Hmmm...How much of the game in MGS4 will be completely unnecessary?
Generation 8 Predictions so far.....(as of 9/2013)
Console that will sell most: Nintendo Wii U
Who will sell more consoles between Microsoft/SONY: SONY
Hmmm...How much of the game in MGS4 will be completely unnecessary?
Generation 8 Predictions so far.....(as of 9/2013)
Console that will sell most: Nintendo Wii U
Who will sell more consoles between Microsoft/SONY: SONY
lollll...Oh crap disk 94 is scratched, i need to guy buy the whole game again
you guys are too funny. getting it off cause some developer is too lazy to efficiently program a game?
Holy lord.
and for the record: i dont care about the size or if it is compressed or not. this has nothing, but absolutely nothing to do with whether a game is fun.
also @guy who is like: oh noes, disk 94 is scratched!!! so what happens if bluray disk 1 is broke? very clever indeed.
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I'm sure MGS will be a good game, but if it cant fit onto a 50GB disc then no doubt there is a lot of pointless stuff in there and the dev's just plain fail when it comes to compression.
Lone_Canis_Lupus said:
1. Correction, as you saw in my edit, it's 2/5's of the disc space. Also, the audio can be counted as part of the game if it is used in the game. 2. Quality might suffer in actual gameplay than it does in-game video with no interaction at all. That's my point. 3. Then more values are calculated in the actual gameplay along with the frame value. You guys said yourselves the 360 and PS3 "can't handle 1080p." There might be some point between them where in-game video can be flawless and where more processing just degrades the quality. After all, the CELL does help out the GPU somewhat. 4. Because you brought up the whole "Quality doesn't match thing", I'm debunking this. My point in saying that is, the extra processing while actually playing the game might degrade the quality compared to the in-game videos. 5. There you go. If they're using very few resources to load, then they can be using a majority of those resources for the in-game rendering. If they can cut down the size of the area to only a small area they need for the actual video, not as much RAM will be taken up for graphics processing.
I'm not giving that as evidence to it being in-game, just giving you a reasonable doubt about the whole "It has to be prerendered because of the difference" thing. This is in 1080p, a much larger area could be loaded into the RAM when actually playing the game, and a lot more is going on to process while actually playing the game. All I'm saying is that quality might suffer somewhat when actually playing the game. The "Quality is different" argument I don't think really holds water when considering those factors. Like I said, considering it's 1080p it might be easy to go from really good quality to worse quality. A larger area could be loaded into the RAM when playing the game so loading times are minimal compared to the in-game rendering. Last, a lot of extra values could be processed as well as the graphics and audio while actually playing the game. |
This is pointless,... is more like "What do you want to be vs what he said and what we do think about it..."
He never said anything about ingame video, but clearly said how Sony is pushing for 1080 content to make the game unavaliable to fit in one DVD (He is talking about video, not sound).... MGS and any other game of the saga relies and a lot in cut scenes... the game is almost a movie, and he said how is Sony pushing to use 1080 content what makes you think he is going to use the ingame videos??? Clearly you don't want to believe it...
Second, the whole issue about the ingame videos, is this: "They are used to hide load times, they are made using existing data in the ram like models and textures, when you see any ingame video you are watching a lot of game content, thats the purpose, re-use existing data, thats how it works, thats why you can clearly see a big difference between in game videos and prerendered cut scenes..."
If you want to believe or not, thats another issue, but most of the people here agree with the FMV taking a lot of space... so far you haven't give us a "real" reason to believe the opposite...
"and for the record: i dont care about the size or if it is compressed or not. this has nothing, but absolutely nothing to do with whether a game is fun."
Hmm I would disagree with that. I have played some Playstation1 games and I can assure you that games that fit on one CD are not fun anymore. (Exceptions exist of course). Tempora mutantur. I think most games will fit (reasonably compressed) on a double-layer DVD, but if a developer needs more space, better for him. and apparently MGS4 is a pretty long game, perhaps we really see the first game that gets enhanced by having 50Gb available space.
"also @guy who is like: oh noes, disk 94 is scratched!!! so what happens if bluray disk 1 is broke?"
The possibility that 1 of 10 discs is scratched is much higher than that 1 of 1 discs is scratched. Simple Statistics 
Silly vgChartz; it's not the size that matters but how you use it.
| Kyros said: "and for the record: i dont care about the size or if it is compressed or not. this has nothing, but absolutely nothing to do with whether a game is fun." Hmm I would disagree with that. I have played some Playstation1 games and I can assure you that games that fit on one CD are not fun anymore. (Exceptions exist of course). Tempora mutantur. I think most games will fit (reasonably compressed) on a double-layer DVD, but if a developer needs more space, better for him. and apparently MGS4 is a pretty long game, perhaps we really see the first game that gets enhanced by having 50Gb available space. "also @guy who is like: oh noes, disk 94 is scratched!!! so what happens if bluray disk 1 is broke?" The possibility that 1 of 10 discs is scratched is much higher than that 1 of 1 discs is scratched. Simple Statistics ![]() |
yeah right. so you use one disk 100% of the time and 10 disks each 10% and you say its a higher possibility that one of the 10 gets scratched because you only use it 1/10 as intense as the one? interesting.
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"it's not the size that matters but how you use it."
Is that what your female friends tell you?