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Forums - Nintendo - Oh Dear God-THQ doubts Wii

"So the question is: did all these attacks work? The answer is NO! Thank god!

And Nintendo did that with their 1st party games alone. Which is obvious when you read all the comments about 3rd party games. But I've no doubt that when hopefully decent 3rd party support all around takes off, you will have people saying that the success of the Wii was thanks to 3rd party support, like some say now about the DS. Consequency mistaken for causality."

This paragraph is not only an echo of my thoughts since the console took off, but also so well written that I almost had an orgasm reading it. Amazing job fellow gamer. There is nobody that can touch you right now.



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Hes 3rd party, he knows better then to waste top games on the wii.



First with licencing fees, then with expensive cartrige format...Nintendo has a history of crippling 3rd party devs when it comes to making games for their system and wii is no different. Look at multi million sellers for the wii and take away the nintendo ones...5 games left, 1 of which is any good...RE4(port). In comparison...there is 26 million 3rd party sellers for xbox 360 and wii has 3 million more consoles on the market.

Microsoft and Sony pay you to make a game for them(exclusives)...they make ads for your games...they give you ways to promote games online with videos and demos. Nintendo doesn't bother with any of that...they just look at how to promote the next mario game and resell you an old game with new controlls.

Why would THQ or anyone else bother?



Ail said:
Words Of Wisdom said:
Ail said:
Words Of Wisdom said:
Ail said:

because seriously, still having stock issues over 1 year after when they originally started sucks a$$).


( Demand > Supply ) > ( Supply = Demand ) > ( Supply > Demand )

Wii

360 & PS3


 

So selling 20 million Wii when you could sell 30 millions is a good thing ?


As opposed to the reverse of that? Of course it's a good thing.


It would be a good thing if the price was to adapt to the demand but it's fixed so Nintendo isn't maximising their profit....

I mean in a capitalistic economy price is supposed to set up at a level where supply = demand. That's how the stockmarket works at least...


Take a good look at what you are arguing and good look at what I've been saying. I don't believe you have a clear picture of either yet.

As for price setting, don't be silly. The market almost never gets the price right at first. That's where the invisible hand comes in normally. This situation would require an increase in price (to lower demand) or an increase in supply. Nintendo will benefit more from selling more consoles than getting more money per console which removes the former leaving only the latter. As for whether or not the cost of ramping up production to meed the current level of demand is worthwhile compared to those sales lost in the long run due to lack of supply... that's Nintendo's decision. 



damkira said:

I can't believe we're still having this conversation in March 2008. Wii has proven itself again and again in all three territories. It outsold the other two wordwide and will soon surpass the 360 to become the highest-selling console in North America. I think these developers are just trying to talk up the other consoles in an attempt to ameliorate their losses from development.

 


Or maybe they look at software sales and are realistic.  If theres no Mario on the cover or its not  a NIn game the sales are shiet.

Hardware means nothing if the user base is majority soccer mons that dont play real games.  Even a kick ass games like Metroid has only sold 1.2 million.  One of the highest reviewed games on the wii posted such low sales but then agian it is a REAL game on the wii.



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disolitude said:
First with licencing fees, then with expensive cartrige format...Nintendo has a history of crippling 3rd party devs when it comes to making games for their system and wii is no different. Look at multi million sellers for the wii and take away the nintendo ones...5 games left, 1 of which is any good...RE4(port). In comparison...there is 26 million 3rd party sellers for xbox 360 and wii has 3 million more consoles on the market.

Microsoft and Sony pay you to make a game for them(exclusives)...they make ads for your games...they give you ways to promote games online with videos and demos. Nintendo doesn't bother with any of that...they just look at how to promote the next mario game and resell you an old game with new controlls.

Why would THQ or anyone else bother?

 QFT

best post of the thread. 



totalwar23 said:
tastyshovelware said:
@doug funny (totalwar23)

the wii dropping of price won't matter as much cause it's already such an affordable machine. most people already consider it a cheap system. 360 and especially the ps3 have a long way to go until they reach that mark.

and look at the ps1 and ps2. sold something like 200m consoles combined. it's not like people aren't willing to pick up a sony system.

i do think the wii will continue to do great and sell like mad, but i do expect the other systems (again, especially the ps3) to pick up the pace.

First, the Wii isn't necessary a cheap system. I seem to remember an executive of Activision or some publisher saying a console's sweet spot is $199. The Wii is $50 from it. Secondly, while the PS3 still costs a bit high, the 360's Arcade pack is selling at $280. There's a $30 difference, yet the Wii still outsells the 360 in NA. Not to mention demand still outstrips supply. There's more than just price involve with Wii sales at the current price so the Wii dropping to $150 will do a lot more to sell the system. (I also think it'll be a while before the PS3 will drop down to $199, by the way.) Will the PS3/360 pick up more sales when they drop the price? Probably, but so will the Wii and the gap will probably be the same. However, the statement from the head of THQ makes it seem like all the PS3/360 has to do to close the gap with the Wii is to lower the price, as if Wii owners are craving for a hardcore console but can't afford it.


 Kinda.  The REAL sweet spot is 150.  But $199 is usally when you start seeing a big break in your "casual purchasing" buyers who tend to make up most of any consoles userbase.  150 is when it really starts to hit home though and hits it's peak.



Mars said:
Hes 3rd party, he knows better then to waste top games on the wii.

Pay attention.

 PS3 is the platform that THQ is bringing the fewest titles to, and it's no coincidence that it is also the platform they've seen the worst returns on.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

Ail said:
mesoteto said:
what i dont get is how people can take into acct possible price drops for the other guys as booster rockets for sales ....but not for teh wii....i mean is a price cut on the wii not gong to boost its sales???


Price cuts on sold out items rarely boost their sales, they still stay sold out :P


 Very true, but its not going to be sold out forever.

PS - Why does what THQ think deserve an "Oh Dear God"?   Seems more like a "/yawn ...oh I'm sorry you were saying something?".



To Each Man, Responsibility
disolitude said:
First with licencing fees, then with expensive cartrige format...Nintendo has a history of crippling 3rd party devs when it comes to making games for their system and wii is no different. Look at multi million sellers for the wii and take away the nintendo ones...5 games left, 1 of which is any good...RE4(port). In comparison...there is 26 million 3rd party sellers for xbox 360 and wii has 3 million more consoles on the market.

Microsoft and Sony pay you to make a game for them(exclusives)...they make ads for your games...they give you ways to promote games online with videos and demos. Nintendo doesn't bother with any of that...they just look at how to promote the next mario game and resell you an old game with new controlls.

Why would THQ or anyone else bother?

This is the same old argument that comes up everytime. There's not any good games on the Wii from 3rd parties that deserve a million sellers. RE:UC, MySims, Lego Star Wars are all just a few weeks away, so that's 3 more games to add to the 3rd party million seller list, only 1 of which is not a traditional game. I won't comment on your exclusion of GH3 from the "good" game list. 360 also has been out longer, which gives it a chance to sell older titles longer, which gives those games a better chance at hitting a million.

Many games on the Wii will start hitting a million by the end of the year, simply because they've been out longer. Any game that can sell 15-20k a week, over a year, will reach a million. So any game at 500k already only needs to average 10k a week to get to a million by the end of the year.

And once the Everyone's Nintendo Channel (or whatever it will be called) is released in America, that'll be a way to advertise games with demos and such. Even DS games.

And mars, the kickass game MP3 will sell more than MP2 in a few weeks. Over the next 2 years I expect it to pass 2 million.