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Forums - Sony - Did the vita focus too much on niche titles?

I had a great time with my vita so far. But in my opinion the Vita was built better than necessary from a technical point of view. If I go through my Vita library I have to say that

1) The Vita is a portable PS1 (and I still like some old PS1 classics like FF, RE, MGS...)
2) The Vita has a good support from smaller japanese developers. They even ported some old Wii classics like Little King's Story or Muramasa.
3) The Vita has some good PS Collections and you can play with Jak, Ratchet, Sly or Kratos...
4) The Vita has only a handful of great original Vita games... Uncharted, Assassin's Creed and Gravity Rush aer the only ones I have bought so far. The PSP had an original MGS, Final Fantasy, Kingdom Hearts....

The bad points of the Vita were the touch screens and camera extras... These specials minigames made playing AC Liberation "on the go" virtually impossible. I was meant to hold the Vita against light in order to be able to read a letter written with invisible ink... Only there wasn't any light source strong enough and I couldn't skip that part of the game. So I was there looking around in a train full of people holding my vita against every source of light just to be able to proceed with my game. There were still two hours to kill and I brought my Vita to the train because I wanted to kill time on this trip.

Ad hoc trophies are also a bad thing... since the vita is selling in small numbers it is virtually impossible to get these ad hoc trophies. But since almost all early vita games had some awful trophies...

The Vita simply had to be a "better PSP". Sony went too far and tried to make a smartphone/handheld hybrid... And I think that these two things simply don't fit together. My wife has got a smartphone and from time to time she gets some free games (she would not even buy a game if it would cost 50cent) and they are trash. They got old very fast and the quality of these games simply can not match the quality of a good handheld title.

But to sum things up. The Vitas should try to focus on what the PSP did well. But since the Vita is very expensive (memory cards...) it is questionable if that is even possible. It seems to be far more expensive to develop for the Vita than for the PSP. The Vita went too far with graphical power and extras and given the low install base it is most unlikely that developers will take risks and try to make a big game for the vita.



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I do get a bit annoyed when I just can't tell what a game is about (usually because they've given it some ridiculously obscure japanese name). "Techno Ar-Hyponetica Alpha Spark" or something like that.



PSP was more of niche title gaming device than the Vita currently is, but it sold better than Vita ever will.

I will keep bringing up my reason of the PSP being easy to hack as one of the main reasons it sold so well.



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garywood said:
I do get a bit annoyed when I just can't tell what a game is about (usually because they've given it some ridiculously obscure japanese name). "Techno Ar-Hyponetica Alpha Spark" or something like that.

Have you ever tried Google or YouTube?? =P

Or maybe even the back of the game case, its purpose is to sell you on a game you know nothing about.



No, because the Vita was never focused at anything.

-It was a western centric at launch with AAA titles but without Japanese support or any middleware games to bridge the releases.
-It then became an Indie machine without any AAA titles from 3rd parties.
-Now its a niche Japanese handheld with almost no western support.

Ports I can live with since the PSP had tons of them but the Sony's lack of concrete strategy did it in.

-The memory cards are still expensive.
-Allowing Japanese 3rd party developers to continue making games for the PSP when the Vita was already out (You don't see Ninty do this or at least to this extent with their handheld devices).
-Mix messaging.
-Did they even advertise the PSTV?



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I have a Vita. Look at my sig. The last several games I've played were all on the Vita. I'm going to go ahead and say it.

EVERYTHING the Vita did, there were other devices that did it getter. Games, nusic, youtube, web browser, etc. Vita os a great console and the bost portable hardware ever conceived. It has some great games but it failed because it wasn't great.

*Plays "You Can Hate Me Now" by P. Diddy*



KLXVER said:
I think Sony just didn't focus enough on it...


Pretty much. Its fallen back on indies and niche titles because thats all it can do. 

They did not focus on exclusive home console experiences (at least not where quality is concerned), a few familiar franchises were shat out but virtually none touched home console quality- Little Big Planet and Tearaway are 2 exceptions.

They did not focus on selling niche or indie titles, that only became a priority once they released 3rd parties weren't interested, 1st party studios had dried up (were all working on ps3/4 and  that japanese devs rarely delivered AAA handheld experiences.

They didn't focus on much, sony themselves said that they were expecting more 3rd party support. Probably from the likes of square enix and capcom.



Nobody knows about the Vita, thats the problem.



yes but it's basically by default, all but the east and indies have given up on the Vita, they're the only thing keeping it afloat. the only people buying vita's are fans of Japanese oriented games; which make a great conversation starter :)



That is publishers and developers focusing on the Vita, not Sony which is the problem. Sony is the problem, not third party devs. Sony doesnt support the Vita with worth while titles. Sony has to lead the way and third party will follow afterwards.