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Forums - Gaming - Cod AW Digital Foundry : XB1 version 900p, solid 60fps

Mr Puggsly said:
Dr.Henry_Killinger said:

Resolution and Framerate(Stable) are always good for the gameplay of FPSes, especially Snipers. Specifically, Resolution helps detail a farther FOV assuming draw distance is that far as well. With 720 vs 1080, you just can't physically display farther objects. Translation: Resolution allows a sniper to see farther. And I don't have to explain how framerate is important.

Pretty much why PC is the definitive platform for FPSes, resolution is generally easier to scale than say, level architecture, and don't get me started on KB&M. 

Unfortunately, resolution is tied to graphical detail, in ways that framerate is not, and that takes up power as well i.e 1080p with 720p textures are more or less showing the same amount of detail as 720p with 720p textures, with the 1080p having an advantage of being able to display more things, but the gain would be miniscule compared to the wasted power. Truly a Catch 22.

Just because you didn't here anyone complain doesn't mean that it doesn't significantly improve it.

And if the sequels are scoring less maybe its because people have been playing the same game for the past decade, just because Reso and FPS are improving doesn't mean its going to make up for everything else that makes ghosts inferior to MW2 and not even hold a candle to MW.

I believe a stable frame rate and screen tear has more impact on gameplay than the disaprity of 720p, 900p, or 1080p.

You're giving me rhetoric because in practice the resolution bump is having little impact on gameplay. You just feel it is.

Now moving from 480p to 720p was huge, because the blurriness of 480p is very perceptible in gaming even to the average person. When playing a modern PC game in 480p it becomes a blurry jaggy mess. However, 720p, 900p and 1080p are basically sharp, sharper, and even sharper. Neither is considered blurry to the average person or has a signfiicant impact on gameplay. If I can see an enemy afar in 1080p, safe bet I'll see that same enemy in 720p.

Wrong.

Any non-native resolution will be blurry... so HDTVs are 1080p and 900p or 620p will be blurry no matter what.



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LudicrousSpeed said:

That quote has nothing to do with sniping. Slap on a scoped weapon and you'll be able to see enemies at a distance just fine.

There might (maybe) be a point to resolution affecting sniping if you're talking about a game like maybe Sniper Elite, where you can see a grenade on the hip of an enemy from afar and shoot it to blow it up. You might (maybe) lose some of the detail on that with less resolution. But in a game like Ghost where they are like 2 hit boxes for snipers (one is head, the other is everywhere else) it really doesn't matter.

It's like we haven't been using sniper rifles in console games for decades or something. As long as the games have equal draw distance, resolution is irrelevant.

The quote is from Ghost that already show issues in aiming due low resolution in Xbone.



People are still defending 900p? LMFAO
It's time to get over it.



Yet I have played Ghost on:

PC
PS3
PS4
Xbox 360
Xbone

And resolution made no difference in sniping or "aiming" in any of them. You're talking about tiny little maps in CoD, so draw distance is not an issue. Sniping isn't affected in this game by resolution.



really shocked that COD AW wont be 1080 60FPS on XB1 but the ps4 version remains to be seen so maybe the graphics update has something to do with it

either way the final face off for AW will be an interesting thread



                                                             

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LudicrousSpeed said:
Yet I have played Ghost on:

PC
PS3
PS4
Xbox 360
Xbone

And resolution made no difference in sniping or "aiming" in any of them. You're talking about tiny little maps in CoD, so draw distance is not an issue. Sniping isn't affected in this game by resolution.

Yeap it makes... The aim is better on PC and PS4 compared with other.

"he resolution deficit makes it harder to consistently pick out enemies from a distance compared to the PS4 version"

http://www.eurogamer.net/articles/digitalfoundry-call-of-duty-ghosts-next-gen-face-off



ethomaz said:
LudicrousSpeed said:
Yet I have played Ghost on:

PC
PS3
PS4
Xbox 360
Xbone

And resolution made no difference in sniping or "aiming" in any of them. You're talking about tiny little maps in CoD, so draw distance is not an issue. Sniping isn't affected in this game by resolution.

Yeap it makes... The aim is better on PC and PS4 compared with other.

"he resolution deficit makes it harder to consistently pick out enemies from a distance compared to the PS4 version"

http://www.eurogamer.net/articles/digitalfoundry-call-of-duty-ghosts-next-gen-face-off

You can continue to paste that irrelevant quote all you want, it won't make you correct.

I would agree, if you're just sitting there looking at the screen, a sharper image might allow you to pick out enemies far away better, or more quickly. But if you're sniping, you're already zoomed into that area so it doesn't make a difference.

And in MP where the areas are all super small, it makes 0 difference anyway.

Again, we've been using sniper rifles for decades in consoles games. The idea that a higher resolution would allow us to snipe better is laughable. I know there is no point with you though, so enjoy the last word about aiming LOL.



LudicrousSpeed said:
ethomaz said:
LudicrousSpeed said:
Yet I have played Ghost on:

PC
PS3
PS4
Xbox 360
Xbone

And resolution made no difference in sniping or "aiming" in any of them. You're talking about tiny little maps in CoD, so draw distance is not an issue. Sniping isn't affected in this game by resolution.

Yeap it makes... The aim is better on PC and PS4 compared with other.

"he resolution deficit makes it harder to consistently pick out enemies from a distance compared to the PS4 version"

http://www.eurogamer.net/articles/digitalfoundry-call-of-duty-ghosts-next-gen-face-off

You can continue to paste that irrelevant quote all you want, it won't make you correct.

I would agree, if you're just sitting there looking at the screen, a sharper image might allow you to pick out enemies far away better, or more quickly. But if you're sniping, you're already zoomed into that area so it doesn't make a difference.

And in MP where the areas are all super small, it makes 0 difference anyway.

Again, we've been using sniper rifles for decades in consoles games. The idea that a higher resolution would allow us to snipe better is laughable. I know there is no point with you though, so enjoy the last word about aiming LOL.


Just because it doesnt make a difference to YOU, it doesnt mean it doesnt make a difference to everyone.

Some people cant see the difference between even the way the game looks, let alone how its played, but that doesnt mean everyone doesnt notice.

Speak for yourself.



fps_d0minat0r said:
LudicrousSpeed said:
ethomaz said:

You can continue to paste that irrelevant quote all you want, it won't make you correct.

I would agree, if you're just sitting there looking at the screen, a sharper image might allow you to pick out enemies far away better, or more quickly. But if you're sniping, you're already zoomed into that area so it doesn't make a difference.

And in MP where the areas are all super small, it makes 0 difference anyway.

Again, we've been using sniper rifles for decades in consoles games. The idea that a higher resolution would allow us to snipe better is laughable. I know there is no point with you though, so enjoy the last word about aiming LOL.


Just because it doesnt make a difference to YOU, it doesnt mean it doesnt make a difference to everyone.

Some people cant see the difference between even the way the game looks, let alone how its played, but that doesnt mean everyone doesnt notice.

Speak for yourself.

I think that is the final truth :

This is subjective stuff in the end in terms of how much it matters to people.

To me and many others, it matters a great deal. Non-native looks fuzzy to me.

To a whole other group of people, it matters minimally or not at all.

Of course some people have agendas, so be it. But I cannot say (as someone who does care) that MY opinion is the end all, be all of the issue. Factually, higher resolution is superior on a technical basis. But subjectively I respect that some genuinely don't care.

The ONLY people I have a problem with are people on the flip side who proclaim their version (resolution doesn't matter, or hardly matters at all), is the universal truth for everyone.

Game and let game, folks.



So since MS is bundling COD: AW, should we expect the PS4 version to be 900p limited as well? Would be a bad trend if true, i.e. MS marketed = parity limited.



My 8th gen collection