. Not inspired to be remenicnent of mythological creatures or uncannily familiar to Earth animals like with fantasy. Even the floating island can be explained away with a science mcguffin involving gravity and atmosphere.

And that's completely ignoring all the futuristic alien cities, militant alien races, existance of alien races at all, giant mechanical flying robots, futuristic space ships, alien space ships, blah blah... 

It's not stylistically or practically fantasy. Not even a little bit. And there's nothing wrong with that. There are very few works that actually attempt to blend the Sci-Fi and Fantasy. Star Wars is one of them. Xenoblade X definitely is not one of them. Xenoblade 1 was fantasy. Xenoblade X is sci-fi. Maybe Xenoblade 3 will blend the two. Or maybe it'll be something completely different like steam punk. Who cares? I guess I do. I like catagorization and organization. They matter. That's an opinion. X being science fiction is a fact.

Just because something has fantasy element doesn't mean it has to take inspiration from mythological creatures or uncannily familiar to Earth animals (though I will say that the horses are remniscant of pegasus). 

Most of the cities, militant races, flying robots, space ships are not what we are talking about in this thread. 

Agreed that there is nothing wrong with something being science fiction.



spemanig said:
bigtakilla said:

Yet again you're basing your view off of other things than the environment. The genre of the game is science fiction, but Planet Mira has many fantasy elements. 

There is mostly no scientific influence on the native creatures that live on Planet Mira. With little to no scientific influence it is extremely hard to say that the world and its environments are science fiction. 

We inhabit a fantasy world using science fiction.


Oh, I see. Your definition of science fiction is wrong. Science fiction doesn't mean that the areas and creatures are influenced by science. It means that they are expected to be explained (loosely) by science. Hardly anything organic in science fiction is meant to take influence directly from science. The creatures aren't influenced by science at all. They aren't technolical or gene spliced or anything. But they are alien. They can be explained scientifically by the unique alien enfironment the live in, the type of gravity they are exposed to thanks to the many moons, the almost prehistoric look in some cases and ice age look in other cases to all the creatures that almost tease what wild life on earth could have looked like if natural occourances didn't cause their extinction. The giant fungi and pollonous plants largely replacing the more grounded trees, leaves, and flower of traditional fantasy settings. Irregularly shaped langmarks caused by strange occurances of erosion. You can call them fantastical, but you can't call them fantasy.

In fantasy, your expected believe the fanstastic settings you're thrown in, purely based on the fact that you're in a magic and fantastic world where anything can happen. In science fiction, you expected to believe that everything you're seeing can be explained, to some loose degree, by science. There are rules to science fiction grounded in scientific principals and laws. Fantasy is the polar opposite, completely throwing away those principals infavor of allowing what ever your imagination can come up with with no consequence because magic.

That is assuming that they are explained by science and not magic. 



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bigtakilla said:

Just because something has fantasy element doesn't mean it has to take inspiration from mythological creatures or uncannily familiar to Earth animals (though I will say that the horses are remniscant of pegasus). 

Most of the cities, militant races, flying robots, space ships are not what we are talking about in this thread. 

Agreed that there is nothing wrong with something being science fiction.


You'll be hard pressed to find any creature in fantasy that isn't inspired by myth or real life animals on earth. And yes, the cities, militant races, flying robots, and space ships are all an integral part of the open world which is presicely the topic of the thread. Yet even without all of those intergral elements, you're still left with a strictly science fiction planet. Especially the cities, which are literally a physical part of the environement.



spemanig said:

bigtakilla said:

Just because something has fantasy element doesn't mean it has to take inspiration from mythological creatures or uncannily familiar to Earth animals (though I will say that the horses are remniscant of pegasus). 

Most of the cities, militant races, flying robots, space ships are not what we are talking about in this thread. 

Agreed that there is nothing wrong with something being science fiction.


You'll be hard pressed to find any creature in fantasy that isn't inspired by myth or real life animals on earth. And yes, the cities, militant races, flying robots, and space ships are all an integral part of the open world which is presicely the topic of the thread. Yet even without all of those intergral elements, you're still left with a strictly science fiction planet. Especially the cities, which are literally a physical part of the environement.

Yes, but cities can also be a part of fantasy....



bigtakilla said:

That is assuming that they are explained by science and not magic. 


...What? No, that is knowing that they are explained by science and not magic. There is literally nothing in XCX to lead anyone to believe that anything in the game is supposed to be explained by magic instead of science.



bigtakilla said:

Yes, but cities can also be a part of fantasy....


The alien cities with alien technology and futuristic alien infrastructure in XCX are not fantasy, dude.



spemanig said:
bigtakilla said:

That is assuming that they are explained by science and not magic. 


...What? No, that is knowing that they are explained by science and not magic. There is literally nothing in XCX to lead anyone to believe that anything in the game is supposed to be explained by magic instead of science.

So talking to someone can cure you in real life? (soul voice) or a person just naturally has the ability to set their sword on fire. I'm just saying there is a lot of elements that don't strictly stick to the science fiction convention. 

That being said, there is no reason to believe that there is no influence of magic on the planet Mira. In fact, floating islands (when the characters supposedly have the gravitational pull to stay on the planet) is hard to pass off as "oh, it's just the influence of weaker gravity".