By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Has Kirby's Rainbow Curse multiplayer piqued your interest?

Tagged games:

 

Are you more interested?

KIRBY~ 9 45.00%
 
I guess... 5 25.00%
 
Relatively- 3 15.00%
 
Hell no! 2 10.00%
 
Waddle Dee? 1 5.00%
 
Total:20

Like many others, I'm not sold on the game yet like I am with Yoshi's Woolly World.



Around the Network

One issue with this game is the simple fact that I feel like I'm going to spend about 90% of the time looking at the GamePad and not the TV. I just feel like it would be impossible to play this game by drawing on the GamePad while looking at the TV. There's nothing necessarily wrong with this, but by looking at the GamePad, the impact of the great visuals will be diminished somewhat since the GamePad doesn't display in HD like a TV does. In this sense, it might be better to play as one of the Waddle Dees, because that way you get to actually look at the TV.



I am guessing the online is local since he mentions "the gamepad user will do..." so eh. The wiiU is certainly becoming the ultimate local mulitplayer machine, thats for sure lolll



             

                   PC Specs: CPU: 5950X || GPU: Strix 4090 || RAM: 32GB DDR4 3600 || Main SSD: WD 2TB SN850

Not really, no. I've never really been interested in Kirby games to begin with, and this one looks slower than Canvas Curse. I'll likely pass.



NNID: TheCCluc

SJReiter said:
One issue with this game is the simple fact that I feel like I'm going to spend about 90% of the time looking at the GamePad and not the TV. I just feel like it would be impossible to play this game by drawing on the GamePad while looking at the TV. There's nothing necessarily wrong with this, but by looking at the GamePad, the impact of the great visuals will be diminished somewhat since the GamePad doesn't display in HD like a TV does. In this sense, it might be better to play as one of the Waddle Dees, because that way you get to actually look at the TV.


It reminds me of Super Mario 64 DS. To control the character, you used the stylus on the bottom screen although the action takes place on the top screen. The only other option was to use the control pad, which was flawed as you had little control and could not move as fast as if you were using the stylus.

The difference with Kirby is that action actually occurs in the same screen you're using the stylus on, yet the scheme is still a little off for the player who must rotate their view of the screens. I feel this constantly comes up with Wii U games that have a heavy emphasis on the gamepad...