Tachikoma said:
And calculating an average based on the assumption of all existing players owning the game the full month, when that is clearly wrong is any less bullshit?
Front loaded or not, 33%+ players did not own the game in it's first week, potentially higher depending on what the 4th week sales pan out to be.
Don't call bullshit on statistics by making up bullshit statistics of your own.
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Except I said first two weeks, after which point the "new player count" turns into 9%, and ever moreso irrelevant next week. Oh novos!
The bulk of the sales currently on record, 76% of them, are in the first week's numbers... in four days, not even the first week (and not even counting the ever more front loaded digital sales). By the second week, its even more lopsided. I see no reason to believe that Destiny's current decay isn't going to continue and the final week will be even smaller in both numerics and relevance.
And I didn't make up any "bullshit" statistics. I didn't even MAKE any real statistics (how could I? I have no real numbers, only rough population approximations based on sales), I called bullshit on averages. I said that medians are what you use with skewed data sets. You have yet to say anything to this point or tell me, how, with such an obviously skewed (75% of all relevant data is coming from first week's purchases) data is somehow being properly represented by a textbook case of how not to represent such data.
I will call bullshit on bullshit because its bullshit. You don't use averages with skewed data unless you have nothing to say aside from bullshit. There's nothing to discuss here aside from rabid defense of a game because *reasons*, medians are more representative of this type of data not averages (particularly when presented on their own). That is simple fact.