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Forums - Gaming - Eurogamer: COD: Advanced Warfare's campaign runs more smoothly on XB1 than on PS4

Scientificreason said:
LudicrousSpeed said:
ethomaz said:

I love the reason lol

Game A with bad framerate = It was ok... devs are amazing
Game B with dips but not near bad framerate like game A = Fucking devs... they needed to choose framerate over resolution

Everybody know in this thread why... and it is laughale.

And pleople call me bias (that I'm btw)...

Well for starters in this scenario, "Game A" doesn't have a "bad" frame rate.

Secondly, the difference is the developers of Game B released two versions of the game, one with dynamic resolution and one without. I am simply saying they both should have prioritized frame rate. Apparently this confuses the hell out of you though LOL.

Cod on ps4 doesn't have a bad frame rate.  You are reaching.  It's in the article.  A couple drops to 50 in the first chapter only is perfectly fine for sp.  Will be patched as it is.  Titan fall was way worse.  MP is steady 60 as us 99% of sp. 

I never said it did. I also said it would probably be patched. The only reaching are the people who keep quoting me and bringing up games that have nothing to do with anything I said in the thread. Though idk which nonsense I prefer, etho's sheer confusion or your imaginary arguing things I never said. They're both so good.

Really done this time though. Toodles.



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LudicrousSpeed said:
Scientificreason said:
LudicrousSpeed said:
ethomaz said:

I love the reason lol

Game A with bad framerate = It was ok... devs are amazing
Game B with dips but not near bad framerate like game A = Fucking devs... they needed to choose framerate over resolution

Everybody know in this thread why... and it is laughale.

And pleople call me bias (that I'm btw)...

Well for starters in this scenario, "Game A" doesn't have a "bad" frame rate.

Secondly, the difference is the developers of Game B released two versions of the game, one with dynamic resolution and one without. I am simply saying they both should have prioritized frame rate. Apparently this confuses the hell out of you though LOL.

Cod on ps4 doesn't have a bad frame rate.  You are reaching.  It's in the article.  A couple drops to 50 in the first chapter only is perfectly fine for sp.  Will be patched as it is.  Titan fall was way worse.  MP is steady 60 as us 99% of sp. 

I never said it did. I also said it would probably be patched. The only reaching are the people who keep quoting me and bringing up games that have nothing to do with anything I said in the thread. Though idk which nonsense I prefer, etho's sheer confusion or your imaginary arguing things I never said. They're both so good.

Really done this time though. Toodles.


Your first few posts in this thread say otherwise. 



Teeqoz said:
Mr Puggsly said:
ethomaz said:
Xbone version have tearing the article says...

I get annoyed by tear, but this is so minor its a non-issue.


But the occasional FPS drop is also minor..


I'm not complaining about either.

I'm getting MCC and that will have more significant frame drops.



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Multi-player analysis up. PS4 on top.
http://www.eurogamer.net/articles/digitalfoundry-2014-call-of-duty-advanced-warfare-multiplayer-performance-analysis



The MP seems solid... I'm ready right now... they say there is dips too.



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Except its'not rock solid on X1 either



If true, that would make Sledgehammer technical failures. lol

Mind, they're both at stable 60fps in multiplayer, which is all that really matters if we're being honest. The PS4 version just looks a lot prettier.



LudicrousSpeed said:
ethomaz said:

I love the reason lol

Game A with bad framerate = It was ok... devs are amazing
Game B with dips but not near bad framerate like game A = Fucking devs... they needed to choose framerate over resolution

Everybody know in this thread why... and it is laughale.

And pleople call me bias (that I'm btw)...

Well for starters in this scenario, "Game A" doesn't have a "bad" frame rate.

Secondly, the difference is the developers of Game B released two versions of the game, one with dynamic resolution and one without. I am simply saying they both should have prioritized frame rate. Apparently this confuses the hell out of you though LOL.


yes you are right. Game A AKA didnt have a bad frame rate, it had a shitty one. 

 

it dropped to sub 30fps man lol. and this is after 5 patches, 5 patches. give your hypocrisy a rest man, just for one day lol. 



From the MP article... the conclusion.

"All of which makes this comparison quite simple. If competitive multiplayer is your calling, Advanced Warfare has you well covered on both platforms - each servicing gameplay with a strong 60fps delivery that only occasionally flakes out. In the Xbox One's case this is due to a shader effect, and on PS4, it's from alpha buffers overlapping during a kill-cam replay. In both cases, gameplay is not impacted, with each console handing in a broadly like-for-like experience. The only tangible downside is on Xbox One, with its poorer, fixed 1360x1080 presentation coming to bear more obviously than it does in the campaign mode, while PS4 offers a noticeably cleaner presentation." 



Mr Puggsly said:
ethomaz said:
Xbone version have tearing the article says...

I get annoyed by tear, but this is so minor its a non-issue.


I never even noticed any tearing so far. Must be one of those where you almost have to be looking for it.